FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/VhPdeQxJ"]
[Date "2025.10.29"]
[White "BowZ0812"]
[Black "ykv72"]
[Result "0-1"]
[GameId "VhPdeQxJ"]
[UTCDate "2025.10.29"]
[UTCTime "05:12:25"]
[WhiteElo "2431"]
[BlackElo "2065"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Nh3? { (1.22 → 0.00) Mistake. b3 was best. } { [%eval 0.0] } (2. b3 g6 3. Nh3 g5 4. Nxg5 Ba6 5. Nxh7 Rxh7 6. Bh3 Bxe2) 2... g5 { [%eval 0.0] } 3. Nxg5 { [%eval -0.1] } 3... Na6?! { (-0.10 → 0.73) Inaccuracy. Bg7 was best. } { [%eval 0.73] } (3... Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bf6 exf6 7. Bh3 Rxh3 8. Qc1) 4. Nxh7 { [%eval 1.45] } 4... Rxh7 { [%eval 1.4] } 5. Bh3 { [%eval 0.91] } 5... Rxh3 { [%eval 0.81] } 6. c3 { [%eval 0.75] } 6... Rxh2 { [%eval 0.53] } 7. Rxh2 { [%eval 0.46] } 7... Nb4 { [%eval 0.91] } 8. cxb4 { [%eval 0.98] } 8... Bh6?? { (0.98 → Mate in 13) Checkmate is now unavoidable. Nh6 was best. } { [%eval #13] } (8... Nh6 9. Rxh6 Bxh6 10. g4 Bxd2 11. Kxd2 b5 12. g5 c5 13. bxc5 Qb6 14. cxb6) 9. Rxh6 { [%eval #13] } 9... Nxh6 { [%eval #12] } 10. g4 { [%eval #12] } 10... Nxg4 { [%eval #11] } 11. Qa4?? { (Mate in 11 → 0.02) Lost forced checkmate sequence. Qc2 was best. } { [%eval 0.02] } (11. Qc2 Nxf2 12. Qxc7 Qxc7 13. Kxf2 Qxc1 14. Na3 Qxa1 15. e4 Qxa2 16. Nc2 Qxb2) 11... Nxf2 { [%eval 0.35] } 12. Kxf2 { [%eval 0.12] } 12... Ba6 { [%eval 0.51] } 13. Qxd7 { [%eval 0.21] } 13... Bxe2 { [%eval 0.71] } 14. Kxe2?! { (0.71 → 0.00) Inaccuracy. Qxe7 was best. } { [%eval 0.0] } (14. Qxe7 Kxe7) 14... Kxd7 { [%eval -0.51] } 15. d3?! { (-0.51 → -1.61) Inaccuracy. a4 was best. } { [%eval -1.61] } (15. a4) 15... f5 { [%eval -1.09] } 16. Nd2?? { (-1.09 → Mate in 12) Checkmate is now unavoidable. Be3 was best. } { [%eval #-12] } (16. Be3 Qc8) 16... Qg8 { [%eval -7.76] } 17. b3? { (-7.76 → Mate in 8) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-8] } (17. Rb1 Qxa2) 17... Qxb3 { [%eval #-8] } 18. Nxb3 { [%eval #-7] } 18... c5 { [%eval #-7] } 19. bxc5 { [%eval #-6] } 19... bxc5 { [%eval #-6] } 20. Nxc5 { [%eval #-5] } 20... e5?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Rb8 was best. } { [%eval 0.0] } (20... Rb8 21. Nxd7 Rb3 22. axb3 a6 23. Rxa6 e5 24. Nxe5 f4 25. Bxf4#) 21. Nxd7 { [%eval 0.0] } 21... Rb8 { [%eval 0.0] } 22. Nxb8 { [%eval 0.0] } 22... a6 { [%eval 0.0] } 23. Nxa6 { [%eval 0.0] } 23... e4 { [%eval 0.0] } 24. dxe4 { [%eval 0.0] } 24... fxe4 { [%eval 0.0] } 25. Kd3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-14] } (25. Kf3 exf3 26. Nb4 f2 27. Nd3 f1=B 28. Bd2 Bxd3 29. Rb1 Bxb1 30. Ba5 Bxa2) 25... exd3 { [%eval #-14] } 26. Bb2 { [%eval #-13] } 26... d2 { [%eval #-13] } 27. Re1 { [%eval #-12] } 27... dxe1=K { [%eval #-12] } 28. a4 { [%eval #-11] } 28... Ke2 { [%eval #-12] } 29. Nb4 { [%eval #-1] } 29... Ke3 { [%eval #-7] } 30. Nd3 { [%eval #-6] } 30... Kxd3 { [%eval #-6] } 31. Bc3 { [%eval #-5] } 31... Kxc3 { [%eval #-5] } 32. a5 { [%eval #-4] } 32... Kc4 { [%eval #-4] } 33. a6 { [%eval #-3] } 33... Kb5 { [%eval #-3] } 34. a7 { [%eval #-2] } 34... Kb6 { [%eval #-2] } 35. a8=N { [%eval #-1] } 35... Kc7 { [%eval #-1] } 36. Nxc7# { Game ends by variant rule. } 0-1