FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/XHUI5otF"]
[Date "2025.06.07"]
[White "navigation-nn"]
[Black "HarinduJULY2022"]
[Result "0-1"]
[GameId "XHUI5otF"]
[UTCDate "2025.06.07"]
[UTCTime "13:05:13"]
[WhiteElo "1500"]
[BlackElo "1495"]
[WhiteRatingDiff "-240"]
[BlackRatingDiff "+8"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Qxd2?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Bd5 { [%eval #-11] } 7. Bxg8 { [%eval #-10] } 7... Rxg8 { [%eval #-9] } 8. Qxd5 { [%eval #-8] } 8... e6 { [%eval #-8] } 9. Qxe6 { [%eval #-7] } 9... Ba3?? { (Mate in 7 → Mate in 21) Lost forced checkmate sequence. g5 was best. } { [%eval #21] } (9... g5 10. Qxg8 h5 11. Qxf8 Nd7 12. Qxa8 h4 13. Qxa7 Ne5 14. Qxc7 Nf3 15. Nxf3) 10. Qxg8 { [%eval #21] } 10... Bxb2 { [%eval #20] } 11. Qxg7 { [%eval #20] } 11... Bxa1 { [%eval #13] } 12. Qxa1?? { (Mate in 13 → 3.85) Lost forced checkmate sequence. Qxc7 was best. } { [%eval 3.85] } (12. Qxc7 Bc3 13. Nxc3 Na6 14. Qxa7 Rxa7 15. Na4 Nb4 16. Nc5 Nxc2 17. Bb2 Rxa2) 12... a6?? { (3.85 → Mate in 14) Checkmate is now unavoidable. Na6 was best. } { [%eval #14] } (12... Na6 13. Qh8) 13. Na3 { [%eval #14] } 13... a5 { [%eval #16] } 14. Nc4?? { (Mate in 16 → Mate in 5) Lost forced checkmate sequence. c4 was best. } { [%eval #-5] } (14. c4 h5 15. c5 h4 16. Ne2 Ra6 17. Qf6 Rxf6 18. e4 Rxf2 19. Kxf2 c6) 14... Na6 { [%eval #-5] } 15. Nxa5 { [%eval #-4] } 15... c6 { [%eval #-4] } 16. Nxc6 { [%eval #-3] } 16... Ra7?? { (Mate in 3 → 2.20) Lost forced checkmate sequence. Rh8 was best. } { [%eval 2.2] } (16... Rh8 17. Qxh8 h5 18. Qxh5 Nc5 19. Qxc5#) 17. Nxa7 { [%eval 2.59] } 17... Nb4?? { (2.59 → Mate in 10) Checkmate is now unavoidable. h6 was best. } { [%eval #10] } (17... h6) 18. Qd4 { [%eval #10] } 18... Nxc2 { [%eval #9] } 19. Qd3?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. e4 was best. } { [%eval #-2] } (19. e4 Nxd4 20. Nf3 Nxf3 21. Kd1 Nxh2 22. f3 Nxf3 23. Bg5 Nxg5 24. Nb5 Nxe4) 19... Nxe3?? { (Mate in 2 → 2.77) Lost forced checkmate sequence. Nxe1 was best. } { [%eval 2.77] } (19... Nxe1 20. Qxh7 Nd3 21. Qxd3#) 20. fxe3 { [%eval 1.55] } 20... h5 { [%eval 1.63] } 21. h4# { Game ends by variant rule. } 0-1

