- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual variant:crazyhouse game"] [Site "https://lichess.org/VANH9ynx"] [Date "2024.07.23"] [Round "-"] [White "Mr_Cerdito"] [Black "Selocreim"] [Result "1-0"] [GameId "VANH9ynx"] [UTCDate "2024.07.23"] [UTCTime "15:33:34"] [WhiteElo "1500"] [BlackElo "1500"] [Variant "Crazyhouse"] [TimeControl "300+0"] [ECO "B10"] [Opening "Caro-Kann Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.82] } 1... c6?? { (1.82 → 4.72) Blunder. e5 was best. } { [%eval 4.72] } (1... e5 2. Nc3 Nc6 3. Nf3 Nf6 4. d4 exd4 5. Nxd4 Nxd4 6. Qxd4) 2. Nc3 { [%eval 4.53] } { B10 Caro-Kann Defense } 2... e6 { [%eval 3.94] } 3. d4 { [%eval 3.85] } 3... d5 { [%eval 3.53] } 4. e5 { [%eval 3.89] } 4... f6?! { (3.89 → 5.66) Inaccuracy. Bd7 was best. } { [%eval 5.66] } (4... Bd7 5. Be3) 5. Nf3 { [%eval 5.3] } 5... h5?! { (5.30 → 7.61) Inaccuracy. Ne7 was best. } { [%eval 7.61] } (5... Ne7 6. Bd3) 6. Qd3?! { (7.61 → 5.70) Inaccuracy. Bd3 was best. } { [%eval 5.7] } (6. Bd3 Ne7 7. O-O Nd7 8. exf6 gxf6 9. P@d6 P@e4 10. dxe7 Qxe7 11. N@c7+ Kd8) 6... Nd7?? { (5.70 → Mate in 4) Checkmate is now unavoidable. Ne7 was best. } { [%eval #4] } (6... Ne7 7. Nh4) 7. exf6?! { (Mate in 4 → 11.17) Lost forced checkmate sequence. Qg6+ was best. } { [%eval 11.17] } (7. Qg6+ Ke7 8. Nxd5+ exd5 9. P@d6+ Ke6 10. Ng5#) 7... gxf6 { [%eval 11.7] } 8. Qg6+ { [%eval 11.43] } 8... P@f7 { [%eval 11.11] } 9. Qg3 { [%eval 12.62] } 9... Qe7 { [%eval 11.12] } 10. Bd3 { [%eval 12.96] } 10... e5 { [%eval 13.17] } 11. dxe5 { [%eval 11.8] } 11... fxe5 { [%eval 13.25] } 12. Nxe5?? { (13.25 → -6.21) Blunder. P@g7 was best. } { [%eval -6.21] } (12. P@g7) 12... Nxe5 { [%eval -7.07] } 13. Qe3?! { (-7.07 → -16.92) Inaccuracy. Bg5 was best. } { [%eval -16.92] } (13. Bg5 P@f6 14. P@d6 Qxd6 15. P@d4 Nxd3+ 16. cxd3 Qxg3 17. hxg3 Q@e7+ 18. P@e5 fxg5) 13... P@f4 { [%eval -15.53] } 14. Qxf4 { [%eval -30.6] } 14... Ng6+? { (-30.60 → -4.78) Mistake. Nxd3+ was best. } { [%eval -4.78] } (14... Nxd3+) 15. Qe3 { [%eval -4.03] } 15... Qxe3+?? { (-4.03 → 5.44) Blunder. Nh4 was best. } { [%eval 5.44] } (15... Nh4) 16. Bxe3 { [%eval 2.3] } 16... Be6?? { (2.30 → 16.00) Blunder. Ne5 was best. } { [%eval 16.0] } (16... Ne5 17. P@c7 N@e6 18. Q@b8 Q@d7 19. Qxa8 Nxc7 20. Qxa7 P@f3 21. Qd4 Qe7 22. P@e6) 17. O-O-O?? { (16.00 → 3.21) Blunder. Bxg6 was best. } { [%eval 3.21] } (17. Bxg6 Q@e7 18. Q@e5 Kd8 19. P@g7 Bxg7 20. P@c7+ Kd7 21. Qxg7 N@h4 22. Bxf7 Bxf7) 17... Bg7?? { (3.21 → 6.58) Blunder. Ne5 was best. } { [%eval 6.58] } (17... Ne5 18. Kb1) 18. Na4?? { (6.58 → 0.85) Blunder. P@d4 was best. } { [%eval 0.85] } (18. P@d4) 18... Q@a1+?? { (0.85 → 3.55) Blunder. Ne5 was best. } { [%eval 3.55] } (18... Ne5 19. Kb1) 19. Kd2?? { (3.55 → -1.20) Blunder. Q@b1 was best. } { [%eval -1.2] } (19. Q@b1) 19... Qxa2?? { (-1.20 → 2.17) Blunder. Qxd1+ was best. } { [%eval 2.17] } (19... Qxd1+ 20. Rxd1) 20. Nb6?? { (2.17 → -10.58) Blunder. Bxg6 was best. } { [%eval -10.58] } (20. Bxg6) 20... N@e4+?? { (-10.58 → 4.46) Blunder. axb6 was best. } { [%eval 4.46] } (20... axb6 21. Bxg6) 21. Bxe4 { [%eval 3.39] } 21... dxe4?? { (3.39 → 10.03) Blunder. axb6 was best. } { [%eval 10.03] } (21... axb6 22. N@c7+) 22. N@d6+?? { (10.03 → -3.62) Blunder. P@d7+ was best. } { [%eval -3.62] } (22. P@d7+ Kf8) 22... Ke7?? { (-3.62 → -1.07) Blunder. Kf8 was best. } { [%eval -1.07] } (22... Kf8 23. Nxa8) 23. Q@c7+ { [%eval -2.78] } 23... Kf6?? { (-2.78 → Mate in 2) Checkmate is now unavoidable. Kf8 was best. } { [%eval #2] } (23... Kf8) 24. P@g5+ { [%eval #1] } 24... Ke5 { [%eval #1] } 25. P@f4+ { [%eval #1] } 25... Nxf4 { [%eval #1] } 26. P@d4# { White wins by checkmate. } 1-0