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[Event "ajayvxrma Arena"] [Site "https://lichess.org/VGsZGZ6X"] [Date "2023.01.09"] [Round "-"] [White "pritvi"] [Black "nandasri"] [Result "1-0"] [GameId "VGsZGZ6X"] [UTCDate "2023.01.09"] [UTCTime "13:02:59"] [WhiteElo "1449"] [BlackElo "1684"] [WhiteRatingDiff "+60"] [BlackRatingDiff "-152"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... e5?? { (1.30 → 5.96) Blunder. e6 was best. } { [%eval 5.96] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. d4?? { (5.96 → -2.69) Blunder. Ba6 was best. } { [%eval -2.69] } (2. Ba6 bxa6 3. Qh5 Qg5 4. Qxg5 Be7 5. Qxg7 Bd8 6. Qxh7 Rxh7) 2... exd4 { [%eval -2.57] } 3. exd4?? { (-2.57 → Mate in 14) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-14] } (3. Qxd4 Ba3 4. Nxa3 Qg5 5. Qxg7 Qxg7 6. Ba6 Qxg2 7. Bxb7 Qxh1) 3... Ba3 { [%eval #-14] } 4. bxa3 { White offers draw } { [%eval #-12] } 4... d5?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Qg5 was best. } { [%eval #13] } (4... Qg5 5. Bxg5 b5 6. Bxb5 d6 7. Bxe8 a6 8. Bxf7 Ne7 9. Bxe7 d5 10. Bxd5 a5 11. Bxa8) 5. Bg5?? { (Mate in 13 → 0.70) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.7] } (5. Qg4 Bxg4 6. Kd1 Bxd1 7. Nd2 Bxc2 8. Bd3 Bxd3 9. Ne2 Bxe2 10. g4 Bxg4 11. Nf3 Bxf3) 5... Qxg5 { [%eval 1.79] } 6. Qg4?? { (1.79 → -2.87) Blunder. Qe2 was best. } { [%eval -2.87] } (6. Qe2 Qxg2 7. Qxe8 Qxh1 8. Qxf7 Qxh2 9. Qxg7 Qxf2 10. Qxc7 Qxe1 11. Qxb8 Qxf1 12. Qxb7 Qxg1) 6... Qxg4 { [%eval -2.21] } 7. f3?? { (-2.21 → Mate in 12) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-12] } (7. Ba6 Nxa6) 7... Qxd4?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Qxf3 was best. } { [%eval #12] } (7... Qxf3 8. gxf3 b5 9. Bxb5 g6 10. Bxe8 g5 11. Bxf7 Nh6 12. Bxd5 a5 13. Bxa8 Bh3 14. Nxh3) 8. Bd3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-13] } (8. Ne2 Qxa1 9. f4 Qxb1 10. g4 Qxe1 11. Ng3 Qxf1 12. Rxf1 Bxg4 13. Ne2 Bxe2 14. a4 Bxf1) 8... Qxg1?? { (Mate in 13 → -4.92) Lost forced checkmate sequence. Qxa1 was best. } { [%eval -4.92] } (8... Qxa1 9. Bxh7 Qxb1 10. Bxg8 Qxa2 11. Bxf7 Qxc2 12. Bxd5 Rxh2 13. Rxh2 Qxg2 14. Bxb7 Bxb7 15. Rxg2) 9. Rxg1 { [%eval -5.76] } 9... Bh3 { [%eval -5.57] } 10. Bxh7 { [%eval -6.4] } 10... Rxh7? { (-6.40 → -3.54) Mistake. Bxg2 was best. } { [%eval -3.54] } (10... Bxg2) 11. gxh3 { [%eval -3.45] } 11... Rxh3 { [%eval -3.46] } 12. Rxg7 { [%eval -3.42] } 12... Rxf3 { [%eval -3.33] } 13. Rxf7 { [%eval -3.33] } 13... Rxa3 { [%eval -3.43] } 14. Nxa3 { [%eval -3.47] } 14... Kxf7 { [%eval -3.24] } 15. c4 { [%eval -3.34] } 15... dxc4 { [%eval -3.49] } 16. Nxc4 { [%eval -3.64] } 16... Nd7 { [%eval -3.38] } 17. Nd6 { [%eval -3.94] } 17... cxd6 { [%eval -4.04] } 18. Rc1?? { (-4.04 → Mate in 6) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-6] } (18. Kf2 Ne7) 18... Nc5?? { (Mate in 6 → -3.37) Lost forced checkmate sequence. Rc8 was best. } { [%eval -3.37] } (18... Rc8 19. Rxc8 Kf6 20. Rxg8 Kg6 21. Rxg6 a5 22. Rxd6 a4 23. Rxd7 a3 24. Rxb7#) 19. Rxc5 { [%eval -3.22] } 19... dxc5 { [%eval -3.42] } 20. Kd2 { [%eval -3.96] } 20... c4 { [%eval -4.19] } 21. Kd3?? { (-4.19 → Mate in 12) Checkmate is now unavoidable. h4 was best. } { [%eval #-12] } (21. h4 Rc8) 21... cxd3 { [%eval #-12] } 22. h4 { [%eval #-10] } 22... Rd8 { [%eval #-12] } 23. h5 { [%eval #-9] } 23... Kg6 { [%eval #-9] } 24. hxg6 { [%eval #-8] } 24... Nf6 { [%eval #-11] } 25. g7 { [%eval #-10] } 25... Ne8?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Ng8 was best. } { [%eval #3] } (25... Ng8 26. a4 b5 27. axb5 a5 28. bxa6 d2 29. a7 Rd3 30. a8=K d1=Q 31. Ka7 Qf1 32. Ka8) 26. g8=R?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. a4 was best. } { [%eval #-5] } (26. a4 Nxg7 27. a5 d2 28. a6 bxa6#) 26... d2 { [%eval #-9] } 27. Rxe8 { [%eval #-8] } 27... Rxe8 { [%eval #-8] } 28. a4 { [%eval #-7] } 28... d1=Q?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. b5 was best. } { [%eval #2] } (28... b5 29. axb5 a6 30. bxa6 d1=Q 31. a7 Rb8 32. axb8=K Qd3 33. Ka8 Qc4 34. Kb8 Qc8 35. Kxc8#) 29. a5 { [%eval #2] } 29... b6 { [%eval #1] } 30. axb6 { [%eval #1] } 30... axb6# { Game ends by variant rule. } 1-0