- Blind mode tutorial
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[Event "Dkajedres Arena"] [Site "https://lichess.org/Wo1ABNzc"] [Date "2023.12.13"] [Round "-"] [White "arantza1107"] [Black "Daniel150906"] [Result "0-1"] [GameId "Wo1ABNzc"] [UTCDate "2023.12.13"] [UTCTime "01:35:15"] [WhiteElo "1623"] [BlackElo "1563"] [WhiteRatingDiff "-31"] [BlackRatingDiff "+32"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... f6?? { (Mate in 14 → 21.33) Lost forced checkmate sequence. Ba3 was best. } { [%eval 21.33] } (2... Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5) 3. Qxd7 { [%eval 17.57] } 3... fxe5?! { (17.57 → Mate in 13) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #13] } (3... Nxd7 4. exf6 Qxf6 5. b4 Bxb4 6. Nh3 Qxa1 7. e4 Qxb1 8. e5) 4. Qxc8 { [%eval #13] } 4... Qxc8 { [%eval #12] } 5. Bh6 { [%eval #12] } 5... gxh6 { [%eval #11] } 6. f4 { [%eval #12] } 6... exf4 { [%eval #11] } 7. e3 { [%eval #11] } 7... fxe3 { [%eval #10] } 8. Nd2?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (8. b4 Bxb4 9. a4 Bxe1 10. Nc3 Bxc3 11. Bc4 Bxa1 12. Bxg8 Rxg8 13. h4 Rxg2 14. Ne2 Rxe2) 8... exd2 { [%eval #-13] } 9. Kxd2 { [%eval #-12] } 9... Qh3 { [%eval #-12] } 10. gxh3 { [%eval #-10] } 10... Ba3 { [%eval #-11] } 11. bxa3 { [%eval #-10] } 11... Nc6?? { (Mate in 10 → -1.46) Lost forced checkmate sequence. b5 was best. } { [%eval -1.46] } (11... b5 12. Bxb5 h5 13. Bxe8 Nh6 14. Bxh5 Re8 15. Bxe8 Nd7 16. Bxd7 Nf5 17. Bxf5 c5 18. Bxh7) 12. Ba6 { [%eval -1.49] } 12... bxa6 { [%eval -1.38] } 13. Nf3?? { (-1.38 → Mate in 8) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-8] } (13. Kc3 Nd8 14. Nf3 Ke7 15. Kc4 h5 16. Nd2 Nh6 17. Rhg1 c5 18. Kxc5 Nc6 19. Kxc6 Rag8) 13... Nb4?? { (Mate in 8 → -0.08) Lost forced checkmate sequence. Ne5 was best. } { [%eval -0.08] } (13... Ne5 14. Nxe5 Kd7 15. Nxd7 Nf6 16. Nxf6 Rhf8 17. Nxh7 Rf6 18. Nxf6 Re8 19. Nxe8 h5 20. Nxc7) 14. axb4 { [%eval 0.14] } 14... h5? { (0.14 → 1.27) Mistake. a5 was best. } { [%eval 1.27] } (14... a5 15. bxa5 Ke7 16. Ke3 h5 17. Nd2 Kf6 18. Ke4 Rb8 19. Nc4 Rb2 20. Nxb2 Nh6 21. Nd1) 15. Ne5?? { (1.27 → Mate in 7) Checkmate is now unavoidable. b5 was best. } { [%eval #-7] } (15. b5 axb5 16. Ke3 Nh6 17. Ne1 b4 18. Kf4 h4 19. Rf1 b3 20. cxb3 Kd8 21. Nc2 Ke7) 15... a5 { [%eval #-8] } 16. bxa5 { [%eval #-7] } 16... c6?? { (Mate in 7 → -0.82) Lost forced checkmate sequence. Kf7 was best. } { [%eval -0.82] } (16... Kf7 17. Nxf7 Rf8 18. Nxh8 Rf1 19. Raxf1 Nf6 20. Rxf6 h6 21. Rxh6 c5 22. Rxh5 a6 23. Rxc5#) 17. Nxc6 { [%eval -0.5] } 17... Rc8 { [%eval -1.25] } 18. Nxa7 { [%eval -0.82] } 18... Rxc2 { [%eval -1.1] } 19. Kxc2 { [%eval -0.75] } 19... h4?! { (-0.75 → 0.23) Inaccuracy. Ne7 was best. } { [%eval 0.23] } (19... Ne7) 20. Rag1 { [%eval -0.22] } 20... h6?? { (-0.22 → Mate in 5) Checkmate is now unavoidable. Nf6 was best. } { [%eval #5] } (20... Nf6 21. Rg4 Nxg4 22. hxg4 Kd7 23. Nc8 Kxc8 24. g5 Rf8 25. g6 hxg6 26. a6 g5 27. Rb1) 21. Rxg8 { [%eval #5] } 21... Rxg8 { [%eval #4] } 22. Rg1 { [%eval #4] } 22... Rxg1 { [%eval #3] } 23. Kc1 { [%eval #4] } 23... Rxc1 { [%eval #3] } 24. Nc8?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Nc6 was best. } { [%eval #-7] } (24. Nc6 Rxc6 25. a6 Rxa6 26. a3 Rxa3#) 24... Rxc8 { [%eval #-7] } 25. a6 { [%eval #-6] } 25... Rb8 { [%eval #-6] } 26. a7 { [%eval #-5] } 26... Kd7 { [%eval #-5] } 27. axb8=B { [%eval #-4] } 27... Kc7 { [%eval #-4] } 28. Bxc7 { [%eval #-3] } 28... h5 { [%eval #-3] } 29. Bg3 { [%eval #-2] } 29... hxg3 { [%eval #-2] } 30. hxg3 { [%eval #-1] } 30... h4 { [%eval #-1] } 31. gxh4# { Game ends by variant rule. } 0-1