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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/VkMKU4MN"] [Date "2025.10.07"] [Round "-"] [White "foerdefuchs"] [Black "XIMENAVO"] [Result "1-0"] [GameId "VkMKU4MN"] [UTCDate "2025.10.07"] [UTCTime "01:19:07"] [WhiteElo "1575"] [BlackElo "1969"] [WhiteRatingDiff "+41"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Nxd7? { (1.48 → 3.16) Mistake. Bxd7 was best. } { [%eval 3.16] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. Qh5?? { (3.16 → 0.43) Blunder. b4 was best. } { [%eval 0.43] } (4. b4 Bxb4 5. e4 Bxd2 6. Kxd2 Qh4 7. e5 Nxe5 8. c4 Nxc4) 4... Ba3 { [%eval 0.5] } 5. Qxf7 { [%eval 0.0] } 5... Kxf7 { [%eval 0.0] } 6. bxa3 { [%eval -0.32] } 6... Qg5 { [%eval 0.07] } 7. g4?! { (0.07 → -0.49) Inaccuracy. a4 was best. } { [%eval -0.49] } (7. a4 Qxg2) 7... Qxe3 { [%eval -0.18] } 8. fxe3? { (-0.18 → -1.46) Mistake. dxe3 was best. } { [%eval -1.46] } (8. dxe3) 8... Rb8 { [%eval -0.84] } 9. Bb2 { [%eval -1.02] } 9... Rxb2 { [%eval -1.0] } 10. Nc3 { [%eval -1.28] } 10... Rxa2?? { (-1.28 → 1.68) Blunder. Rxc2 was best. } { [%eval 1.68] } (10... Rxc2 11. Nce2) 11. Rxa2 { [%eval 1.08] } 11... e5?? { (1.08 → Mate in 12) Checkmate is now unavoidable. Ne7 was best. } { [%eval #12] } (11... Ne7 12. Nd5) 12. d4?? { (Mate in 12 → -0.61) Lost forced checkmate sequence. e4 was best. } { [%eval -0.61] } (12. e4 Ngf6 13. Nb1 Nxg4 14. d4 exd4 15. Nc3 dxc3 16. e5 Ndxe5 17. Rb2 cxb2) 12... exd4 { [%eval -0.62] } 13. exd4 { [%eval -0.84] } 13... a5?? { (-0.84 → 1.88) Blunder. Kg6 was best. } { [%eval 1.88] } (13... Kg6 14. g5 Kxg5 15. h4 Kxh4 16. Rxh4 h6 17. Rxh6 Nxh6 18. Nge2 Nf7 19. Kf2) 14. Nf3?? { (1.88 → Mate in 9) Checkmate is now unavoidable. Na4 was best. } { [%eval #-9] } (14. Na4) 14... g5 { [%eval #-9] } 15. Nxg5 { [%eval #-8] } 15... h6?? { (Mate in 8 → 5.22) Lost forced checkmate sequence. h5 was best. } { [%eval 5.22] } (15... h5 16. Nxf7 hxg4 17. Nxh8 g3 18. hxg3 Nh6 19. Rxh6 Ba6 20. Rxa6 Nf8 21. Rxa5) 16. Nxf7 { [%eval 4.94] } 16... Ne7?? { (4.94 → Mate in 8) Checkmate is now unavoidable. Nf8 was best. } { [%eval #8] } (16... Nf8 17. Nxh8) 17. Nxh6 { [%eval #8] } 17... Rxh6 { [%eval #7] } 18. Rg1 { [%eval #7] } 18... Rxh2 { [%eval #6] } 19. Rg2 { [%eval #8] } 19... Rxg2 { [%eval #7] } 20. Kf2 { [%eval #7] } 20... Rxg4 { [%eval #5] } 21. Kg2 { [%eval #5] } 21... Rxd4 { [%eval #4] } 22. Nd1 { [%eval #5] } 22... Rxd1 { [%eval #4] } 23. Ra1 { [%eval #4] } 23... Rxa1 { [%eval #3] } 24. Kg3 { [%eval #3] } 24... Rxa3 { [%eval #2] } 25. c3 { [%eval #2] } 25... Rxc3 { [%eval #1] } 26. Kf3 { [%eval #1] } 26... Rxf3# { Game ends by variant rule. } 1-0