FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/Tvaf1jku"]
[Date "2024.08.21"]
[White "Bingbingbingbing"]
[Black "BangNBlood"]
[Result "1-0"]
[GameId "Tvaf1jku"]
[UTCDate "2024.08.21"]
[UTCTime "14:17:31"]
[WhiteElo "1003"]
[BlackElo "902"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-32"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?! { (0.15 → -0.42) Inaccuracy. e3 was best. } { [%eval -0.42] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... a6?! { (-0.42 → 0.44) Inaccuracy. d6 was best. } { [%eval 0.44] } (1... d6 2. e3 Bxh3 3. Rxh3 b5 4. Bxb5 d5 5. Rxh7 Rxh7 6. Bxe8) 2. a3?! { (0.44 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (2. e3 c5 3. Bxa6 Nxa6 4. b4 cxb4 5. d3 b3 6. cxb3 Qa5) 2... b6? { (-0.62 → 0.90) Mistake. g6 was best. } { [%eval 0.9] } (2... g6 3. f3) 3. f3?? { (0.90 → -1.07) Blunder. e3 was best. } { [%eval -1.07] } (3. e3 e6) 3... c6?? { (-1.07 → 0.69) Blunder. Nf6 was best. } { [%eval 0.69] } (3... Nf6 4. e4 Nxe4 5. Bxa6 Bxa6 6. fxe4 Bd3 7. cxd3 Rxa3 8. Rxa3 Na6 9. Rxa6) 4. c3?! { (0.69 → -0.28) Inaccuracy. e3 was best. } { [%eval -0.28] } (4. e3 c5 5. Bxa6 Nxa6 6. Ne2 Nf6 7. c3 d6 8. b4 Nxb4 9. cxb4 Rxa3) 4... d6 { [%eval 0.07] } 5. e3?? { (0.07 → -1.63) Blunder. f4 was best. } { [%eval -1.63] } (5. f4 Bxh3 6. Nxh3 Ra7 7. Qc2 g5 8. Qxh7 gxf4 9. Qxf7 Rxh3 10. Qxg8 Rxc3) 5... Bxh3 { [%eval -1.47] } 6. Bxa6 { [%eval -1.17] } 6... Bxg2?? { (-1.17 → Mate in 15) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #15] } (6... Rxa6 7. gxh3) 7. Rxh7 { [%eval #15] } 7... Rxa6 { [%eval #14] } 8. Rxg7 { [%eval #14] } 8... Bxg7 { [%eval #13] } 9. Kf1?? { (Mate in 13 → Mate in 19) Lost forced checkmate sequence. b4 was best. } { [%eval #-19] } (9. b4 Bxc3 10. Nxc3 Rxa3 11. Rxa3 Bxf3 12. Qxf3 c5 13. Qxf7 cxb4 14. Qxe8 Qxe8) 9... Bxf3?? { (Mate in 19 → -1.88) Lost forced checkmate sequence. Rxa3 was best. } { [%eval -1.88] } (9... Rxa3 10. Rxa3 Bxc3 11. Nxc3 Bxf1 12. Qxf1 b5 13. Nxb5 cxb5 14. Qxb5 Nc6 15. Qxc6) 10. Nxf3?? { (-1.88 → -9.02) Blunder. Qxf3 was best. } { [%eval -9.02] } (10. Qxf3 Bxc3) 10... Bxc3?! { (-9.02 → -5.18) Inaccuracy. Rxa3 was best. } { [%eval -5.18] } (10... Rxa3) 11. dxc3?? { (-5.18 → Mate in 12) Checkmate is now unavoidable. bxc3 was best. } { [%eval #-12] } (11. bxc3 Rxa3) 11... Rxa3 { [%eval #-12] } 12. Qxd6 { [%eval #-9] } 12... Rxc3?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. exd6 was best. } { [%eval #8] } (12... exd6 13. Nxa3 Qg5 14. Nxg5 Kd8 15. Nxf7 Rh7 16. Nxd6 Rb7 17. Nxb7 Na6 18. Nxd8) 13. Qxe7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Nxc3 was best. } { [%eval #-8] } (13. Nxc3 Qxd6 14. Nb5 cxb5 15. b4 Qxb4 16. e4 Qxe4 17. Bg5 Qxf3 18. Bxe7 Qxf1) 13... Rxc1?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxe7 was best. } { [%eval #7] } (13... Qxe7 14. bxc3 Qxe3 15. Bxe3 f5 16. Bxb6 Kd8 17. Bxd8 Ne7 18. Bxe7 Na6 19. Rxa6) 14. Qxf7 { [%eval #7] } 14... Rxb1 { [%eval #6] } 15. Qxg8?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-7] } (15. Rxb1 Kxf7 16. Nd2 Qxd2 17. b3 Qxe3 18. Rd1 Qxb3 19. Kg2 Qxd1 20. Kh2 Rxh2#) 15... Rxf1?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #5] } (15... Rxg8 16. Rxb1 Qd1 17. Rxd1 Rg5 18. Nxg5 Kd8 19. Rxd8 c5 20. Rxb8 c4 21. Rxb6) 16. Qxh8 { [%eval #5] } 16... Rxf3 { [%eval #4] } 17. Qxe8 { [%eval #4] } 17... Rxe3 { [%eval #3] } 18. Qxc6 { [%eval #3] } 18... Nxc6 { [%eval #2] } 19. b3 { [%eval #2] } 19... Rxb3 { [%eval #1] } 20. Rb1 { [%eval #1] } 20... Rxb1# { Game ends by variant rule. } 1-0