FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/WfpsKY4q"]
[Date "2023.10.09"]
[Round "-"]
[White "IiTheAruNiI"]
[Black "weaponised_cat"]
[Result "0-1"]
[GameId "WfpsKY4q"]
[UTCDate "2023.10.09"]
[UTCTime "07:22:23"]
[WhiteElo "2377"]
[BlackElo "1803"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+12"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... e6 { [%eval 2.69] } 2. Qh5?? { (2.69 → -0.91) Blunder. b4 was best. } { [%eval -0.91] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Ba3 { [%eval -0.83] } 3. Nxa3 { [%eval -0.97] } 3... Qg5?? { (-0.97 → 1.14) Blunder. b5 was best. } { [%eval 1.14] } (3... b5 4. Qxf7 Kxf7 5. Bxb5 Qg5 6. Bxd7 Qxg2 7. Bxe6 Kxe6 8. Ne2) 4. Qxg5?! { (1.14 → 0.46) Inaccuracy. Qxh7 was best. } { [%eval 0.46] } (4. Qxh7 Rxh7) 4... b5?! { (0.46 → 1.26) Inaccuracy. g6 was best. } { [%eval 1.26] } (4... g6 5. Qxg6) 5. Bxb5?! { (1.26 → 0.63) Inaccuracy. Nxb5 was best. } { [%eval 0.63] } (5. Nxb5 g6) 5... d6?? { (0.63 → 2.68) Blunder. g6 was best. } { [%eval 2.68] } (5... g6 6. Qxg6) 6. Bxe8?? { (2.68 → 0.77) Blunder. Qxg7 was best. } { [%eval 0.77] } (6. Qxg7) 6... Ne7?? { (0.77 → 8.76) Blunder. Ba6 was best. } { [%eval 8.76] } (6... Ba6 7. Qxg7) 7. Qxe7 { [%eval #17] } 7... Rxe8 { [%eval #18] } 8. Qxd6 { [%eval #16] } 8... cxd6 { [%eval #16] } 9. e4?? { (Mate in 16 → 2.62) Lost forced checkmate sequence. d4 was best. } { [%eval 2.62] } (9. d4 a6 10. d5 exd5 11. e4 Rxe4 12. Bh6 gxh6 13. h3 Rxe1 14. Rxe1 Bxh3 15. Nxh3 Nc6) 9... g5?? { (2.62 → Mate in 20) Checkmate is now unavoidable. Nd7 was best. } { [%eval #20] } (9... Nd7 10. Ke2) 10. e5 { [%eval 8.08] } 10... dxe5 { [%eval 7.79] } 11. Ne2?? { (7.79 → 3.23) Blunder. Nb5 was best. } { [%eval 3.23] } (11. Nb5) 11... e4?? { (3.23 → Mate in 12) Checkmate is now unavoidable. Nd7 was best. } { [%eval #12] } (11... Nd7 12. Rb1) 12. Nf4 { [%eval #12] } 12... gxf4 { [%eval #11] } 13. g3?? { (Mate in 11 → 2.13) Lost forced checkmate sequence. d3 was best. } { [%eval 2.13] } (13. d3 exd3 14. Bxf4 dxc2 15. Bxb8 Rxb8 16. Nxc2 Rxb2 17. a4 Rxc2 18. Kd2 Rxd2 19. h4 Rxf2) 13... fxg3 { [%eval 2.18] } 14. fxg3 { [%eval 2.34] } 14... e3?! { (2.34 → 3.42) Inaccuracy. Rf8 was best. } { [%eval 3.42] } (14... Rf8 15. Ke2) 15. dxe3 { [%eval 2.85] } 15... h6?? { (2.85 → 10.00) Blunder. Nc6 was best. } { [%eval 10.0] } (15... Nc6 16. b4) 16. Nb5 { [%eval #17] } 16... Rg8 { [%eval #16] } 17. Nxa7 { [%eval #16] } 17... Rxg3 { [%eval #15] } 18. Nxc8 { [%eval #15] } 18... Rxa2 { [%eval #14] } 19. Rxa2?? { (Mate in 14 → Mate in 5) Lost forced checkmate sequence. hxg3 was best. } { [%eval #-5] } (19. hxg3 Rxb2 20. Rxh6 Rxc2 21. Rxe6 Rxc1 22. Rxc1 fxe6 23. Ke2 Nc6 24. Rxc6 e5 25. Ne7 e4) 19... Rxe3 { [%eval #-5] } 20. Bxe3 { [%eval #-4] } 20... f5 { [%eval #-4] } 21. Bxh6 { [%eval #-3] } 21... f4 { [%eval #-3] } 22. Bxf4 { [%eval #-2] } 22... e5 { [%eval #-2] } 23. Bxe5 { [%eval #-1] } 23... Na6 { [%eval #-1] } 24. Rxa6# { Game ends by variant rule. } 0-1

