FEN
[Event "Wobu Arena"]
[Site "https://lichess.org/WkipST3c"]
[Date "2020.12.08"]
[Round "-"]
[White "BMG-FSG"]
[Black "ekin08"]
[Result "1-0"]
[GameId "WkipST3c"]
[UTCDate "2020.12.08"]
[UTCTime "17:23:34"]
[WhiteElo "1302"]
[BlackElo "1158"]
[WhiteRatingDiff "+14"]
[BlackRatingDiff "-18"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... f6?? { (0.97 → 9.41) Blunder. e6 was best. } { [%eval 9.41] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval 9.24] } 2... bxa6 { [%eval 10.38] } 3. Nc3?? { (10.38 → 3.50) Blunder. Qg4 was best. } { [%eval 3.5] } (3. Qg4 Kf7 4. Qxg7 Kxg7 5. a4 Nh6 6. Nh3 Ng4 7. Rf1 Nxf2) 3... h6?! { (3.50 → 5.12) Inaccuracy. d5 was best. } { [%eval 5.12] } (3... d5 4. Nxd5) 4. Nb5 { [%eval 11.59] } 4... axb5 { [%eval 11.05] } 5. c4?? { (11.05 → -5.19) Blunder. Nf3 was best. } { [%eval -5.19] } (5. Nf3) 5... bxc4 { [%eval -5.77] } 6. b3 { [%eval -0.41] } 6... cxb3 { [%eval -7.56] } 7. Qxb3 { [%eval -1.14] } 7... Bb7?? { (-1.14 → Mate in 11) Checkmate is now unavoidable. Nc6 was best. } { [%eval #11] } (7... Nc6 8. Qxg8) 8. Qxg8 { [%eval #11] } 8... Rxg8 { [%eval #9] } 9. Ba3 { [%eval #11] } 9... Bxg2 { [%eval #10] } 10. Bxe7 { [%eval #10] } 10... Bxe7 { [%eval #8] } 11. Ne2 { [%eval #9] } 11... Bxh1 { [%eval #8] } 12. f3 { [%eval #8] } 12... Bxf3 { [%eval #7] } 13. Nc3?? { (Mate in 7 → -7.76) Lost forced checkmate sequence. Rc1 was best. } { [%eval -7.76] } (13. Rc1 Bxe2 14. Rxc7 Qxc7 15. Kxe2 Qxh2 16. Kf1 Qxd2 17. e4 Qxa2 18. Ke2 Qxe2 19. e5 fxe5#) 13... Be2?? { (-7.76 → 2.76) Blunder. Be4 was best. } { [%eval 2.76] } (13... Be4 14. Nxe4) 14. Kxe2?? { (2.76 → -1.36) Blunder. Nxe2 was best. } { [%eval -1.36] } (14. Nxe2 Ba3) 14... Nc6?? { (-1.36 → Mate in 8) Checkmate is now unavoidable. d5 was best. } { [%eval #8] } (14... d5) 15. d4 { [%eval #10] } 15... Nxd4 { [%eval #9] } 16. exd4 { [%eval #9] } 16... Bc5 { [%eval #8] } 17. dxc5 { [%eval #8] } 17... Qb8 { [%eval #5] } 18. Nb5 { [%eval #5] } 18... Qxb5 { [%eval #4] } 19. Rd1 { [%eval #7] } 19... Qxe2 { [%eval #6] } 20. Rxd7 { [%eval #6] } 20... Qxa2 { [%eval #3] } 21. Rxc7?? { (Mate in 3 → -4.25) Lost forced checkmate sequence. Rxg7 was best. } { [%eval -4.25] } (21. Rxg7 Qxh2 22. Rxc7 Qxc7 23. c6 Qxc6#) 21... Qxh2 { [%eval -5.19] } 22. Rxa7 { [%eval -4.9] } 22... Rxa7 { [%eval -4.0] } 23. c6 { [%eval -2.28] } 23... Rb7 { [%eval -4.75] } 24. cxb7 { [%eval -2.55] } 24... Kd8?? { (-2.55 → Mate in 1) Checkmate is now unavoidable. Qh4 was best. } { [%eval #1] } (24... Qh4 25. b8=K Qe1 26. Kb7 f5 27. Kb6 Qa5 28. Kxa5 Kf7 29. Kb5 Rd8 30. Kb4 Kf6 31. Kb3) 25. b8=Q { [%eval #1] } 25... Qxb8# { Game ends by variant rule. } 1-0