FEN
[Event "Anti-chess 1"]
[Site "https://lichess.org/UPhzYY7D"]
[Date "2022.08.31"]
[Round "-"]
[White "VS-DSA"]
[Black "M1randa"]
[Result "0-1"]
[GameId "UPhzYY7D"]
[UTCDate "2022.08.31"]
[UTCTime "12:11:34"]
[WhiteElo "1414"]
[BlackElo "1224"]
[WhiteRatingDiff "-34"]
[BlackRatingDiff "+111"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... d5?? { (1.30 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval #16] } 2... bxa6 { [%eval #14] } 3. Nh3?? { (Mate in 14 → 1.13) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.13] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. d3 Bxc2 6. Na3 Bxd3 7. Ne2 Bxe2) 3... Bxh3 { [%eval 1.25] } 4. gxh3 { [%eval 0.53] } 4... d4 { [%eval 0.97] } 5. exd4 { [%eval 1.14] } 5... Qxd4 { [%eval 1.63] } 6. Qh5?? { (1.63 → -0.21) Blunder. b3 was best. } { [%eval -0.21] } (6. b3 Qxf2) 6... Qxd2 { [%eval 0.75] } 7. Qxf7?? { (0.75 → -1.30) Blunder. Bxd2 was best. } { [%eval -1.3] } (7. Bxd2 h6) 7... Kxf7 { [%eval -1.21] } 8. Kxd2 { [%eval -1.27] } 8... e5?? { (-1.27 → Mate in 10) Checkmate is now unavoidable. Nf6 was best. } { [%eval #10] } (8... Nf6 9. Ke2) 9. f4?? { (Mate in 10 → -2.62) Lost forced checkmate sequence. b4 was best. } { [%eval -2.62] } (9. b4 Bxb4 10. Re1 Bxd2 11. Rxe5 Bxc1 12. f4 Bxf4 13. Rh5 Bxh2 14. Rxh7 Rxh7 15. a4 Rxh3) 9... exf4 { [%eval -2.56] } 10. Ke3?? { (-2.56 → -6.17) Blunder. b3 was best. } { [%eval -6.17] } (10. b3 Ba3 11. Nxa3 Nf6 12. c4 Ke6 13. c5 c6 14. Rd1 g6 15. Nb5 axb5 16. a4 bxa4) 10... fxe3 { [%eval -5.69] } 11. Bxe3 { [%eval -6.67] } 11... Ba3 { [%eval -7.76] } 12. Bxa7? { (-7.76 → Mate in 10) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-10] } (12. Nxa3 Nc6 13. Bxa7 Nxa7 14. Nb1 Ke6 15. h4 Nh6 16. h5 Ke5 17. c4 Rae8 18. c5 c6) 12... Rxa7?? { (Mate in 10 → -4.61) Lost forced checkmate sequence. Bxb2 was best. } { [%eval -4.61] } (12... Bxb2 13. Bxb8 Bxa1 14. Bxc7 Be5 15. Bxe5 g5 16. Bxh8 Kg7 17. Bxg7 g4 18. hxg4 Nf6 19. Bxf6) 13. bxa3? { (-4.61 → -11.07) Mistake. Nxa3 was best. } { [%eval -11.07] } (13. Nxa3 c6) 13... Kg6 { [%eval -8.68] } 14. Nc3 { [%eval -10.75] } 14... Rb7 { [%eval -9.53] } 15. Nb5? { (-9.53 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #-9] } (15. a4 Kf5 16. Rhb1 Rxb1 17. Nxb1 Nf6 18. Na3 c5 19. Nb5 axb5 20. axb5 Rd8 21. Rd1 Rxd1) 15... axb5?! { (Mate in 9 → -12.39) Lost forced checkmate sequence. Rxb5 was best. } { [%eval -12.39] } (15... Rxb5 16. Rhf1 Kf7 17. Rxf7 h5 18. Rxg7 Ne7 19. Rxe7 Nd7 20. Rxd7 Rb6 21. Rxc7 Rc6 22. Rxc6) 16. a4?! { (-12.39 → Mate in 8) Checkmate is now unavoidable. Rad1 was best. } { [%eval #-8] } (16. Rad1 Kf5) 16... bxa4 { [%eval #-8] } 17. Rab1 { [%eval #-7] } 17... Rxb1 { [%eval #-7] } 18. Rxb1 { [%eval #-6] } 18... Kg5 { [%eval #-6] } 19. Rxb8 { [%eval #-5] } 19... Kg4 { [%eval #-9] } 20. Rxg8 { [%eval #-8] } 20... Rxg8 { [%eval #-8] } 21. hxg4 { [%eval #-7] } 21... h5 { [%eval #-7] } 22. gxh5 { [%eval #-6] } 22... g6 { [%eval #-6] } 23. hxg6 { [%eval #-5] } 23... Rxg6 { [%eval #-5] } 24. c4 { [%eval #-3] } 24... Rg3 { [%eval #-3] } 25. hxg3 { [%eval #-2] } 25... c6 { [%eval #-3] } 26. g4 { [%eval #-2] } 26... c5 { [%eval #-2] } 27. g5 { [%eval #-1] } 27... a3 { [%eval #-1] } 28. g6# { Game ends by variant rule. } 0-1