- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/VoIw10Vd"] [Date "2024.10.25"] [White "Lexel2"] [Black "rectangular_triangle"] [Result "0-1"] [GameId "VoIw10Vd"] [UTCDate "2024.10.25"] [UTCTime "16:10:22"] [WhiteElo "2560"] [BlackElo "2449"] [WhiteRatingDiff "-32"] [BlackRatingDiff "+21"] [Variant "Standard"] [TimeControl "600+5"] [ECO "C88"] [Opening "Ruy Lopez: Closed, Anti-Marshall"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.14] } 2... Nc6 { [%eval 0.17] } 3. Bb5 { [%eval 0.18] } 3... a6 { [%eval 0.21] } 4. Ba4 { [%eval 0.27] } 4... Nf6 { [%eval 0.19] } 5. O-O { [%eval 0.13] } 5... Be7 { [%eval 0.21] } 6. Re1 { [%eval 0.24] } 6... b5 { [%eval 0.14] } 7. Bb3 { [%eval 0.11] } 7... O-O { [%eval 0.2] } 8. a4 { [%eval 0.26] } { C88 Ruy Lopez: Closed, Anti-Marshall } 8... b4 { [%eval 0.21] } 9. d4 { [%eval 0.29] } 9... d6 { [%eval 0.3] } 10. h3 { [%eval -0.09] } 10... Bb7 { [%eval 0.09] } 11. a5 { [%eval -0.11] } 11... exd4 { [%eval -0.13] } 12. Nxd4 { [%eval -0.11] } 12... Nxd4 { [%eval -0.01] } 13. Qxd4 { [%eval -0.07] } 13... c5 { [%eval -0.03] } 14. Qd3 { [%eval 0.0] } 14... d5?! { (0.00 → 0.61) Inaccuracy. Re8 was best. } { [%eval 0.61] } (14... Re8 15. Ba4 Qxa5 16. Nd2 Red8 17. Nc4 Qc7 18. Bf4 Bc6 19. Bxc6 Qxc6 20. Na5) 15. exd5 { [%eval 0.56] } 15... Nxd5 { [%eval 0.62] } 16. Be3?? { (0.62 → -1.05) Blunder. Nd2 was best. } { [%eval -1.05] } (16. Nd2 Qd6) 16... Nxe3 { [%eval -1.03] } 17. Qxe3 { [%eval -1.04] } 17... Bf6 { [%eval -1.08] } 18. Qxc5 { [%eval -0.93] } 18... Bxb2 { [%eval -0.8] } 19. Ra2? { (-0.80 → -2.24) Mistake. Ra4 was best. } { [%eval -2.24] } (19. Ra4 Re8 20. Rf1 Be5 21. Rxb4 Bd6 22. Bxf7+ Kh8 23. Qc4 Re4 24. Qxe4 Bxe4) 19... Bd4 { [%eval -2.24] } 20. Qxb4? { (-2.24 → -4.50) Mistake. Qe7 was best. } { [%eval -4.5] } (20. Qe7 Rb8 21. Re2 Qxe7 22. Rxe7 Bf6 23. Re3 Rfd8 24. c4 Bg5 25. Ree2 Kf8) 20... Rb8?? { (-4.50 → -0.27) Blunder. Qf6 was best. } { [%eval -0.27] } (20... Qf6 21. Re3 Rab8 22. Qe1 Qg5 23. Qf1 Bxe3 24. fxe3 Rbd8 25. c3 Qxe3+ 26. Qf2) 21. Qe7 { [%eval -0.27] } 21... Qc8 { [%eval -0.29] } 22. Nd2 { [%eval -0.21] } 22... Qc3 { [%eval 0.01] } 23. Re2 { [%eval -0.03] } 23... h6 { [%eval 0.14] } 24. Ne4 { [%eval 0.12] } 24... Qc6 { [%eval 0.1] } 25. Qd6 { [%eval 0.06] } 25... Rfd8 { [%eval 0.42] } 26. Qxc6 { [%eval 0.01] } 26... Bxc6 { [%eval -0.1] } 27. Bc4?? { (-0.10 → -2.48) Blunder. Ng3 was best. } { [%eval -2.48] } (27. Ng3) 27... Rb1+ { [%eval -2.68] } 28. Kh2 { [%eval -2.65] } 28... Be5+ { [%eval -2.23] } 29. Ng3? { (-2.23 → -3.89) Mistake. g3 was best. } { [%eval -3.89] } (29. g3 Rdd1) 29... Bb8 { [%eval -3.9] } 30. Bd3 { [%eval -3.82] } 30... h5 { [%eval -3.74] } 31. h4? { (-3.74 → -7.73) Mistake. Rd2 was best. } { [%eval -7.73] } (31. Rd2 h4 32. c3 hxg3+ 33. fxg3 Rc1 34. Bh7+ Kxh7 35. Rxd8 Ba7 36. Rc8 Bg1+) 31... Rd4 { [%eval -7.63] } 32. Kh3? { (-7.63 → Mate in 4) Checkmate is now unavoidable. Ra4 was best. } { [%eval #-4] } (32. Ra4 Rxa4 33. c4 Rc1 34. Rb2 Bf4 35. Rb1 Rxb1 36. Bxb1 Rxa5 37. Kh3 Bd7+) 32... Bd7+ { [%eval #-3] } 33. Bf5 { [%eval #-2] } 33... Bxf5+ { [%eval #-1] } 34. Nxf5 { [%eval #-1] } 34... Rh1# { Black wins by checkmate. } 0-1