FEN
[Event "rated bullet game"]
[Site "https://lichess.org/U70GnFn4"]
[Date "2024.07.26"]
[Round "-"]
[White "cbshowjumping"]
[Black "FuryFlux"]
[Result "1-0"]
[GameId "U70GnFn4"]
[UTCDate "2024.07.26"]
[UTCTime "10:14:08"]
[WhiteElo "1559"]
[BlackElo "1551"]
[WhiteRatingDiff "+26"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "120+1"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.21] } 2. d3 { [%eval -0.1] } { C20 King's Pawn Game: Leonardis Variation } 2... Nc6 { [%eval -0.06] } 3. f4 { [%eval -0.32] } 3... Nf6 { [%eval 0.0] } 4. f5?? { (0.00 → -2.09) Blunder. fxe5 was best. } { [%eval -2.09] } (4. fxe5 Nxe5 5. Nf3 Nxf3+ 6. Qxf3 c6 7. Nc3 Bc5 8. Ne2 O-O) 4... Bb4+? { (-2.09 → -0.60) Mistake. d5 was best. } { [%eval -0.6] } (4... d5 5. Nd2 g6 6. fxg6 hxg6 7. exd5 Qxd5 8. Nc4 Bf5 9. Bg5) 5. c3 { [%eval -0.57] } 5... Ba5 { [%eval -0.03] } 6. b4?! { (-0.03 → -0.65) Inaccuracy. Bg5 was best. } { [%eval -0.65] } (6. Bg5 h6 7. Bh4 g5 8. fxg6 fxg6 9. Nd2 g5 10. Bg3 d5) 6... Bb6 { [%eval -0.8] } 7. a4 { [%eval -0.91] } 7... a6 { [%eval -0.94] } 8. a5 { [%eval -1.13] } 8... Ba7 { [%eval -1.13] } 9. g4 { [%eval -1.51] } 9... g6 { [%eval -1.16] } 10. Bg5 { [%eval -1.36] } 10... gxf5?! { (-1.36 → -0.39) Inaccuracy. h6 was best. } { [%eval -0.39] } (10... h6 11. Bxf6) 11. gxf5 { [%eval -0.44] } 11... Rg8 { [%eval -0.3] } 12. h4? { (-0.30 → -1.67) Mistake. Nf3 was best. } { [%eval -1.67] } (12. Nf3 d5) 12... d6?? { (-1.67 → 0.30) Blunder. h6 was best. } { [%eval 0.3] } (12... h6 13. Bxh6) 13. Nf3 { [%eval 0.23] } 13... Bd7 { [%eval 0.5] } 14. Na3 { [%eval 0.27] } 14... Qe7 { [%eval 0.19] } 15. Bh3? { (0.19 → -1.30) Mistake. Qe2 was best. } { [%eval -1.3] } (15. Qe2) 15... O-O-O { [%eval -0.78] } 16. d4?? { (-0.78 → -4.03) Blunder. b5 was best. } { [%eval -4.03] } (16. b5 d5 17. bxc6 Bxc6 18. d4 h6 19. Bxf6 Qxf6 20. dxe5 Qh8 21. f6+ Kb8) 16... Rg7?? { (-4.03 → -0.39) Blunder. exd4 was best. } { [%eval -0.39] } (16... exd4 17. Qe2 Rde8 18. Bxf6 Qxf6 19. O-O-O dxc3 20. b5 Bc5 21. Kb1 axb5 22. Nxb5) 17. d5 { [%eval -0.55] } 17... Nb8 { [%eval -0.15] } 18. c4?! { (-0.15 → -1.14) Inaccuracy. Qd3 was best. } { [%eval -1.14] } (18. Qd3 Rh8 19. c4 h6 20. Be3 Bd4 21. Nxd4 exd4 22. Qxd4 Re8 23. O-O-O Rg3) 18... Rdg8?! { (-1.14 → -0.05) Inaccuracy. Rxg5 was best. } { [%eval -0.05] } (18... Rxg5 19. hxg5 Nxe4 20. f6 Qe8 21. c5 dxc5 22. b5 Nd6 23. Bxd7+ Nxd7 24. bxa6) 19. c5?! { (-0.05 → -1.13) Inaccuracy. Qd3 was best. } { [%eval -1.13] } (19. Qd3 Rh8 20. c5 h6 21. cxd6 Qxd6 22. Nc4 Qxb4+ 23. Bd2 Qf8 24. Nfxe5 Rhg8) 19... dxc5?? { (-1.13 → 0.82) Blunder. h6 was best. } { [%eval 0.82] } (19... h6) 20. Qc2?? { (0.82 → -2.67) Blunder. Nc4 was best. } { [%eval -2.67] } (20. Nc4 Rxg5) 20... h6 { [%eval -2.53] } 21. Bxh6?! { (-2.53 → -3.49) Inaccuracy. Bxf6 was best. } { [%eval -3.49] } (21. Bxf6 Qxf6) 21... Rg3 { [%eval -3.46] } 22. Ng5 { [%eval -4.28] } 22... cxb4 { [%eval -4.12] } 23. Nc4 { [%eval -4.55] } 23... Nh5?! { (-4.55 → -3.37) Inaccuracy. Qc5 was best. } { [%eval -3.37] } (23... Qc5 24. Bf1 Bb5 25. Rh3 Rg1 26. O-O-O Rxf1 27. Rxf1 Bxc4 28. Rfh1 b3 29. Qd2) 24. O-O-O { [%eval -3.59] } 24... Nf4?? { (-3.59 → -1.50) Blunder. Rc3 was best. } { [%eval -1.5] } (24... Rc3 25. d6 Qf6 26. Qxc3 bxc3 27. Kb1 Qxh6 28. Nxe5 Qf6 29. Ngxf7 Ba4) 25. Qf2?? { (-1.50 → -5.83) Blunder. d6 was best. } { [%eval -5.83] } (25. d6 Qf6 26. dxc7 Kxc7 27. Rd6 Qe7 28. f6 Qe8 29. Nxf7 Rc3 30. Nfxe5 Bxh3) 25... Bxf2 { [%eval -5.78] } 26. d6 { [%eval -5.7] } 26... cxd6 { [%eval -5.69] } 27. Nxd6+ { [%eval -5.78] } 27... Kc7 { [%eval -5.67] } 28. Ndxf7?? { (-5.67 → Mate in 6) Checkmate is now unavoidable. Kb1 was best. } { [%eval #-6] } (28. Kb1 Nxh3 29. Rxh3 Rxh3 30. Nxh3 Qxh4 31. Ng5 Qxh6 32. Ndxf7 Qxg5 33. Nxg5 Rxg5) 28... Rc3+? { (Mate in 6 → -7.28) Lost forced checkmate sequence. Qc5+ was best. } { [%eval -7.28] } (28... Qc5+ 29. Kb2 Rb3+ 30. Kxb3 Qc3+ 31. Ka2 b3+ 32. Kb1 Qc2+ 33. Ka1 Qa2#) 29. Kb2 { [%eval -7.05] } 29... Bd4 { [%eval -6.82] } 30. Nf3 { [%eval -9.55] } 30... Rxf3+ { [%eval -8.56] } 31. Ka2? { (-8.56 → Mate in 3) Checkmate is now unavoidable. Rxd4 was best. } { [%eval #-3] } (31. Rxd4 Qxf7 32. Rd2 Qb3+ 33. Ka1 Rxh3 34. Rc1+ Rc3 35. Rxd7+ Kxd7 36. Bxf4 exf4) 31... Ba4 { [%eval #-6] } 32. Ng5 { [%eval #-2] } 32... Bb3+ { [%eval #-5] } 33. Kb1 { [%eval #-5] } 33... Ba4?? { (Mate in 5 → -6.39) Lost forced checkmate sequence. Ba2+ was best. } { [%eval -6.39] } (33... Ba2+ 34. Kxa2 Qc5 35. Ne6+ Nxe6 36. Rd2 Ra3+ 37. Kb1 Ra1#) 34. Nxf3 { [%eval -6.05] } 34... Qc5 { [%eval -5.54] } 35. Rc1 { [%eval -6.59] } 35... Qxc1+?? { (-6.59 → -3.07) Blunder. Bc3 was best. } { [%eval -3.07] } (35... Bc3 36. Nd2 Nxh3 37. f6 Nd7 38. f7 Rg1 39. Rhxg1 Nxg1 40. Bg7 Bb5 41. f8=Q) 36. Rxc1+ { [%eval -2.82] } 36... Kd7?? { (-2.82 → 0.25) Blunder. Bc3 was best. } { [%eval 0.25] } (36... Bc3 37. f6 Nxh3 38. Nxe5 Rd8 39. f7 Nd7 40. Nxd7 Kxd7 41. f8=R Rxf8 42. Bxf8) 37. Bxf4 { [%eval 0.28] } { White wins on time. } 1-0