- Blind mode tutorial
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[Event "BULLLLLEEEET Arena"] [Site "https://lichess.org/UOG64dpy"] [Date "2023.02.20"] [Round "-"] [White "Philip2012"] [Black "pierrethebear"] [Result "1-0"] [GameId "UOG64dpy"] [UTCDate "2023.02.20"] [UTCTime "19:29:51"] [WhiteElo "1348"] [BlackElo "1831"] [WhiteRatingDiff "+47"] [BlackRatingDiff "-11"] [Variant "Standard"] [TimeControl "30+0"] [ECO "C45"] [Opening "Scotch Game: Classical Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.32] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.29] } 3. d4 { [%eval 0.13] } 3... exd4 { [%eval 0.13] } 4. Nxd4 { [%eval 0.03] } 4... Bc5 { [%eval 0.19] } { C45 Scotch Game: Classical Variation } 5. Be3 { [%eval 0.0] } 5... Nxd4 { [%eval 0.34] } 6. c3?? { (0.34 → -4.97) Blunder. Bxd4 was best. } { [%eval -4.97] } (6. Bxd4 Bxd4 7. Qxd4 Qf6 8. e5 Qb6 9. Qc3 Ne7 10. Nd2 O-O) 6... Nf3+?? { (-4.97 → 0.65) Blunder. Ne6 was best. } { [%eval 0.65] } (6... Ne6 7. Bxc5 Nxc5 8. Bc4 d6 9. O-O Nh6 10. e5 O-O 11. Na3 dxe5 12. Qxd8 Rxd8 13. Rfe1) 7. Qxf3 { [%eval 0.4] } 7... Bxe3 { [%eval 0.7] } 8. Qxe3 { [%eval 0.7] } 8... Nf6 { [%eval 0.7] } 9. Bd3 { [%eval 0.37] } 9... O-O { [%eval 0.42] } 10. Nd2 { [%eval 0.27] } 10... Re8 { [%eval 0.24] } 11. O-O { [%eval 0.13] } 11... d5 { [%eval 0.13] } 12. exd5?? { (0.13 → -5.46) Blunder. Rfe1 was best. } { [%eval -5.46] } (12. Rfe1 dxe4 13. Nxe4 Nxe4 14. Bxe4 Bf5 15. Qf4 Bxe4 16. Rxe4 Rxe4 17. Qxe4 c6 18. g3 Qd7) 12... Rxe3 { [%eval -5.32] } 13. fxe3 { [%eval -5.48] } 13... Qxd5 { [%eval -5.55] } 14. Rae1 { [%eval -5.47] } 14... Qxd3 { [%eval -5.7] } 15. e4 { [%eval -6.83] } 15... Qxd2 { [%eval -6.88] } 16. e5 { [%eval -7.41] } 16... Ng4 { [%eval -7.32] } 17. Rxf7? { (-7.32 → Mate in 6) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-6] } (17. Rd1 Qe3+ 18. Kh1 Be6 19. h3 Nf2+ 20. Rxf2 Qxf2 21. Kh2 Qxb2 22. Rd4 Qxc3 23. Re4 Bxa2) 17... Qe3+?? { (Mate in 6 → -5.83) Lost forced checkmate sequence. Qxe1+ was best. } { [%eval -5.83] } (17... Qxe1+ 18. Rf1 Qe3+ 19. Kh1 Nf2+ 20. Kg1 Nh3+ 21. Kh1 Qg1+ 22. Rxg1 Nf2#) 18. Kh1?? { (-5.83 → Mate in 2) Checkmate is now unavoidable. Rxe3 was best. } { [%eval #-2] } (18. Rxe3 Kxf7 19. e6+ Bxe6 20. Rf3+ Ke7 21. a4 Rd8 22. h3 Ne5 23. Re3 Kf6 24. Re2 Bc4) 18... Kxf7? { (Mate in 2 → -9.86) Lost forced checkmate sequence. Qxe1+ was best. } { [%eval -9.86] } (18... Qxe1+ 19. Rf1 Qxf1#) 19. Rf1+ { [%eval -10.22] } 19... Nf2+ { [%eval #-7] } 20. Kg1 { [%eval #-7] } 20... Kg8? { (Mate in 7 → -8.92) Lost forced checkmate sequence. Ke6 was best. } { [%eval -8.92] } (20... Ke6 21. h3 Bd7 22. Kh2 Bc6 23. Re1 Qxe1 24. a4 Nd1 25. h4 Qf2 26. Kh3 Qxg2#) 21. Rxf2? { (-8.92 → Mate in 5) Checkmate is now unavoidable. h3 was best. } { [%eval #-5] } (21. h3 Nd3+ 22. Kh2 Nxb2 23. a4 Qxe5+ 24. Kh1 Nxa4 25. c4 Qe2 26. Ra1 Nc5 27. Ra3 Qxc4) 21... Qe1+?? { (Mate in 5 → -6.91) Lost forced checkmate sequence. Be6 was best. } { [%eval -6.91] } (21... Be6 22. h3 Rf8 23. Kh2 Rxf2 24. Kg1 Qg3 25. Kh1 Qxg2#) 22. Rf1 { [%eval -7.04] } 22... Qe3+ { [%eval -7.09] } 23. Kh1 { [%eval -7.08] } 23... Qd2 { [%eval -7.01] } 24. Kg1 { [%eval -7.04] } { White wins on time. } 1-0