FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/XMLVvI8D"]
[Date "2022.04.11"]
[Round "-"]
[White "afa1962"]
[Black "Xiped"]
[Result "1-0"]
[GameId "XMLVvI8D"]
[UTCDate "2022.04.11"]
[UTCTime "21:28:20"]
[WhiteElo "1361"]
[BlackElo "2010"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.14] } 1... b6?! { (-0.14 → 0.91) Inaccuracy. e6 was best. } { [%eval 0.91] } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxf2 5. Nxa7 Rxa7 6. Kxf2) 2. g3 { [%eval 0.67] } 2... g5? { (0.67 → 2.03) Mistake. g6 was best. } { [%eval 2.03] } (2... g6 3. Nh3 Bh6 4. Ng5 Bxg5 5. Ba3 Bxd2 6. Nxd2 Nc6 7. Bxe7) 3. Ba3 { [%eval 0.88] } 3... d6 { [%eval 0.87] } 4. Bxd6 { [%eval 1.02] } 4... Qxd6 { [%eval 0.29] } 5. d3?? { (0.29 → -4.12) Blunder. h4 was best. } { [%eval -4.12] } (5. h4 Qxg3 6. fxg3 gxh4 7. gxh4 e6 8. Na3 Bxa3 9. Rh3 Ne7 10. Rc1 Bxc1 11. Qxc1 Nd7) 5... Qxg3 { [%eval #-16] } 6. hxg3 { [%eval #-15] } 6... Bh3 { [%eval #-17] } 7. Rxh3 { [%eval #-18] } 7... Bh6?? { (Mate in 18 → Mate in 14) Lost forced checkmate sequence. Na6 was best. } { [%eval #14] } (7... Na6 8. Rxh7 Rxh7 9. b4 Nxb4 10. a3 Nxc2 11. Qxc2 Kd7 12. Qxc7 Kxc7 13. f3 g4 14. fxg4) 8. Rxh6 { [%eval #14] } 8... Nxh6 { [%eval #13] } 9. g4 { [%eval #13] } 9... Nxg4 { [%eval #12] } 10. Nd2?? { (Mate in 12 → 2.23) Lost forced checkmate sequence. f4 was best. } { [%eval 2.23] } (10. f4 gxf4 11. Kf2 Nxf2 12. Qc1 Nxd3 13. Qxf4 Nxf4 14. Bg2 Nxg2 15. e3 Nxe3 16. a4 Nxc2) 10... Nxf2 { [%eval 2.39] } 11. Kxf2 { [%eval 1.84] } 11... Nd7 { [%eval 1.99] } 12. Ke3 { [%eval 1.59] } 12... Nc5?? { (1.59 → Mate in 11) Checkmate is now unavoidable. g4 was best. } { [%eval #11] } (12... g4 13. Qc1) 13. a3?? { (Mate in 11 → 1.66) Lost forced checkmate sequence. Kf4 was best. } { [%eval 1.66] } (13. Kf4 gxf4 14. e3 fxe3 15. Qg4 exd2 16. Qg8 Rxg8 17. a4 Rxg1 18. Be2 Rxa1 19. b4 Rxa4) 13... Nxb3 { [%eval 1.48] } 14. cxb3 { [%eval 1.08] } 14... b5?? { (1.08 → Mate in 9) Checkmate is now unavoidable. Kd7 was best. } { [%eval #9] } (14... Kd7 15. Qe1) 15. Kf4 { [%eval #9] } 15... gxf4 { [%eval #8] } 16. e3 { [%eval #8] } 16... fxe3 { [%eval #7] } 17. Qg4 { [%eval #7] } 17... exd2 { [%eval #6] } 18. Re1 { [%eval #7] } 18... dxe1=N { [%eval #5] } 19. Bh3 { [%eval #7] } 19... Nxd3 { [%eval #6] } 20. Qf4?? { (Mate in 6 → -3.34) Lost forced checkmate sequence. Qg8 was best. } { [%eval -3.34] } (20. Qg8 Rxg8 21. b4 Rxg1 22. Bd7 Kxd7 23. a4 Nxb4 24. axb5 Na6 25. bxa6 h5#) 20... Nxf4 { [%eval -3.04] } 21. b4 { [%eval -6.97] } 21... Nxh3 { [%eval -3.06] } 22. Nxh3 { [%eval -4.48] } 22... c5?! { (-4.48 → -2.97) Inaccuracy. Rd8 was best. } { [%eval -2.97] } (22... Rd8 23. a4) 23. bxc5 { [%eval #-13] } 23... b4 { [%eval #-14] } 24. axb4 { [%eval #-12] } 24... Rd8 { [%eval #-12] } 25. Ng5 { [%eval #-11] } 25... a5 { [%eval #-11] } 26. bxa5 { [%eval #-10] } 26... Rb8?? { (Mate in 10 → -3.38) Lost forced checkmate sequence. Rd7 was best. } { [%eval -3.38] } (26... Rd7 27. Nxh7 Rxh7 28. a6 Ra7 29. c6 Rxa6 30. c7 Rb6 31. c8=R e5 32. Rxe8 Rb4 33. Rxe5) 27. Nxf7 { [%eval -3.18] } 27... Kxf7 { [%eval -2.7] } 28. a6?? { (-2.70 → Mate in 8) Checkmate is now unavoidable. c6 was best. } { [%eval #-8] } (28. c6) 28... Rbd8 { [%eval #-9] } 29. a7 { [%eval #-8] } 29... Rc8?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Rd2 was best. } { [%eval #2] } (29... Rd2 30. c6 Rg2 31. a8=K Rxa8 32. c7 Rd8 33. cxd8=N Rg4 34. Nxf7 h6 35. Nxh6 e6 36. Nxg4) 30. c6 { [%eval #2] } 30... Rxc6 { [%eval #1] } 31. a8=K { [%eval #1] } 31... Rxa8# { Game ends by variant rule. } 1-0
