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[Event "rated variant:threeCheck game"] [Site "https://lichess.org/ViHVne6l"] [Date "2019.09.16"] [Round "-"] [White "HyperBulletMaster"] [Black "BATMAN_ISIS"] [Result "1-0"] [GameId "ViHVne6l"] [UTCDate "2019.09.16"] [UTCTime "00:29:26"] [WhiteElo "1763"] [BlackElo "1567"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-7"] [Variant "Three-check"] [TimeControl "30+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.1] } { A00 Van't Kruijs Opening } 1... e5?? { (0.10 → 4.74) Blunder. Nc6 was best. } { [%eval 4.74] } (1... Nc6 2. c4 e6 3. Nc3 Bb4 4. Qc2 Nf6 5. Nf3 O-O 6. Bd3) 2. Bb5?? { (4.74 → -1.69) Blunder. Bc4 was best. } { [%eval -1.69] } (2. Bc4 Nh6 3. Nc3 Qh4 4. Bxf7+ Nxf7 5. Nf3 Qg4 6. h3 Qh5) 2... c6 { [%eval -1.97] } 3. Nc3? { (-1.97 → -3.39) Mistake. Qh5 was best. } { [%eval -3.39] } (3. Qh5 Qe7 4. Be2 d5 5. Nc3 g6 6. Qf3 Nd7 7. Nh3 Nh6 8. e4 d4 9. O-O Bg7) 3... cxb5 { [%eval -3.32] } 4. Nxb5? { (-3.32 → -5.29) Mistake. Nf3 was best. } { [%eval -5.29] } (4. Nf3 Nf6) 4... Na6?? { (-5.29 → -1.95) Blunder. Nf6 was best. } { [%eval -1.95] } (4... Nf6 5. Ne2) 5. Nc7+?? { (-1.95 → -5.77) Blunder. Nf3 was best. } { [%eval -5.77] } (5. Nf3 Nf6 6. Nxe5 Qb6 7. a4 d5 8. Qe2 Bd7 9. Nxd7 Nxd7 10. e4 Be7 11. O-O O-O) 5... Nxc7 { [%eval -5.42] } 6. Nf3 { [%eval -5.38] } 6... Qf6 { [%eval -4.98] } 7. d4?? { (-4.98 → Mate in 5) Checkmate is now unavoidable. e4 was best. } { [%eval #-5] } (7. e4 d5) 7... exd4?? { (Mate in 5 → -2.70) Lost forced checkmate sequence. Bb4+ was best. } { [%eval -2.7] } (7... Bb4+ 8. Bd2 Bxd2+ 9. Qxd2 Qa6 10. c4 Qxc4 11. Nxe5 Qf1+) 8. Qxd4?? { (-2.70 → -8.87) Blunder. O-O was best. } { [%eval -8.87] } (8. O-O Bd6) 8... Qxd4 { [%eval -8.0] } 9. exd4 { [%eval -9.0] } 9... Bb4+ { [%eval -8.78] } 10. c3 { [%eval -10.69] } 10... Bxc3+ { [%eval -10.84] } 11. bxc3 { [%eval -10.64] } 11... Nf6 { [%eval -10.59] } 12. O-O { [%eval -10.61] } 12... O-O { [%eval -10.45] } 13. Bg5 { [%eval -11.48] } 13... d5 { [%eval -9.87] } 14. Rae1 { [%eval -11.77] } 14... Bg4 { [%eval -9.48] } 15. Re3 { [%eval -14.09] } 15... Bxf3 { [%eval -13.16] } 16. Rxf3 { [%eval -19.09] } 16... Rae8 { [%eval -7.89] } 17. Bxf6 { [%eval -7.91] } 17... gxf6?? { (-7.91 → Mate in 2) Checkmate is now unavoidable. Re6 was best. } { [%eval #2] } (17... Re6 18. Be5) 18. Rg3+ { [%eval #1] } 18... Kh8 { [%eval #1] } 19. Rg8+ { Game ends by variant rule. } 1-0