FEN
[Event "rated rapid game"]
[Site "https://lichess.org/VyRDjOis"]
[Date "2022.02.02"]
[Round "-"]
[White "RitishaSanghavi"]
[Black "helloben"]
[Result "0-1"]
[GameId "VyRDjOis"]
[UTCDate "2022.02.02"]
[UTCTime "09:03:07"]
[WhiteElo "1088"]
[BlackElo "1138"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+66"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C50"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.25] } 1... e5 { [%eval 0.12] } 2. Bc4 { White offers draw } { [%eval 0.0] } 2... Nf6 { [%eval 0.14] } 3. Nf3?! { (0.14 → -0.63) Inaccuracy. d3 was best. } { [%eval -0.63] } (3. d3 c6 4. Bb3 d5 5. Nf3 a5 6. a4 Bb4+ 7. c3 Bd6) 3... Nc6?! { (-0.63 → 0.26) Inaccuracy. Nxe4 was best. } { [%eval 0.26] } (3... Nxe4 4. Nxe5 d5 5. Be2 Bd6 6. Nf3 O-O 7. O-O h6 8. d3) 4. Nc3 { [%eval 0.0] } 4... Bc5 { [%eval 0.18] } { C50 Four Knights Game: Italian Variation } 5. O-O { [%eval 0.0] } 5... O-O { [%eval 0.19] } 6. a3 { [%eval -0.01] } 6... d6 { [%eval 0.0] } 7. b4 { [%eval -0.21] } 7... Bb6 { [%eval -0.29] } 8. b5?! { (-0.29 → -1.14) Inaccuracy. Nd5 was best. } { [%eval -1.14] } (8. Nd5 Nxd5 9. Bxd5 Ne7 10. Ba2 Ng6 11. d3 c6 12. Bg5 Qd7) 8... Na5?! { (-1.14 → -0.04) Inaccuracy. Nd4 was best. } { [%eval -0.04] } (8... Nd4) 9. d3?? { (-0.04 → -3.33) Blunder. Ba2 was best. } { [%eval -3.33] } (9. Ba2) 9... Nxc4 { [%eval -3.42] } 10. dxc4 { [%eval -3.38] } 10... a5?? { (-3.38 → -0.88) Blunder. Ba5 was best. } { [%eval -0.88] } (10... Ba5 11. Qd3 Bxc3 12. Qxc3 Nxe4 13. Qe3 Bf5 14. Re1 Bg6 15. a4 Re8 16. Ba3 a6 17. Nd2) 11. h3 { [%eval -1.16] } 11... Be6 { [%eval -1.29] } 12. Nd5? { (-1.29 → -3.19) Mistake. Qd3 was best. } { [%eval -3.19] } (12. Qd3 Nd7) 12... Nxd5?? { (-3.19 → -1.06) Blunder. Nxe4 was best. } { [%eval -1.06] } (12... Nxe4 13. Nxb6) 13. cxd5 { White offers draw } { [%eval -0.87] } 13... Bd7 { [%eval -1.13] } 14. Nh2?? { (-1.13 → -3.06) Blunder. c4 was best. } { [%eval -3.06] } (14. c4 f5 15. exf5 Bxf5 16. Be3 Qf6 17. Rc1 Bxh3 18. gxh3 Qxf3 19. Qxf3 Rxf3 20. c5 dxc5) 14... Bxb5 { [%eval -2.98] } 15. Re1 { [%eval -3.0] } 15... f5 { [%eval -2.85] } 16. exf5 { [%eval -3.34] } 16... Rxf5 { [%eval -3.1] } 17. Qg4?? { (-3.10 → -8.01) Blunder. Be3 was best. } { [%eval -8.01] } (17. Be3 Bxe3 18. Rxe3 Qd7 19. Rb1 b6 20. Rf3 Rxf3 21. Qxf3 Rf8 22. Qc3 Be2 23. f3 Rf4) 17... Bxf2+ { [%eval -7.84] } 18. Kh1 { [%eval -7.92] } 18... Rf4?? { (-7.92 → 0.85) Blunder. Qf6 was best. } { [%eval 0.85] } (18... Qf6 19. Rd1) 19. Bxf4 { [%eval 0.64] } 19... Bxe1?? { (0.64 → 3.91) Blunder. exf4 was best. } { [%eval 3.91] } (19... exf4) 20. Rxe1?? { (3.91 → -1.87) Blunder. Bg5 was best. } { [%eval -1.87] } (20. Bg5) 20... exf4 { [%eval -1.91] } 21. Qxf4 { [%eval -1.92] } 21... Qf8 { [%eval -2.09] } 22. Qg4 { [%eval -2.5] } 22... Re8 { [%eval -2.55] } 23. Rf1?? { (-2.55 → -9.82) Blunder. Rxe8 was best. } { [%eval -9.82] } (23. Rxe8) 23... Qe7?? { (-9.82 → -3.55) Blunder. Bxf1 was best. } { [%eval -3.55] } (23... Bxf1 24. Nf3 Be2 25. h4 Bxf3 26. gxf3 Qf6 27. f4 Qd4 28. Qe6+ Rxe6 29. dxe6 Qxf4 30. Kg1) 24. Qd1?? { (-3.55 → -8.81) Blunder. c4 was best. } { [%eval -8.81] } (24. c4 Bd7) 24... Bxf1 { [%eval -8.94] } 25. Qxf1 { [%eval -8.97] } 25... Qe1 { [%eval -8.92] } 26. Kg1 { White offers draw } { [%eval -8.83] } 26... Qe3+ { [%eval -9.03] } 27. Kh1 { [%eval -8.96] } 27... Rf8 { [%eval -8.05] } 28. Nf3 { [%eval -8.07] } 28... Qxa3 { [%eval -7.85] } 29. Qd3 { [%eval -11.02] } 29... Qc1+ { [%eval -10.2] } 30. Kh2 { [%eval -9.6] } 30... Qf4+ { [%eval -9.72] } 31. g3 { [%eval -11.93] } 31... Qxf3 { [%eval -12.08] } 32. Qe3?! { (-12.08 → Mate in 4) Checkmate is now unavoidable. h4 was best. } { [%eval #-4] } (32. h4 Qxd3) 32... Qxe3 { [%eval #-3] } 33. c3 { [%eval #-2] } 33... Qxc3 { [%eval #-3] } 34. Kh1 { [%eval #-2] } 34... Qc2 { [%eval #-2] } 35. Kg1 { [%eval #-2] } 35... Rd8 { [%eval #-3] } 36. Kf1 { [%eval #-3] } 36... a4 { [%eval #-3] } 37. Ke1 { [%eval #-3] } 37... a3 { [%eval #-2] } 38. Kf1 { [%eval #-2] } 38... a2 { [%eval #-1] } 39. Ke1 { [%eval #-1] } 39... a1=Q# { Black wins by checkmate. } 0-1