- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Crazyhouse Shield Arena"] [Site "https://lichess.org/Trfsv1g2"] [Date "2021.09.20"] [White "cepcep"] [Black "Deadban"] [Result "1-0"] [GameId "Trfsv1g2"] [UTCDate "2021.09.20"] [UTCTime "18:18:33"] [WhiteElo "1753"] [BlackElo "2116"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-10"] [Variant "Crazyhouse"] [TimeControl "180+2"] [ECO "C50"] [Opening "Italian Game: Giuoco Piano"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.51] } 1... e5? { (1.51 → 3.05) Mistake. Nf6 was best. } { [%eval 3.05] } (1... Nf6 2. e5 d5 3. Nf3 Bg4 4. Nc3 Nfd7 5. d4 e6 6. Bb5) 2. Nf3 { [%eval 2.42] } 2... Nc6 { [%eval 1.93] } 3. Bc4?! { (1.93 → 0.83) Inaccuracy. Nc3 was best. } { [%eval 0.83] } (3. Nc3 Be7 4. d4 exd4 5. Nxd4 Bf6 6. Nxc6 bxc6 7. N@h5 Qe7) 3... Bc5 { [%eval 4.84] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 2.59] } 4... Nf6 { [%eval 4.09] } 5. Nc3 { [%eval 4.21] } 5... O-O { [%eval 3.41] } 6. d3 { [%eval 3.27] } 6... d6 { [%eval 3.87] } 7. Bg5?? { (3.87 → 1.72) Blunder. Ng5 was best. } { [%eval 1.72] } (7. Ng5 Bd7 8. Be3 Be8 9. Bxf7+ Bxf7 10. Nxf7 Rxf7 11. B@b3 B@e8) 7... Bg4?? { (1.72 → 5.30) Blunder. h6 was best. } { [%eval 5.3] } (7... h6 8. Bh4 Bg4 9. Nd5 Nxd5 10. Bxd8 Raxd8 11. exd5 Ne7 12. Q@g3) 8. Nd5 { [%eval 5.42] } 8... Nxd5 { [%eval 5.04] } 9. Bxd5?? { (5.04 → -4.77) Blunder. Bxd8 was best. } { [%eval -4.77] } (9. Bxd8 Raxd8) 9... Bxf3 { [%eval -5.9] } 10. Bxd8 { [%eval -5.63] } 10... Bxd1 { [%eval -6.32] } 11. Bxc7?! { (-6.32 → -32.13) Inaccuracy. Raxd1 was best. } { [%eval -32.13] } (11. Raxd1 Raxd8 12. Kh1 Q@g4 13. Q@g1 Ne7 14. B@f5 Nxf5 15. exf5 B@f4 16. Bf3 Qg5 17. N@h3 Qh4) 11... Bh5 { [%eval -9.84] } 12. Bxc6? { (-9.84 → Mate in 7) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-7] } (12. Kh1 Q@g5) 12... bxc6? { (Mate in 7 → -8.63) Lost forced checkmate sequence. N@h3+ was best. } { [%eval -8.63] } (12... N@h3+ 13. gxh3 N@e2+ 14. Kh1 Bf3+ 15. P@g2 Bxg2+ 16. Kxg2 Nf4+ 17. Kg3 Q@g2+ 18. Kh4 P@g5#) 13. N@e7+ { [%eval -16.62] } 13... Kh8 { [%eval -16.05] } 14. P@h6?! { (-16.05 → Mate in 4) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-4] } (14. Kh1 Q@g4) 14... N@h3+ { [%eval #-3] } 15. gxh3 { [%eval #-3] } 15... N@f3+ { [%eval #-3] } 16. Kh1 { [%eval #-3] } 16... B@g2+ { [%eval #-2] } 17. Kxg2 { [%eval #-2] } 17... Nh4+ { [%eval #-1] } 18. Kg3 { [%eval #-1] } 18... Q@f3+ { [%eval #-4] } 19. Kxh4 { [%eval #-4] } 19... g5+ { [%eval #-3] } 20. Kxg5 { [%eval #-3] } 20... f6+ { [%eval #-2] } 21. Kh4 { [%eval #-2] } 21... Qf4+?? { (Mate in 2 → 48.81) Lost forced checkmate sequence. Bxf2+ was best. } { [%eval 48.81] } (21... Bxf2+ 22. Rxf2 P@g5#) 22. B@g4?? { (48.81 → Mate in 5) Checkmate is now unavoidable. N@g4 was best. } { [%eval #-5] } (22. N@g4) 22... Qxh6?? { (Mate in 5 → 17.68) Lost forced checkmate sequence. Bxf2+ was best. } { [%eval 17.68] } (22... Bxf2+ 23. Rxf2 Qxf2+ 24. B@g3 P@g5+ 25. Kxh5 R@h4+ 26. Bxh4 Qxh4#) 23. N@f5 { [%eval 16.85] } 23... Qg5+ { [%eval 17.65] } 24. Kg3 { [%eval 16.71] } 24... Bxg4?! { (16.71 → Mate in 3) Checkmate is now unavoidable. Rg8 was best. } { [%eval #3] } (24... Rg8 25. P@g6) 25. P@g7+?! { (Mate in 3 → 28.90) Lost forced checkmate sequence. N@g6+ was best. } { [%eval 28.9] } (25. N@g6+ Qxg6 26. Nxg6+ hxg6 27. Q@g7#) 25... Qxg7 { [%eval 27.77] } 26. Nxg7 { [%eval 28.83] } 26... B@f4+ { [%eval 44.82] } 27. Kxg4 { [%eval 43.54] } 27... P@g6 { [%eval 44.61] } 28. N@e6 { [%eval 37.36] } 28... P@h5+?! { (37.36 → Mate in 6) Checkmate is now unavoidable. Rf7 was best. } { [%eval #6] } (28... Rf7 29. N@e8) 29. Kf3 { [%eval #5] } 29... Rae8 { [%eval #2] } 30. Nxe8 { [%eval #2] } 30... Rxe8 { [%eval #1] } 31. B@g7# { White wins by checkmate. } 1-0