FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/VA2EoNlV"]
[Date "2018.02.23"]
[Round "-"]
[White "GGgoodluck"]
[Black "jacokyle01"]
[Result "0-1"]
[GameId "VA2EoNlV"]
[UTCDate "2018.02.23"]
[UTCTime "23:45:17"]
[WhiteElo "1733"]
[BlackElo "1296"]
[WhiteRatingDiff "-47"]
[BlackRatingDiff "+217"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.96] } 1... h5?? { (0.96 → 5.61) Blunder. b5 was best. } { [%eval 5.61] } (1... b5) 2. Qxh5 { [%eval 5.35] } 2... Rxh5 { [%eval 5.06] } 3. Ba6 { [%eval 3.47] } 3... Rxh2 { [%eval 4.12] } 4. Bxb7?? { (4.12 → Mate in 14) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-14] } (4. Rxh2 Nxa6) 4... Bxb7 { [%eval #-13] } 5. Rxh2 { [%eval #-13] } 5... Bxg2 { [%eval #-12] } 6. Rxg2 { [%eval #-12] } 6... g5 { [%eval #-11] } 7. Rxg5 { [%eval #-11] } 7... c6?? { (Mate in 11 → 1.30) Lost forced checkmate sequence. Qc8 was best. } { [%eval 1.3] } (7... Qc8 8. Rxg8 Kd8 9. Rxf8 Qa6 10. Rxd8 Qxa2 11. Rxb8 Qxa1 12. Rxa8 Qxb1 13. Rxa7 Qxc1 14. Rxc7) 8. Rxg8 { [%eval 0.69] } 8... Qc7?? { (0.69 → 3.67) Blunder. c5 was best. } { [%eval 3.67] } (8... c5) 9. Rxf8 { [%eval 3.42] } 9... Kxf8 { [%eval 3.26] } 10. f4 { [%eval 2.88] } 10... Qxf4 { [%eval 2.48] } 11. exf4 { [%eval 2.17] } 11... e5?? { (2.17 → 4.60) Blunder. f5 was best. } { [%eval 4.6] } (11... f5 12. Nh3) 12. fxe5 { [%eval 4.39] } 12... d6?! { (4.39 → 6.97) Inaccuracy. Ke7 was best. } { [%eval 6.97] } (12... Ke7 13. Na3 f6 14. exf6 Kxf6 15. Nh3 Ke6 16. d3 Kd6 17. Nf2 Ke7 18. Rb1 Ke6 19. Bh6) 13. exd6 { [%eval 5.87] } 13... Ke7?? { (5.87 → Mate in 14) Checkmate is now unavoidable. Nd7 was best. } { [%eval #14] } (13... Nd7 14. c4 Ke7 15. dxe7 Nf6 16. e8=Q Nxe8 17. Nc3 Nf6 18. Nd5 Nxd5 19. cxd5 cxd5 20. d4) 14. dxe7 { [%eval #13] } 14... a6 { [%eval #12] } 15. a4 { [%eval #11] } 15... Nd7 { [%eval #8] } 16. e8=Q { [%eval #7] } 16... Rxe8 { [%eval #7] } 17. b4 { [%eval #7] } 17... Rxe1 { [%eval #7] } 18. b5 { [%eval #16] } 18... Rxc1 { [%eval #11] } 19. bxa6?? { (Mate in 11 → 5.20) Lost forced checkmate sequence. bxc6 was best. } { [%eval 5.2] } (19. bxc6 Rxg1 20. cxd7 Rxb1 21. Rxb1 a5 22. Re1 f5 23. d8=R f4 24. Rg8 f3 25. Re2 fxe2) 19... Rxb1 { [%eval 5.52] } 20. Rxb1 { [%eval 5.63] } 20... Nb6?? { (5.63 → Mate in 12) Checkmate is now unavoidable. Nf8 was best. } { [%eval #12] } (20... Nf8 21. a7 Ng6 22. Ne2 f5 23. a5 Nf8 24. Nc3 Nh7 25. a6 Ng5 26. a8=R Nh7 27. Rf8) 21. Rxb6 { [%eval #11] } 21... f6 { [%eval #10] } 22. Rxc6 { [%eval #9] } 22... f5 { [%eval #9] } 23. d4?? { (Mate in 9 → 3.04) Lost forced checkmate sequence. Rg6 was best. } { [%eval 3.04] } (23. Rg6 f4 24. Ne2 f3 25. a7 fxe2 26. a8=R e1=R 27. Re6 Rxe6 28. Ra6 Rxa6 29. d3 Rxa4) 23... f4 { [%eval 3.04] } 24. Rb6?? { (3.04 → Mate in 1) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-1] } (24. Ne2 f3 25. Rc3 fxe2 26. Rd3 e1=K 27. Rd1 Kxd1 28. a7 Kxc2 29. a5 Kd2 30. a8=R Ke2) 24... f3 25. Nxf3# { Game ends by variant rule. } 0-1