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[Event "rated Antichess game"] [Site "https://lichess.org/TERmWPs0"] [Date "2025.04.14"] [White "Mustafa8699"] [Black "tacticalbluewhale"] [Result "0-1"] [GameId "TERmWPs0"] [UTCDate "2025.04.14"] [UTCTime "21:31:02"] [WhiteElo "1003"] [BlackElo "918"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+79"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4?? { (0.15 → -14.58) Blunder. e3 was best. } { [%eval -14.58] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -4.3] } 2. fxe5 { [%eval -8.68] } 2... Qf6?? { (-8.68 → 0.46) Blunder. Ba3 was best. } { [%eval 0.46] } (2... Ba3 3. bxa3 Qh4 4. c4 Qxh2 5. Rxh2 b5 6. cxb5 Ba6 7. bxa6) 3. exf6 { [%eval 3.18] } 3... Nxf6?? { (3.18 → Mate in 15) Checkmate is now unavoidable. gxf6 was best. } { [%eval #15] } (3... gxf6 4. b4) 4. e4 { [%eval #15] } 4... Nxe4 { [%eval #14] } 5. d4?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (5. b4 Bxb4 6. Qg4 Nxd2 7. Kxd2 Bxd2 8. Qxg7 Bxc1 9. Qxf7 Kxf7 10. Nd2 Bxd2) 5... Nd2 { [%eval #-13] } 6. Qxd2 { [%eval #-11] } 6... Ba3 { [%eval #-13] } 7. bxa3 { [%eval #-10] } 7... g5 { [%eval #-10] } 8. Qxg5 { [%eval #-9] } 8... Rg8 { [%eval #-11] } 9. Qxg8 { [%eval #-10] } 9... Kd8?? { (Mate in 10 → 3.70) Lost forced checkmate sequence. f5 was best. } { [%eval 3.7] } (9... f5 10. Qxe8 d6 11. Qxc8 Nd7 12. Qxb7 a5 13. Qxa8 h5 14. Qxa5 h4 15. Qxf5) 10. Qxf7?? { (3.70 → Mate in 9) Checkmate is now unavoidable. Qxd8 was best. } { [%eval #-9] } (10. Qxd8) 10... Ke7 { [%eval #-9] } 11. Qxe7 { [%eval #-8] } 11... d5?? { (Mate in 8 → 6.43) Lost forced checkmate sequence. h6 was best. } { [%eval 6.43] } (11... h6 12. Bxh6 b5 13. Bxb5 Ba6 14. Qxd7 Nxd7 15. Bxd7 c6 16. Bxc6 Rf8 17. Bxf8) 12. Qxc7 { [%eval 5.64] } 12... Bd7?? { (5.64 → Mate in 12) Checkmate is now unavoidable. Bh3 was best. } { [%eval #12] } (12... Bh3 13. Qxh7) 13. Qxb8 { [%eval #12] } 13... Rxb8 { [%eval #11] } 14. g4 { [%eval #11] } 14... Bxg4 { [%eval #10] } 15. Nf3 { [%eval #10] } 15... Bxf3 { [%eval #9] } 16. Kf2? { (Mate in 9 → 9.46) Lost forced checkmate sequence. Nd2 was best. } { [%eval 9.46] } (16. Nd2 Bxh1 17. Nf3 Bxf3 18. Kd1 Bxd1 19. Bb5 Bxc2 20. Bc6 bxc6 21. a4 Bxa4) 16... Bxh1 { [%eval 10.11] } 17. Kf3 { [%eval #15] } 17... Bxf3 { [%eval 8.68] } 18. Be2?? { (8.68 → 2.84) Blunder. Ba6 was best. } { [%eval 2.84] } (18. Ba6 bxa6) 18... Bxe2 { [%eval 2.56] } 19. c4?? { (2.56 → Mate in 9) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-9] } (19. Nd2 b6 20. h4 Ba6 21. c3 Rb7 22. Bb2 Bc4 23. Nxc4 dxc4 24. Rd1 a5) 19... Bxc4?? { (Mate in 9 → 4.13) Lost forced checkmate sequence. dxc4 was best. } { [%eval 4.13] } (19... dxc4 20. Bb2 Rg8 21. a4 Bd3 22. Nc3 Be4 23. Nxe4 Rg5 24. Nxg5 b6 25. Nxh7) 20. Bh6?? { (4.13 → Mate in 7) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-7] } (20. Nd2 Bxa2) 20... Bxa2 { [%eval #-7] } 21. Rxa2 { [%eval #-6] } 21... Rf8 { [%eval #-6] } 22. Bxf8 { [%eval #-5] } 22... h6 { [%eval #-5] } 23. Bxh6 { [%eval #-4] } 23... b5 { [%eval #-4] } 24. a4 { [%eval #-2] } 24... bxa4 { [%eval #-2] } 25. Rxa4 { [%eval #-1] } 25... a5 { [%eval #-1] } 26. Rxa5# { Game ends by variant rule. } 0-1