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[Event "rated Antichess game"] [Site "https://lichess.org/WKOb1zRh"] [Date "2021.12.27"] [Round "-"] [White "saurabhsangeeth"] [Black "daveCode"] [Result "0-1"] [GameId "WKOb1zRh"] [UTCDate "2021.12.27"] [UTCTime "18:35:38"] [WhiteElo "1382"] [BlackElo "1212"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+114"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.61] } 1... a6?? { (1.61 → 7.78) Blunder. b5 was best. } { [%eval 7.78] } (1... b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7) 2. Bxa6 { [%eval 7.04] } 2... bxa6 { [%eval 7.94] } 3. Qh5?? { (7.94 → 2.00) Blunder. Qg4 was best. } { [%eval 2.0] } (3. Qg4 g6 4. Qxd7 Kxd7 5. e4 c6 6. Na3 Bh6 7. d3 Bxc1) 3... g5?? { (2.00 → Mate in 17) Checkmate is now unavoidable. c5 was best. } { [%eval #17] } (3... c5 4. Qxh7) 4. Qxf7?? { (Mate in 17 → 2.25) Lost forced checkmate sequence. Qxh7 was best. } { [%eval 2.25] } (4. Qxh7 Rxh7 5. g4 Rxh2 6. Rxh2 f5 7. gxf5 Kf7 8. Rh6 Nxh6 9. Nf3 Nxf5 10. Nxg5 Nxe3) 4... Kxf7 { [%eval 1.4] } 5. h4? { (1.40 → 0.00) Mistake. Ne2 was best. } { [%eval 0.0] } (5. Ne2 c5) 5... gxh4 { [%eval 0.09] } 6. Rxh4 { [%eval -0.07] } 6... Nh6?? { (-0.07 → 2.00) Blunder. c6 was best. } { [%eval 2.0] } (6... c6 7. Rxh7 Rxh7 8. g3 Rh4 9. gxh4 Nh6 10. Ne2 c5 11. Nbc3 Qa5 12. b4 cxb4 13. Nd5) 7. Rxh6 { [%eval 2.0] } 7... Bxh6 { [%eval 2.2] } 8. e4?! { (2.20 → 1.29) Inaccuracy. b3 was best. } { [%eval 1.29] } (8. b3 Bxe3) 8... Bxd2 { [%eval 1.14] } 9. Kxd2 { [%eval 1.17] } 9... h6 { [%eval 1.44] } 10. b3 { [%eval 1.42] } 10... Kf6?? { (1.42 → Mate in 10) Checkmate is now unavoidable. c6 was best. } { [%eval #10] } (10... c6 11. g3) 11. e5 { [%eval #10] } 11... Kxe5 { [%eval #9] } 12. f4 { [%eval #9] } 12... Kxf4 { [%eval #8] } 13. g3 { [%eval #8] } 13... Kxg3 { [%eval #7] } 14. Nf3 { [%eval #7] } 14... Kxf3 { [%eval #6] } 15. Ke2 { [%eval #6] } 15... Kxe2 { [%eval #5] } 16. Bxh6 { [%eval #5] } 16... Rxh6 { [%eval #4] } 17. Nd2 { [%eval #4] } 17... Kxd2 { [%eval #3] } 18. Rh1?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. a4 was best. } { [%eval #-12] } (18. a4 Kxc2 19. a5 Kxb3 20. Ra4 Kxa4#) 18... Kxc2 { [%eval #-12] } 19. Rxh6 { [%eval #-11] } 19... Kxb3 { [%eval #-11] } 20. Rxa6 { [%eval #-10] } 20... Kxa2?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Bxa6 was best. } { [%eval #1] } (20... Bxa6 21. axb3 Bd3 22. b4 c5 23. bxc5 Qb6 24. cxb6 Na6 25. b7 Rc8 26. bxc8=Q Nb4 27. Qxd7) 21. Rxa8?? { (Mate in 1 → Mate in 7) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-7] } (21. Rxa2 Rxa2#) 21... Qh8 { [%eval #-7] } 22. Rxb8 { [%eval #-6] } 22... Qh1 { [%eval #-6] } 23. Rxc8 { [%eval #-5] } 23... Qg2 { [%eval #-5] } 24. Rxc7 { [%eval #-4] } 24... Kb3 { [%eval #-4] } 25. Rxd7 { [%eval #-3] } 25... Kc4 { [%eval #-3] } 26. Rxe7 { [%eval #-2] } 26... Qb7 { [%eval #-2] } 27. Rxb7 { [%eval #-1] } 27... Kb5 { [%eval #-1] } 28. Rxb5# { Game ends by variant rule. } 0-1