FEN
[Event "come come Arena"]
[Site "https://lichess.org/UZnNe1vI"]
[Date "2020.12.29"]
[Round "-"]
[White "Ferran_BR"]
[Black "DracMLD"]
[Result "0-1"]
[GameId "UZnNe1vI"]
[UTCDate "2020.12.29"]
[UTCTime "17:20:17"]
[WhiteElo "1758"]
[BlackElo "1801"]
[WhiteRatingDiff "-141"]
[BlackRatingDiff "+16"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f4?? { (0.15 → -9.49) Blunder. e3 was best. } { [%eval -9.49] } (1. e3 b5) 1... e5 { [%eval -9.3] } 2. fxe5 { [%eval -9.09] } 2... Bd6?? { (-9.09 → -3.94) Blunder. Ba3 was best. } { [%eval -3.94] } (2... Ba3 3. bxa3 Qh4 4. c4 Qxh2 5. Rxh2 b5 6. cxb5 Ba6 7. Rxh7) 3. exd6 { [%eval -4.46] } 3... cxd6 { [%eval -3.14] } 4. c4?? { (-3.14 → -6.36) Blunder. Nh3 was best. } { [%eval -6.36] } (4. Nh3) 4... d5 { [%eval -4.85] } 5. cxd5 { [%eval -5.25] } 5... Nc6? { (-5.25 → -2.87) Mistake. b6 was best. } { [%eval -2.87] } (5... b6 6. Nh3) 6. dxc6 { [%eval -2.87] } 6... dxc6?? { (-2.87 → 3.35) Blunder. bxc6 was best. } { [%eval 3.35] } (6... bxc6) 7. Qb3?? { (3.35 → -1.78) Blunder. g4 was best. } { [%eval -1.78] } (7. g4 Bxg4) 7... Qxd2 { [%eval -1.45] } 8. Bxd2 { [%eval -1.17] } 8... Bh3?? { (-1.17 → 2.96) Blunder. g5 was best. } { [%eval 2.96] } (8... g5 9. Bxg5 h6 10. Bxh6 Rxh6 11. Qxb7 Bxb7 12. h3 Rxh3 13. Nxh3 Bc8 14. Nc3 Bxh3 15. gxh3) 9. gxh3?? { (2.96 → -8.46) Blunder. Qxb7 was best. } { [%eval -8.46] } (9. Qxb7) 9... Kd7?? { (-8.46 → -2.26) Blunder. h6 was best. } { [%eval -2.26] } (9... h6 10. Bxh6) 10. Qxb7?? { (-2.26 → -6.62) Blunder. Qxf7 was best. } { [%eval -6.62] } (10. Qxf7 h6) 10... Nf6?? { (-6.62 → Mate in 12) Checkmate is now unavoidable. Rf8 was best. } { [%eval #12] } (10... Rf8) 11. Qxa8?? { (Mate in 12 → 0.99) Lost forced checkmate sequence. Qxc6 was best. } { [%eval 0.99] } (11. Qxc6 Kxc6 12. Bh6 gxh6 13. e4 Nxe4 14. Bb5 Kxb5 15. Kf2 Nxf2 16. h4 Nxh1 17. b4 Kxb4) 11... Rxa8 { [%eval 0.67] } 12. Nc3?? { (0.67 → Mate in 7) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-7] } (12. Bh6 gxh6 13. h4 Nh5 14. Nc3 Rg8 15. Nd5 Rxg1 16. Rxg1 cxd5 17. e4 dxe4 18. Rg7 Nxg7) 12... Ne4 { [%eval #-7] } 13. Nxe4 { [%eval #-6] } 13... c5 { [%eval #-7] } 14. Nxc5 { [%eval #-6] } 14... Re8?? { (Mate in 6 → 1.56) Lost forced checkmate sequence. f5 was best. } { [%eval 1.56] } (14... f5 15. Nxd7 f4 16. Bxf4 g5 17. Bxg5 Rb8 18. Nxb8 a6 19. Nxa6 h6 20. Bxh6#) 15. Nxd7 { [%eval 1.01] } 15... Rxe2 { [%eval 1.18] } 16. Kxe2 { [%eval 0.82] } 16... f6?? { (0.82 → Mate in 18) Checkmate is now unavoidable. g5 was best. } { [%eval #18] } (16... g5 17. Bxg5 a5 18. a3 a4 19. b3 axb3 20. Nf3 f6 21. Nxf6 b2 22. Nxh7 bxa1=B 23. Nd4) 17. Nxf6 { [%eval #18] } 17... gxf6 { [%eval #22] } 18. h4?? { (Mate in 22 → 2.54) Lost forced checkmate sequence. Bg5 was best. } { [%eval 2.54] } (18. Bg5 fxg5 19. h4 gxh4 20. Nh3 a6 21. a4 a5 22. Rg1 h6 23. b3 h5 24. b4 axb4) 18... f5?? { (2.54 → Mate in 20) Checkmate is now unavoidable. h6 was best. } { [%eval #20] } (18... h6 19. Bxh6 a5 20. a3 f5 21. Bf4 a4 22. b4 axb3 23. Nf3 b2 24. Rg1 bxa1=K 25. h5) 19. Bh6?? { (Mate in 20 → 1.31) Lost forced checkmate sequence. Ba5 was best. } { [%eval 1.31] } (19. Ba5 a6 20. Nf3 f4 21. Bh3 h6 22. Rad1 h5 23. Bg4 hxg4 24. Kd3 gxf3 25. h5 f2) 19... f4 { [%eval 1.83] } 20. Bxf4 { [%eval 1.89] } 20... h6 { [%eval 0.57] } 21. Bxh6 { [%eval 0.48] } 21... a6?? { (0.48 → 2.32) Blunder. a5 was best. } { [%eval 2.32] } (21... a5) 22. Kd3 { [%eval 1.89] } 22... a5 { [%eval 0.96] } 23. Ke4?? { (0.96 → Mate in 2) Checkmate is now unavoidable. a3 was best. } { [%eval #-2] } (23. a3 a4) 23... a4 { [%eval #-2] } 24. b4 { [%eval #-1] } 24... axb3 { [%eval #-1] } 25. axb3# { Game ends by variant rule. } 0-1