FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/XMSlcKAN"]
[Date "2025.06.18"]
[Round "-"]
[White "d2811"]
[Black "futbol1234"]
[Result "1-0"]
[GameId "XMSlcKAN"]
[UTCDate "2025.06.18"]
[UTCTime "15:46:06"]
[WhiteElo "1228"]
[BlackElo "1272"]
[WhiteRatingDiff "+32"]
[BlackRatingDiff "-15"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Bxg4 { [%eval #14] } 5. Kd1 { [%eval #13] } 5... Bxd1 { [%eval #12] } 6. g4?? { (Mate in 12 → -2.46) Lost forced checkmate sequence. e4 was best. } { [%eval -2.46] } (6. e4 Bxc2 7. Na3 Bxe4 8. d3 Qxd3 9. Nb5 Bxg2 10. Nxa7 Rxa7) 6... Bxc2 { [%eval -2.68] } 7. d3? { (-2.68 → -5.08) Mistake. g5 was best. } { [%eval -5.08] } (7. g5 Qxd2 8. Bxd2 Bxb1 9. Rxb1 Rc8 10. g6 fxg6 11. Bc3 e5) 7... Bxb1?? { (-5.08 → Mate in 11) Checkmate is now unavoidable. Bxd3 was best. } { [%eval #11] } (7... Bxd3) 8. Rxb1 { [%eval #11] } 8... Qxd3 { [%eval #10] } 9. Bd2?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. e4 was best. } { [%eval #-12] } (9. e4 Qxb1 10. b4 Qxa2 11. Ne2 Qxe2 12. Rd1 Qxe4 13. Bf4 Qxf4 14. Rd3 Qxh2) 9... Qxb1?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Qxe3 was best. } { [%eval #9] } (9... Qxe3 10. fxe3 f5 11. gxf5 e5 12. fxe6 Ba3 13. bxa3 Rb8 14. Rxb8 c5 15. Rxe8) 10. Bc1?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-11] } (10. Ne2 Qxa2 11. e4 Qxb2 12. Ng1 Qxd2 13. Ne2 Qxe2 14. Rb1 Qxf2 15. Rd1 Qxh2) 10... Qxb2 { [%eval #-11] } 11. Bxb2 { [%eval #-10] } 11... e5 { [%eval #-11] } 12. Bxe5 { [%eval #-10] } 12... Nf6?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Bb4 was best. } { [%eval #8] } (12... Bb4 13. Bxc7 Rb8 14. Bxb8 Ba5 15. Bxa7 c5 16. Bxc5 Bb4 17. Bxb4 Kf8 18. Bxf8) 13. Bxf6?? { (Mate in 8 → -1.25) Lost forced checkmate sequence. Bxc7 was best. } { [%eval -1.25] } (13. Bxc7 Nxg4 14. Bb6 axb6 15. f4 Rxa2 16. h4 Nxe3 17. f5 Nxf5 18. Ne2 Rxe2) 13... gxf6 { [%eval -0.46] } 14. g5?? { (-0.46 → -4.20) Blunder. Nh3 was best. } { [%eval -4.2] } (14. Nh3 f5) 14... fxg5 { [%eval -3.47] } 15. f4?? { (-3.47 → -9.15) Blunder. Ne2 was best. } { [%eval -9.15] } (15. Ne2 Ba3) 15... gxf4 { [%eval -9.69] } 16. exf4 { [%eval -7.14] } 16... Ke7?! { (-7.14 → -4.93) Inaccuracy. Rg8 was best. } { [%eval -4.93] } (16... Rg8 17. Nh3) 17. h4 { [%eval -5.09] } 17... Kd6?! { (-5.09 → -3.93) Inaccuracy. Bg7 was best. } { [%eval -3.93] } (17... Bg7 18. f5) 18. Nf3?! { (-3.93 → -5.72) Inaccuracy. h5 was best. } { [%eval -5.72] } (18. h5 Be7) 18... Ke5?? { (-5.72 → 1.52) Blunder. Rg8 was best. } { [%eval 1.52] } (18... Rg8 19. Rg1) 19. Nxe5?? { (1.52 → Mate in 6) Checkmate is now unavoidable. fxe5 was best. } { [%eval #-6] } (19. fxe5) 19... c5 { [%eval #-8] } 20. Nxf7 { [%eval #-7] } 20... Rd8?? { (Mate in 7 → -4.31) Lost forced checkmate sequence. Re8 was best. } { [%eval -4.31] } (20... Re8 21. Nxh8 Re1 22. Rxe1 Be7 23. Rxe7 h5 24. Rxc7 a5 25. Rxc5 a4 26. Rxh5) 21. Nxh8 { [%eval -3.5] } 21... h6?? { (-3.50 → 0.00) Blunder. Re8 was best. } { [%eval 0.0] } (21... Re8 22. Re1) 22. Rd1?? { (0.00 → -3.25) Blunder. Rh2 was best. } { [%eval -3.25] } (22. Rh2 h5 23. f5 c6 24. Rd2 Rxd2 25. Ng6 Rxa2 26. Nxf8 c4 27. Nh7 c3) 22... Rxd1 { [%eval -3.38] } 23. f5?? { (-3.38 → Mate in 8) Checkmate is now unavoidable. Nf7 was best. } { [%eval #-8] } (23. Nf7 Be7 24. Nxh6 Bxh4 25. Nf7 Bd8 26. Nxd8 Rxd8 27. f5 c4 28. f6 c3) 23... Rg1?? { (Mate in 8 → Mate in 18) Lost forced checkmate sequence. h5 was best. } { [%eval #18] } (23... h5 24. a3 a5 25. f6 Bd6 26. a4 Rb1 27. Nf7 Be5 28. Nxe5 c6 29. Nxc6) 24. Ng6 { [%eval #18] } 24... Rxg6 { [%eval #17] } 25. fxg6 { [%eval #21] } 25... Be7 { [%eval #7] } 26. g7 { [%eval #7] } 26... Bxh4 { [%eval #6] } 27. a4 { [%eval #10] } 27... a6 { [%eval #4] } 28. a5 { [%eval #10] } 28... c4 { [%eval #9] } 29. g8=K { [%eval #9] } 29... Bd8 { [%eval #5] } 30. Kf7 { [%eval #5] } 30... Bf6 { [%eval #3] } 31. Kxf6 { [%eval #3] } 31... c6 { [%eval #1] } 32. Ke5 { [%eval #2] } 32... c5 { [%eval #1] } 33. Kd4 { [%eval #1] } 33... cxd4# { Game ends by variant rule. } 1-0
