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[Event "rated Antichess game"] [Site "https://lichess.org/92qmzSvT"] [Date "2021.12.27"] [Round "-"] [White "daveCode"] [Black "saurabhsangeeth"] [Result "1-0"] [GameId "92qmzSvT"] [UTCDate "2021.12.27"] [UTCTime "18:40:02"] [WhiteElo "1326"] [BlackElo "1375"] [WhiteRatingDiff "+74"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.61] } 1... Na6?? { (1.61 → Mate in 18) Checkmate is now unavoidable. b5 was best. } { [%eval #18] } (1... b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Qh5?? { (Mate in 16 → 2.52) Lost forced checkmate sequence. Qe2 was best. } { [%eval 2.52] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Bxe4) 3... f6? { (2.52 → 4.27) Mistake. Rb8 was best. } { [%eval 4.27] } (3... Rb8 4. Qxh7) 4. Qxh7 { [%eval 3.92] } 4... Rxh7 { [%eval 3.95] } 5. Nh3?? { (3.95 → -0.23) Blunder. a4 was best. } { [%eval -0.23] } (5. a4 Rxh2 6. Rxh2 f5 7. g4 fxg4 8. Ne2 g3 9. fxg3 a5 10. g4 Nh6 11. Rxh6 gxh6) 5... Rxh3 { [%eval 0.0] } 6. gxh3 { [%eval -0.15] } 6... g6?! { (-0.15 → 0.82) Inaccuracy. Rb8 was best. } { [%eval 0.82] } (6... Rb8 7. Na3) 7. d3?? { (0.82 → Mate in 14) Checkmate is now unavoidable. h4 was best. } { [%eval #-14] } (7. h4 c5) 7... Bh6?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. f5 was best. } { [%eval #11] } (7... f5 8. a3 f4 9. exf4 e5 10. fxe5 Bxa3 11. Nxa3 Qg5 12. Bxg5 Nh6 13. Bxh6 d6 14. exd6) 8. e4 { [%eval #11] } 8... Bxc1 { [%eval #10] } 9. c3 { [%eval #10] } 9... Bxb2 { [%eval #9] } 10. Nd2?? { (Mate in 9 → 6.38) Lost forced checkmate sequence. c4 was best. } { [%eval 6.38] } (10. c4 Bxa1 11. Nc3 Bxc3 12. Kd2 Bxd2 13. e5 fxe5 14. Re1 Bxe1 15. c5 Bxf2 16. c6 dxc6) 10... Bxc3 { [%eval 6.48] } 11. Kf1?? { (6.48 → -0.96) Blunder. Rg1 was best. } { [%eval -0.96] } (11. Rg1) 11... Bxd2 { [%eval -0.84] } 12. Ke1?? { (-0.84 → -6.50) Blunder. f4 was best. } { [%eval -6.5] } (12. f4 Bxf4) 12... Bxe1 { [%eval -7.03] } 13. Rhxe1? { (-7.03 → Mate in 12) Checkmate is now unavoidable. Raxe1 was best. } { [%eval #-12] } (13. Raxe1 f5) 13... Kf8?? { (Mate in 12 → -5.31) Lost forced checkmate sequence. d5 was best. } { [%eval -5.31] } (13... d5 14. exd5 Bxh3 15. Rxe7 Qxd5 16. Rxe8 Qxa2 17. Rxa8 Qxf2 18. Rxa7 Qxh2 19. R1xa6 c6 20. Rxc6) 14. a3?! { (-5.31 → -7.91) Inaccuracy. Reb1 was best. } { [%eval -7.91] } (14. Reb1 f5) 14... Qe8? { (-7.91 → -4.08) Mistake. Rb8 was best. } { [%eval -4.08] } (14... Rb8) 15. Red1? { (-4.08 → -7.52) Mistake. Ra2 was best. } { [%eval -7.52] } (15. Ra2 g5) 15... d5?! { (-7.52 → -5.15) Inaccuracy. Rb8 was best. } { [%eval -5.15] } (15... Rb8 16. Rg1) 16. exd5 { [%eval -6.56] } 16... Bxh3 { [%eval -5.82] } 17. Rf1 { [%eval -7.23] } 17... Bxf1 { [%eval -7.18] } 18. Rxf1 { [%eval -6.4] } 18... Nh6?? { (-6.40 → Mate in 6) Checkmate is now unavoidable. Qc6 was best. } { [%eval #6] } (18... Qc6) 19. Re1?? { (Mate in 6 → -9.06) Lost forced checkmate sequence. a4 was best. } { [%eval -9.06] } (19. a4 Qxa4 20. d6 exd6 21. d4 Qxd4 22. Rb1 Qxf2 23. Rd1 Qxh2 24. Rxd6 cxd6#) 19... e5?? { (-9.06 → Mate in 6) Checkmate is now unavoidable. Qc6 was best. } { [%eval #6] } (19... Qc6 20. Rxe7) 20. Rxe5 { [%eval #6] } 20... fxe5 { [%eval #5] } 21. d6 { [%eval #5] } 21... cxd6 { [%eval #4] } 22. f4?? { (Mate in 4 → -0.42) Lost forced checkmate sequence. a4 was best. } { [%eval -0.42] } (22. a4 Qxa4 23. h4 Qxh4 24. d4 exd4 25. f4 Qxf4#) 22... exf4 { [%eval -0.66] } 23. a4 { [%eval 0.07] } 23... Qxa4 { [%eval -0.28] } 24. d4 { [%eval 0.0] } 24... Qxd4 { [%eval 0.0] } 25. h4 { [%eval 0.12] } 25... g5 { [%eval -0.29] } 26. hxg5 { [%eval -0.61] } 26... Rb8 { [%eval -0.22] } 27. gxh6 { [%eval -0.13] } 27... Rb1?? { (-0.13 → 1.59) Blunder. Qa1 was best. } { [%eval 1.59] } (27... Qa1 28. h7) 28. h7 { [%eval 1.72] } 28... Kg8?? { (1.72 → Mate in 16) Checkmate is now unavoidable. Qf2 was best. } { [%eval #16] } (28... Qf2 29. h8=K) 29. hxg8=Q?? { (Mate in 16 → Mate in 5) Lost forced checkmate sequence. hxg8=B was best. } { [%eval #-5] } (29. hxg8=B Rb3 30. Bxb3 Qd1 31. Bxd1 a5 32. Bb3 f3 33. Bd5 f2 34. Bf7 f1=K 35. Bh5 Kg1) 29... Rb8 { [%eval #-6] } 30. Qxb8 { [%eval #-5] } 30... Qf6?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Qc3 was best. } { [%eval #1] } (30... Qc3 31. Qxa7 Qb2 32. Qxa6 Qb3 33. Qxd6 Qh3 34. Qxf4 Qf1 35. Qxf1#) 31. Qxd6 { [%eval #1] } 31... Qxd6# { Game ends by variant rule. } 1-0