- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/TpdD8DTY"] [Date "2025.01.09"] [White "dumb_by_abulmo-bot"] [Black "KunkkaPi"] [Result "0-1"] [GameId "TpdD8DTY"] [UTCDate "2025.01.09"] [UTCTime "07:10:01"] [WhiteElo "2572"] [BlackElo "3115"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [WhiteTitle "BOT"] [BlackTitle "BOT"] [Variant "Standard"] [TimeControl "60+1"] [ECO "D05"] [Opening "Queen's Pawn Game: Colle System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.24] } 2. Nf3 { [%eval 0.08] } 2... Nf6 { [%eval 0.11] } 3. e3 { [%eval 0.0] } 3... e6 { [%eval 0.05] } { D05 Queen's Pawn Game: Colle System } 4. c3 { [%eval 0.0] } 4... Bd6 { [%eval -0.13] } 5. Bd3 { [%eval -0.09] } 5... Nbd7 { [%eval 0.0] } 6. Nbd2 { [%eval 0.0] } 6... O-O { [%eval -0.01] } 7. O-O { [%eval -0.12] } 7... Re8 { [%eval -0.06] } 8. e4 { [%eval -0.15] } 8... e5 { [%eval -0.17] } 9. Qc2 { [%eval -0.19] } 9... exd4 { [%eval -0.25] } 10. cxd4 { [%eval -0.22] } 10... dxe4 { [%eval -0.22] } 11. Nxe4 { [%eval -0.23] } 11... Nxe4 { [%eval -0.24] } 12. Bxe4 { [%eval -0.22] } 12... Nf6 { [%eval -0.22] } 13. Bd3 { [%eval -0.2] } 13... h6 { [%eval -0.23] } 14. h3 { [%eval -0.4] } 14... Be6 { [%eval -0.32] } 15. Re1 { [%eval -0.57] } 15... Bd5 { [%eval -0.63] } 16. Bd2 { [%eval -0.9] } 16... Bxf3 { [%eval -0.87] } 17. gxf3 { [%eval -0.89] } 17... Qd7 { [%eval -0.64] } 18. Bf5?! { (-0.64 → -1.26) Inaccuracy. Kg2 was best. } { [%eval -1.26] } (18. Kg2) 18... Qb5 { [%eval -1.31] } 19. Be3 { [%eval -1.53] } 19... Qd5 { [%eval -1.67] } 20. Kg2 { [%eval -1.67] } 20... Re7 { [%eval -1.69] } 21. Bd3 { [%eval -1.59] } 21... Rae8 { [%eval -1.57] } 22. Bc4 { [%eval -1.82] } 22... Qh5 { [%eval -1.95] } 23. Bb3?! { (-1.95 → -3.26) Inaccuracy. Bd2 was best. } { [%eval -3.26] } (23. Bd2 Nd5) 23... Nd5 { [%eval -3.28] } 24. Bxd5 { [%eval -3.09] } 24... Qxd5 { [%eval -3.35] } 25. Qb3 { [%eval -3.24] } 25... Qh5 { [%eval -3.39] } 26. Bd2 { [%eval -3.28] } 26... Qg6+ { [%eval -3.47] } 27. Kh1 { [%eval -3.39] } 27... Re6 { [%eval -3.19] } 28. Rxe6 { [%eval -3.32] } 28... Rxe6 { [%eval -3.35] } 29. Rc1 { [%eval -3.86] } 29... Qf5 { [%eval -3.85] } 30. Kg2 { [%eval -3.91] } 30... a5 { [%eval -3.91] } 31. Re1 { [%eval -4.12] } 31... a4 { [%eval -4.06] } 32. Qxa4?? { (-4.06 → -9.56) Blunder. Qc4 was best. } { [%eval -9.56] } (32. Qc4 Rg6+ 33. Kf1 Qxh3+ 34. Ke2 Qe6+ 35. Qxe6 Rxe6+ 36. Be3 f5 37. f4 Bxf4) 32... Rg6+ { [%eval -9.87] } 33. Kf1 { [%eval -9.84] } 33... Qd3+ { [%eval -9.66] } 34. Re2 { [%eval -9.51] } 34... Bh2 { [%eval -9.33] } 35. Qe8+ { [%eval -9.37] } 35... Kh7 { [%eval -9.51] } 36. Bg5? { (-9.51 → Mate in 17) Checkmate is now unavoidable. Qe4 was best. } { [%eval #-17] } (36. Qe4 f5 37. Qg4 fxg4 38. fxg4 Qxh3+ 39. Ke1 Rxg4 40. Be3 Bd6 41. Kd2 Bb4+) 36... Rxg5 { [%eval #-21] } 37. Qe4+ { [%eval -10.92] } 37... f5 { [%eval #-21] } 38. Qg4 { [%eval -11.11] } 38... fxg4 { [%eval -10.79] } 39. hxg4?! { (-10.79 → Mate in 6) Checkmate is now unavoidable. fxg4 was best. } { [%eval #-6] } (39. fxg4 Bd6 40. a3 Qxh3+ 41. Ke1 Qxg4 42. b4 Rf5 43. Kd2 h5 44. b5 Qf3) 39... Bf4 { [%eval #-5] } 40. Kg2 { [%eval #-5] } 40... Qxe2 { [%eval #-4] } 41. b4 { [%eval #-4] } 41... Be3 { [%eval #-3] } 42. a4 { [%eval #-3] } 42... Qxf2+ { [%eval #-2] } 43. Kh3 { [%eval #-2] } 43... Bf4 { [%eval #-1] } 44. a5 { [%eval #-1] } 44... Qg3# { Black wins by checkmate. } 0-1