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[Event "rated variant:antichess game"] [Site "https://lichess.org/TY4RVmHa"] [Date "2025.12.15"] [Round "-"] [White "Lmaoooooooooooooooo"] [Black "BARSIK1004"] [Result "0-1"] [GameId "TY4RVmHa"] [UTCDate "2025.12.15"] [UTCTime "14:13:38"] [WhiteElo "2594"] [BlackElo "2172"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5?? { (-0.74 → 1.00) Blunder. g6 was best. } { [%eval 1.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. Na3?! { (1.00 → -0.09) Inaccuracy. f4 was best. } { [%eval -0.09] } (2. f4 gxf4 3. g4 fxg3 4. hxg3 h6 5. Rxh6 Bxh6 6. Qa4 Bxd2) 2... g4 { [%eval 0.14] } 3. b4?! { (0.14 → -0.78) Inaccuracy. g3 was best. } { [%eval -0.78] } (3. g3 f5) 3... g3 { [%eval -0.76] } 4. fxg3 { [%eval -1.11] } 4... c5 { [%eval -1.07] } 5. bxc5 { [%eval -0.76] } 5... b5?? { (-0.76 → 0.98) Blunder. a5 was best. } { [%eval 0.98] } (5... a5 6. c6) 6. cxb6 { [%eval 1.06] } 6... Qxb6?! { (1.06 → 2.07) Inaccuracy. axb6 was best. } { [%eval 2.07] } (6... axb6 7. Nc2 Rxa2 8. Rxa2 Qc7 9. h4 Qxg3 10. c5 bxc5 11. Rh2 Qxh4 12. Rxh4) 7. Qa4 { [%eval 1.52] } 7... Qxg1 { [%eval 1.68] } 8. Rxg1 { [%eval 1.16] } 8... d5 { [%eval 1.69] } 9. Qxe8 { [%eval 1.34] } 9... dxc4 { [%eval 0.51] } 10. Qxf7 { [%eval 0.93] } 10... e5?? { (0.93 → Mate in 16) Checkmate is now unavoidable. Nf6 was best. } { [%eval #16] } (10... Nf6 11. Nxc4) 11. Qxc4 { [%eval #16] } 11... Bxa3 { [%eval 7.28] } 12. Qxc8 { [%eval 7.76] } 12... Bxc1 { [%eval 7.34] } 13. Rxc1 { [%eval 6.11] } 13... Nc6 { [%eval 0.61] } 14. Qxg8 { [%eval 8.59] } 14... Rhxg8 { [%eval 45.83] } 15. Rxc6 { [%eval 11.06] } 15... Rxg3 { [%eval 7.17] } 16. hxg3 { [%eval 4.25] } 16... h6 { [%eval #17] } 17. Rxh6 { [%eval #17] } 17... Rh8 { [%eval #16] } 18. Rxh8 { [%eval #16] } 18... e4 { [%eval 0.18] } 19. d3 { [%eval 0.6] } 19... exd3 { [%eval 0.82] } 20. exd3 { [%eval 0.53] } 20... a5 { [%eval 0.07] } 21. Kd1 { [%eval 0.83] } 21... a4 { [%eval 0.81] } 22. Kc1 { [%eval 1.51] } 22... a3 { [%eval 1.1] } 23. Kb2 { [%eval 0.0] } 23... axb2 { [%eval 0.0] } 24. Rc8?? { (0.00 → Mate in 2) Checkmate is now unavoidable. d4 was best. } { [%eval #-2] } (24. d4 b1=K 25. g4 Kxa2 26. g5 Ka3 27. Rc8 Ka4 28. Bb5 Kxb5 29. Rc4 Kxc4) 24... b1=Q { [%eval #-2] } 25. Be2 { [%eval #-1] } 25... Qxd3 { [%eval #-1] } 26. Bxd3# { Game ends by variant rule. } 0-1