FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Sz18xADe"]
[Date "2022.12.29"]
[Round "-"]
[White "vkkothari"]
[Black "ZaChaR292013"]
[Result "0-1"]
[GameId "Sz18xADe"]
[UTCDate "2022.12.29"]
[UTCTime "16:14:52"]
[WhiteElo "1099"]
[BlackElo "1061"]
[WhiteRatingDiff "-14"]
[BlackRatingDiff "+23"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Nc6?? { (1.23 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxc6 { [%eval #14] } 3... dxc6 { [%eval #13] } 4. Ne2?? { (Mate in 13 → 0.31) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.31] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. Rb1 Bxb1) 4... Qxd2 { [%eval 2.83] } 5. Qxd2 { [%eval 2.23] } 5... Bh3 { [%eval 2.09] } 6. gxh3 { [%eval 2.3] } 6... Kd7?! { (2.30 → 3.09) Inaccuracy. c5 was best. } { [%eval 3.09] } (6... c5 7. Qd8 Kxd8 8. c4 Rb8 9. Nbc3 Rxb2 10. Bxb2 g6 11. Kd2 f5 12. a4 Kd7 13. Rab1) 7. Qxd7 { [%eval 3.4] } 7... Rd8?? { (3.40 → 8.08) Blunder. c5 was best. } { [%eval 8.08] } (7... c5 8. Qxe7) 8. Qxe7 { [%eval 9.41] } 8... Bxe7? { (9.41 → Mate in 11) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #11] } (8... Nxe7 9. Kd1) 9. Kd1?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. b4 was best. } { [%eval #-9] } (9. b4 Bxb4 10. Ng1 Bxe1 11. Ba3 Bxf2 12. Nf3 Bxe3 13. Be7 Nxe7 14. Rd1 Rxd1 15. Nc3 Rxa1) 9... Rxd1 { [%eval #-9] } 10. Rxd1 { [%eval #-8] } 10... Ba3?? { (Mate in 8 → 7.88) Lost forced checkmate sequence. Bd8 was best. } { [%eval 7.88] } (10... Bd8 11. Rxd8 Ne7 12. Rxh8 h5 13. Rxh5 a5 14. Rxa5 c5 15. Rxc5 Ng6 16. Rxc7 f5 17. Rxg7) 11. bxa3?! { (7.88 → 5.48) Inaccuracy. Nxa3 was best. } { [%eval 5.48] } (11. Nxa3) 11... g6?! { (5.48 → 8.48) Inaccuracy. Ne7 was best. } { [%eval 8.48] } (11... Ne7 12. Rd8) 12. Rd6?? { (8.48 → 0.74) Blunder. Nbc3 was best. } { [%eval 0.74] } (12. Nbc3 c5) 12... cxd6 { [%eval 2.95] } 13. Nd2?? { (2.95 → -0.29) Blunder. h4 was best. } { [%eval -0.29] } (13. h4 h5) 13... d5?? { (-0.29 → 3.00) Blunder. c5 was best. } { [%eval 3.0] } (13... c5 14. Nf1) 14. Nc4 { [%eval 2.62] } 14... dxc4 { [%eval 2.39] } 15. f3?? { (2.39 → -1.39) Blunder. Rb1 was best. } { [%eval -1.39] } (15. Rb1) 15... c3 { [%eval -2.08] } 16. Nxc3 { [%eval -1.63] } 16... Nf6?? { (-1.63 → 3.37) Blunder. Ne7 was best. } { [%eval 3.37] } (16... Ne7 17. a4) 17. Ne4 { [%eval 3.93] } 17... Nxe4 { [%eval 2.96] } 18. fxe4 { [%eval 3.69] } 18... f5?? { (3.69 → Mate in 18) Checkmate is now unavoidable. h5 was best. } { [%eval #18] } (18... h5 19. Rb1 Rh6 20. e5 h4 21. e4 c5 22. Bxh6 g5 23. Bxg5 a5 24. Bxh4 a4 25. e6) 19. exf5 { [%eval #18] } 19... gxf5 { [%eval #17] } 20. Bd2?? { (Mate in 17 → Mate in 19) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-19] } (20. Rb1 Rb8 21. Rxb8 c5 22. a4 c4 23. Ba3 a6 24. Rb1 h6 25. Rb8 f4 26. exf4 c3) 20... f4 { [%eval #-19] } 21. exf4 { [%eval #-18] } 21... h5?? { (Mate in 18 → 13.53) Lost forced checkmate sequence. a5 was best. } { [%eval 13.53] } (21... a5 22. Bxa5 Rb8 23. Bd8 Rxd8 24. Rg1 h5 25. h4 c5 26. Rg4 hxg4 27. h3 gxh3 28. a4) 22. c3?? { (13.53 → 0.17) Blunder. Bc1 was best. } { [%eval 0.17] } (22. Bc1 c5) 22... a5 { [%eval 0.57] } 23. a4?! { (0.57 → 0.00) Inaccuracy. h4 was best. } { [%eval 0.0] } (23. h4 a4) 23... c5 { [%eval 0.0] } 24. Rd1 { [%eval 0.0] } 24... c4 { [%eval -1.38] } 25. a3 { [%eval 0.0] } 25... h4 { [%eval 0.0] } 26. Be3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-1] } (26. Rc1 Rh6 27. Rh1 Rc6 28. Rd1 Ra6 29. Rf1 Ra8 30. Ra1 Rh8 31. Rh1 Rh6 32. Rc1 Rh8) 26... Rd8 { [%eval #-1] } 27. Rxd8# { Game ends by variant rule. } 0-1
