FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/TCCZFR0P"]
[Date "2021.08.19"]
[White "thevishwesh"]
[Black "Anabolski"]
[Result "0-1"]
[GameId "TCCZFR0P"]
[UTCDate "2021.08.19"]
[UTCTime "06:30:17"]
[WhiteElo "1468"]
[BlackElo "1493"]
[WhiteRatingDiff "-105"]
[BlackRatingDiff "+4"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.29] } 2. f3?? { (2.29 → -6.34) Blunder. Ba6 was best. } { [%eval -6.34] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Ba3 { [%eval -3.25] } 3. bxa3?! { (-3.25 → -4.59) Inaccuracy. Nxa3 was best. } { [%eval -4.59] } (3. Nxa3 b5 4. Bxb5 Qe7 5. Bxd7 Qxa3 6. bxa3 Kxd7 7. Rb1 Bb7) 3... Qh4? { (-4.59 → -2.67) Mistake. e5 was best. } { [%eval -2.67] } (3... e5 4. Ba6 Nxa6 5. a4 d6 6. d4 exd4 7. Qxd4 Qg5 8. Qxg7) 4. Ba6 { [%eval -3.11] } 4... Qxe1?? { (-3.11 → -0.97) Blunder. Qxh2 was best. } { [%eval -0.97] } (4... Qxh2 5. Rxh2 Nxa6 6. Rxh7 Rxh7 7. a4 e5 8. d4 exd4 9. Qxd4 g6 10. Qxd7 Kxd7 11. Nh3) 5. Bxb7?? { (-0.97 → -3.71) Blunder. Qxe1 was best. } { [%eval -3.71] } (5. Qxe1 Nxa6) 5... Bxb7? { (-3.71 → -1.72) Mistake. Qxd1 was best. } { [%eval -1.72] } (5... Qxd1 6. Bxc8 Qxg1 7. Rxg1 a5 8. Bxd7 Kxd7 9. a4 Kc6 10. e4 Ra6 11. c3 Nh6 12. Na3) 6. Qxe1 { [%eval -2.07] } 6... Bxf3 { [%eval -1.84] } 7. Nxf3 { [%eval -2.02] } 7... g5?? { (-2.02 → 1.40) Blunder. e5 was best. } { [%eval 1.4] } (7... e5) 8. Nxg5 { [%eval 2.19] } 8... h6 { [%eval 0.76] } 9. Nxe6 { [%eval 3.47] } 9... dxe6 { [%eval 1.63] } 10. Qh4?? { (1.63 → -0.43) Blunder. a4 was best. } { [%eval -0.43] } (10. a4 Kf8 11. Nc3 e5 12. Ne2 a6 13. c3 Kg7 14. Bb2 Ne7 15. Rb1 Nd7 16. Qg1 Rhg8) 10... Na6?? { (-0.43 → Mate in 15) Checkmate is now unavoidable. Kd7 was best. } { [%eval #15] } (10... Kd7) 11. Qxh6 { [%eval #15] } 11... Nxh6 { [%eval #14] } 12. g4?? { (Mate in 14 → -1.32) Lost forced checkmate sequence. Nc3 was best. } { [%eval -1.32] } (12. Nc3 Nb4 13. axb4 c5 14. bxc5 Ke7 15. Nd5 exd5 16. e4 dxe4 17. g4 Nxg4 18. Bb2 Rxh2) 12... Nxg4 { [%eval -0.53] } 13. Rf1?? { (-0.53 → -6.13) Blunder. c4 was best. } { [%eval -6.13] } (13. c4 Rxh2) 13... Nxe3 { [%eval -9.68] } 14. Rxf7 { [%eval -12.55] } 14... Kxf7?? { (-12.55 → Mate in 7) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #7] } (14... Rxh2) 15. dxe3 { [%eval #7] } 15... Rxh2 { [%eval #6] } 16. Bd2?? { (Mate in 6 → Mate in 22) Lost forced checkmate sequence. a4 was best. } { [%eval #-22] } (16. a4 Rxc2 17. a3 Rxc1 18. Nd2 Rxa1 19. Ne4 Rxa3 20. Ng3 Rxe3 21. a5 Rxg3#) 16... Rxd2 { [%eval #-23] } 17. Nxd2 { [%eval #-31] } 17... Nb4?? { (Mate in 31 → -1.25) Lost forced checkmate sequence. c5 was best. } { [%eval -1.25] } (17... c5 18. Nf1) 18. axb4 { [%eval -1.95] } 18... c5?! { (-1.95 → -1.34) Inaccuracy. e5 was best. } { [%eval -1.34] } (18... e5) 19. bxc5 { [%eval -1.83] } 19... Ke7?? { (-1.83 → 0.08) Blunder. a5 was best. } { [%eval 0.08] } (19... a5) 20. Ne4?? { (0.08 → Mate in 14) Checkmate is now unavoidable. Nb3 was best. } { [%eval #-14] } (20. Nb3) 20... Kd6?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. e5 was best. } { [%eval #13] } (20... e5 21. Rc1 Rb8 22. Nf6 Kxf6 23. c4 e4 24. Rd1 Ke7 25. Rd7 Kxd7 26. c6 Kxc6 27. c5) 21. cxd6 { [%eval #13] } 21... a5 { [%eval #12] } 22. d7 { [%eval #12] } 22... Rc8 { [%eval #8] } 23. dxc8=R { [%eval #8] } 23... e5 { [%eval #7] } 24. Rc3?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. Rb8 was best. } { [%eval #-3] } (24. Rb8 a4 25. Rb2 a3 26. Nd2 axb2 27. e4 bxa1=Q 28. a3 Qxa3 29. c3 Qxc3 30. Nb3 Qxb3#) 24... a4 { [%eval #-3] } 25. a3# { Game ends by variant rule. } 0-1
