FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/Umwrrorr"]
[Date "2022.03.03"]
[White "VICTORIAFUNMI"]
[Black "pranavajeshnair"]
[Result "0-1"]
[GameId "Umwrrorr"]
[UTCDate "2022.03.03"]
[UTCTime "15:15:48"]
[WhiteElo "2152"]
[BlackElo "1411"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval -0.13] } 1... d5?? { (-0.13 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. g4 { [%eval #22] } 2... Bxg4 { [%eval #21] } 3. e4?? { (Mate in 21 → 0.00) Lost forced checkmate sequence. c4 was best. } { [%eval 0.0] } (3. c4 dxc4 4. Qa4 Bxe2 5. Nxe2 Qxd2 6. Kxd2 Nc6 7. Qxc6 bxc6) 3... Bxd1?? { (0.00 → Mate in 14) Checkmate is now unavoidable. dxe4 was best. } { [%eval #14] } (3... dxe4 4. Qxg4 Qxd2 5. Qxe4 Qxc2 6. Qxb7 Qxb2 7. Qxc7 Qxf2 8. Kxf2) 4. exd5?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Kxd1 was best. } { [%eval #-14] } (4. Kxd1 dxe4 5. Nf3 exf3 6. Bg2 fxg2 7. Na3 gxh1=N 8. h3 Nxf2 9. Ke2 Nxh3 10. d4 Qxd4) 4... Qxd5 { [%eval #-14] } 5. Kxd1 { [%eval #-13] } 5... Qxd2 { [%eval #-13] } 6. Nxd2 { [%eval #-11] } 6... Nc6?? { (Mate in 11 → 2.78) Lost forced checkmate sequence. b5 was best. } { [%eval 2.78] } (6... b5 7. Bxb5 e5 8. Bxe8 e4 9. Bxf7 Ne7 10. Nxe4 c5 11. Nxc5 Na6 12. Nxa6 Re8 13. Bxe8) 7. Ba6 { [%eval 2.86] } 7... bxa6 { [%eval 3.0] } 8. b4?? { (3.00 → 0.00) Blunder. c4 was best. } { [%eval 0.0] } (8. c4 Nd8) 8... Nxb4 { [%eval 1.12] } 9. a4 { [%eval 0.2] } 9... Nxc2 { [%eval 0.55] } 10. Kxc2 { [%eval -0.13] } 10... e5?? { (-0.13 → 2.94) Blunder. c5 was best. } { [%eval 2.94] } (10... c5 11. Kc3 Kd7 12. Ra3 Kc6 13. Kd4 cxd4 14. Rh3 h6 15. Rxh6 Nxh6 16. Nf1 g5 17. Bxg5) 11. f4 { [%eval 2.36] } 11... exf4 { [%eval 2.59] } 12. Ndf3?? { (2.59 → Mate in 9) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-9] } (12. Ba3 Bxa3) 12... Ba3 { [%eval #-10] } 13. Rxa3 { [%eval #-8] } 13... g5?? { (Mate in 8 → 8.19) Lost forced checkmate sequence. Kf8 was best. } { [%eval 8.19] } (13... Kf8 14. Bxf4 Rd8 15. Bxc7 Rd6 16. Bxd6 h5 17. Bxf8 a5 18. Bxg7 a6 19. Bxh8 h4 20. Nxh4) 14. Nxg5?? { (8.19 → Mate in 9) Checkmate is now unavoidable. Bxf4 was best. } { [%eval #-9] } (14. Bxf4) 14... Kd8 { [%eval #-10] } 15. Nxh7 { [%eval #-9] } 15... Rxh7 { [%eval #-9] } 16. Bxf4 { [%eval #-8] } 16... Rxh2 { [%eval #-8] } 17. Bxc7 { [%eval #-7] } 17... Kxc7 { [%eval #-7] } 18. Rxh2 { [%eval #-6] } 18... Nh6 { [%eval #-6] } 19. Rxh6 { [%eval #-5] } 19... f6 { [%eval #-5] } 20. Rxf6 { [%eval #-4] } 20... Kd6 { [%eval #-4] } 21. Rxd6 { [%eval #-3] } 21... Rh8 { [%eval #-3] } 22. Rxa6 { [%eval #-2] } 22... Rb8 { [%eval #-2] } 23. Rxa7 { [%eval #-1] } 23... Ra8 { [%eval #-1] } 24. Rxa8# { Game ends by variant rule. } 0-1

