- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/XQTXSglv"] [Date "2025.05.27"] [Round "-"] [White "amicodeicavalli"] [Black "BizutBeznome"] [Result "1-0"] [GameId "XQTXSglv"] [UTCDate "2025.05.27"] [UTCTime "21:32:21"] [WhiteElo "950"] [BlackElo "913"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-5"] [Variant "Standard"] [TimeControl "600+5"] [ECO "D00"] [Opening "Blackmar-Diemer Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... d5 { [%eval 0.54] } 2. d4? { (0.54 → -0.64) Mistake. exd5 was best. } { [%eval -0.64] } { D00 Blackmar-Diemer Gambit } (2. exd5 Qxd5 3. Nc3 Qd8 4. d4 Nf6 5. Nf3 e6 6. Bg5 Be7) 2... dxe4 { [%eval -0.44] } 3. c4 { [%eval -0.89] } 3... Nf6 { [%eval -0.61] } 4. Nc3 { [%eval -0.65] } 4... e6 { [%eval -0.57] } 5. Bf4 { [%eval -0.84] } 5... Bd6 { [%eval -0.85] } 6. Be3 { [%eval -1.1] } 6... Nc6 { [%eval -0.87] } 7. c5 { [%eval -1.13] } 7... Be7 { [%eval -1.06] } 8. Bc4?! { (-1.06 → -1.87) Inaccuracy. Bb5 was best. } { [%eval -1.87] } (8. Bb5 O-O 9. Nge2 Na5 10. O-O c6 11. Ba4 Nc4 12. Qc2 Nxe3 13. fxe3 Ng4) 8... b6 { [%eval -1.42] } 9. b4 { [%eval -1.87] } 9... O-O { [%eval -2.13] } 10. a3 { [%eval -2.36] } 10... e5 { [%eval -1.8] } 11. d5 { [%eval -1.83] } 11... Nb8?? { (-1.83 → 0.62) Blunder. Nd4 was best. } { [%eval 0.62] } (11... Nd4) 12. Nge2? { (0.62 → -0.74) Mistake. c6 was best. } { [%eval -0.74] } (12. c6 b5) 12... Ng4?? { (-0.74 → 1.30) Blunder. bxc5 was best. } { [%eval 1.3] } (12... bxc5 13. bxc5) 13. O-O? { (1.30 → 0.00) Mistake. d6 was best. } { [%eval 0.0] } (13. d6 Nxe3) 13... bxc5 { [%eval 0.08] } 14. bxc5? { (0.08 → -1.39) Mistake. Nxe4 was best. } { [%eval -1.39] } (14. Nxe4) 14... Nxe3 { [%eval -1.4] } 15. fxe3 { [%eval -1.28] } 15... Na6?? { (-1.28 → 0.68) Blunder. Bxc5 was best. } { [%eval 0.68] } (15... Bxc5 16. d6) 16. Rb1?? { (0.68 → -1.56) Blunder. d6 was best. } { [%eval -1.56] } (16. d6 cxd6) 16... Nxc5 { [%eval -1.74] } 17. Rb5? { (-1.74 → -3.57) Mistake. Ng3 was best. } { [%eval -3.57] } (17. Ng3 Nb7 18. Ncxe4 Nd6 19. Qd3 g6 20. Nc5 a5 21. Qc3 h5 22. Ba2 h4) 17... Bd7 { [%eval -3.45] } 18. Rxc5 { [%eval -4.25] } 18... Bxc5 { [%eval -4.32] } 19. Nxe4 { [%eval -4.3] } 19... Bxe3+ { [%eval -4.3] } 20. Kh1 { [%eval -4.48] } 20... Bf5?? { (-4.48 → 0.90) Blunder. f5 was best. } { [%eval 0.9] } (20... f5 21. Rf3 fxe4 22. Rxe3 Bf5 23. Ng3 Kh8 24. Nxf5 Rxf5 25. d6 Qxd6 26. Qc1) 21. Qb1?? { (0.90 → -4.46) Blunder. Rxf5 was best. } { [%eval -4.46] } (21. Rxf5 Rb8) 21... Bxe4 { [%eval -4.13] } 22. Qxe4 { [%eval -4.08] } 22... Bb6 { [%eval -3.95] } 23. h3 { [%eval -4.14] } 23... Re8?! { (-4.14 → -3.10) Inaccuracy. Kh8 was best. } { [%eval -3.1] } (23... Kh8 24. Bd3 f5 25. Rxf5 Rxf5 26. Qxf5 Qg8 27. Qxe5 Re8 28. Qg5 Qf7 29. Qh4) 24. Ng3 { [%eval -3.28] } 24... Rb8?! { (-3.28 → -2.53) Inaccuracy. Rf8 was best. } { [%eval -2.53] } (24... Rf8 25. Bd3 g6 26. Nh5 Qg5 27. Nf6+ Kh8 28. Qb4 Bd4 29. Nd7 Kg7 30. Nf6) 25. Nf5 { [%eval -2.34] } 25... Qf6?! { (-2.34 → -1.33) Inaccuracy. Rf8 was best. } { [%eval -1.33] } (25... Rf8 26. Qxe5 f6 27. Qg3 g6 28. Re1 Qd7 29. d6+ Kh8 30. Be6 Qb5 31. dxc7) 26. Bb5?! { (-1.33 → -2.03) Inaccuracy. d6 was best. } { [%eval -2.03] } (26. d6) 26... Re6?? { (-2.03 → 4.76) Blunder. Bc5 was best. } { [%eval 4.76] } (26... Bc5 27. Qc4) 27. dxe6 { [%eval 4.84] } 27... fxe6 { [%eval 4.64] } 28. Qe1?? { (4.64 → -3.73) Blunder. Nd4 was best. } { [%eval -3.73] } (28. Nd4 Qg6 29. Qxg6 hxg6 30. Nc6 Ra8 31. Nxe5 Rd8 32. Bc4 Rd4 33. Bxe6+ Kh8) 28... Bf2?? { (-3.73 → 4.69) Blunder. exf5 was best. } { [%eval 4.69] } (28... exf5 29. a4 Rf8 30. a5 Bd4 31. Qb4 Qd8 32. Bc4+ Kh8 33. Rc1 g6 34. Be6) 29. Qb1?? { (4.69 → 0.66) Blunder. Nh6+ was best. } { [%eval 0.66] } (29. Nh6+ Qxh6 30. Qxf2 Qf4 31. Qc5 Qd4 32. Qe7 h6 33. Qxe6+ Kh8 34. a4 Rd8) 29... exf5?? { (0.66 → Mate in 10) Checkmate is now unavoidable. Qxf5 was best. } { [%eval #10] } (29... Qxf5 30. Qxf5 exf5 31. Bc4+ Kf8 32. Rxf2 g6 33. g4 Rb1+ 34. Kg2 Rc1 35. Be6) 30. Rxf2?? { (Mate in 10 → 2.58) Lost forced checkmate sequence. Bc4+ was best. } { [%eval 2.58] } (30. Bc4+ Kf8 31. Qxb8+ Ke7 32. Qxc7+ Ke8 33. Bb5+ Kf8 34. Qc8+ Qd8 35. Qxd8+ Kf7) 30... f4?? { (2.58 → Mate in 7) Checkmate is now unavoidable. Rf8 was best. } { [%eval #7] } (30... Rf8 31. Qc2 c6 32. Bxc6 Kh8 33. Bb5 g6 34. Qc5 Rf7 35. Rd2 e4 36. Rd6) 31. Bc4+ { [%eval #6] } 31... Kh8 { [%eval #2] } 32. Qxb8+ { [%eval #1] } 32... Qf8 { [%eval #1] } 33. Qxf8# { White wins by checkmate. } 1-0