FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/XHdibueU"]
[Date "2024.09.29"]
[White "DODUCPHUC"]
[Black "AE-45"]
[Result "0-1"]
[GameId "XHdibueU"]
[UTCDate "2024.09.29"]
[UTCTime "15:15:57"]
[WhiteElo "699"]
[BlackElo "955"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d5?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. e5 was best. } { [%eval #17] } (1... e5 2. dxe5 Qg5 3. Bxg5 Kd8 4. Bxd8 a6 5. Bxc7 Ra7 6. Bxb8) 2. Qd3?? { (Mate in 17 → Mate in 16) Lost forced checkmate sequence. e4 was best. } { [%eval #-16] } (2. e4 dxe4 3. Ba6 bxa6 4. h4 Qxd4 5. Qxd4 g5 6. Qxe4 gxh4) 2... Nc6?? { (Mate in 16 → 6.94) Lost forced checkmate sequence. Qd6 was best. } { [%eval 6.94] } (2... Qd6 3. Qxh7 Qxh2 4. Qxg7 Bxg7 5. Rxh2 Bxd4 6. Rxh8 Bxf2 7. Rxg8 Bxg1 8. Rxe8) 3. Qxh7 { [%eval 7.1] } 3... Rxh7 { [%eval 6.92] } 4. Bh6?? { (6.92 → Mate in 16) Checkmate is now unavoidable. a3 was best. } { [%eval #-16] } (4. a3 Nxd4 5. c4 Nxe2 6. Nxe2 dxc4 7. Bh6 Rxh6 8. Nec3 Rxh2 9. Bxc4 Rxh1) 4... gxh6?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. Nxd4 was best. } { [%eval #14] } (4... Nxd4 5. Bxg7 Nxc2 6. Bxf8 Nxe1 7. Bxe7 Nxg2 8. Bxg2 Qxe7 9. Bxd5 Qxe2 10. Nxe2) 5. c4?? { (Mate in 14 → -0.52) Lost forced checkmate sequence. g3 was best. } { [%eval -0.52] } (5. g3 Nxd4 6. e3 Nxc2 7. f4 Nxa1 8. f5 Bxf5 9. h4 Bxb1 10. Rh3 Bxa2) 5... Nxd4 { [%eval -0.69] } 6. cxd5 { [%eval -1.05] } 6... Qxd5 { [%eval -0.62] } 7. Nf3?? { (-0.62 → Mate in 12) Checkmate is now unavoidable. g4 was best. } { [%eval #-12] } (7. g4 Qxa2) 7... Qxf3 { [%eval #-13] } 8. exf3 { [%eval #-12] } 8... Nxf3 { [%eval #-12] } 9. gxf3 { [%eval #-11] } 9... Bg4 { [%eval #-11] } 10. fxg4 { [%eval #-10] } 10... f5 { [%eval #-10] } 11. gxf5 { [%eval #-9] } 11... e6 { [%eval #-10] } 12. fxe6 { [%eval #-9] } 12... Kf7?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (12... b5 13. Bxb5 c6 14. Bxc6 Kd8 15. Bxa8 Rf7 16. exf7 Bd6 17. fxg8=Q Bxh2 18. Rxh2) 13. exf7 { [%eval #10] } 13... Rxf7 { [%eval #9] } 14. Ba6 { [%eval #9] } 14... Rxf2 { [%eval #8] } 15. Kxf2 { [%eval #8] } 15... bxa6 { [%eval #7] } 16. Rd1?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. b4 was best. } { [%eval #-6] } (16. b4 Bxb4 17. Nc3 Bxc3 18. Rhg1 Bxa1 19. Rxg8 Rxg8 20. Kg2 Rxg2 21. a4 Rxh2) 16... Rd8 { [%eval #-6] } 17. Rxd8 { [%eval #-5] } 17... c5 { [%eval #-6] } 18. Rxf8 { [%eval #-5] } 18... a5?? { (Mate in 5 → Mate in 14) Lost forced checkmate sequence. Nf6 was best. } { [%eval #14] } (18... Nf6 19. Rxf6 a5 20. Rxh6 a6 21. Rxa6 c4 22. Rxa5 c3 23. Nxc3#) 19. Rxg8 { [%eval #15] } 19... c4 { [%eval #9] } 20. b4?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. a4 was best. } { [%eval #-5] } (20. a4 c3 21. Nxc3 a6 22. b4 axb4 23. a5 bxc3 24. Rg5 hxg5 25. h4 gxh4) 20... cxb3 { [%eval #-5] } 21. axb3 { [%eval #-4] } 21... h5 { [%eval #-4] } 22. Rxa5 { [%eval #-3] } 22... a6?? { (Mate in 3 → 2.80) Lost forced checkmate sequence. h4 was best. } { [%eval 2.8] } (22... h4 23. Rxa7 h3 24. Kg2 hxg2 25. Rxg2#) 23. Rxa6 { [%eval 3.02] } 23... h4 { [%eval 3.1] } 24. Rg3?? { (3.10 → Mate in 1) Checkmate is now unavoidable. Rc8 was best. } { [%eval #-1] } (24. Rc8 h3) 24... hxg3 { [%eval #-1] } 25. Kxg3# { Game ends by variant rule. } 0-1