- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/TNeJEa8Z"] [Date "2025.06.10"] [Round "-"] [White "ExplodingCubes"] [Black "zve-andrej"] [Result "0-1"] [GameId "TNeJEa8Z"] [UTCDate "2025.06.10"] [UTCTime "00:58:22"] [WhiteElo "1024"] [BlackElo "1007"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+166"] [Variant "Standard"] [TimeControl "300+0"] [ECO "C45"] [Opening "Scotch Game: Classical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. d4 { [%eval 0.04] } 3... exd4 { [%eval 0.04] } 4. Nxd4 { [%eval 0.06] } 4... Bc5 { [%eval 0.16] } { C45 Scotch Game: Classical Variation } 5. Nxc6 { [%eval 0.0] } 5... bxc6 { [%eval 0.22] } 6. Nc3 { [%eval 0.15] } 6... Bb7?! { (0.15 → 0.85) Inaccuracy. Nf6 was best. } { [%eval 0.85] } (6... Nf6 7. Bd3 O-O 8. Na4 Bb6 9. O-O d5 10. exd5 cxd5 11. Bg5) 7. Bc4 { [%eval 0.45] } 7... d6 { [%eval 0.58] } 8. Qf3 { [%eval 0.58] } 8... Nf6 { [%eval 0.73] } 9. Bf4 { [%eval 0.52] } 9... O-O { [%eval 0.91] } 10. e5? { (0.91 → -0.25) Mistake. O-O-O was best. } { [%eval -0.25] } (10. O-O-O Qe7) 10... Re8?? { (-0.25 → 2.34) Blunder. dxe5 was best. } { [%eval 2.34] } (10... dxe5) 11. O-O?? { (2.34 → 0.50) Blunder. O-O-O was best. } { [%eval 0.5] } (11. O-O-O Nd5 12. Ne4 Qe7 13. Qg3 Kh8 14. Nxc5 dxc5 15. Rhe1 Nb6 16. Bg5 Qf8) 11... dxe5 { [%eval 0.3] } 12. Bxe5?? { (0.30 → -4.91) Blunder. Bg5 was best. } { [%eval -4.91] } (12. Bg5 h6 13. Rad1 Bd6 14. Bxf6 Qxf6 15. Qxf6 gxf6 16. Ne4 Red8 17. f4 Kg7) 12... Rxe5 { [%eval -4.87] } 13. Ne4?! { (-4.87 → -6.23) Inaccuracy. Na4 was best. } { [%eval -6.23] } (13. Na4 Bd6 14. Bxf7+ Kh8 15. Rad1 Qe7 16. Bb3 Rf8 17. c4 Bc8 18. c5 Bxc5) 13... Rxe4 { [%eval -6.33] } 14. Qxe4 { [%eval -7.5] } 14... Nxe4 { [%eval -7.42] } 15. Rfe1 { [%eval -9.75] } 15... Bxf2+ { [%eval -8.89] } 16. Kf1? { (-8.89 → Mate in 8) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-8] } (16. Kh1 Qh4 17. Rxe4 Qxe4 18. Rf1 Qxc4 19. Rxf2 Re8 20. h3 c5 21. Kg1 Qd4) 16... Bxe1 { [%eval #-7] } 17. Kxe1 { [%eval #-2] } 17... Qh4+ { [%eval #-5] } 18. g3 { [%eval #-4] } 18... Qxh2 { [%eval #-3] } 19. g4 { [%eval #-2] } 19... Qf2+ { [%eval #-1] } 20. Kd1 { [%eval #-1] } 20... Qd2# { Black wins by checkmate. } 0-1