- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/SqMiAcpj"] [Date "2021.09.22"] [Round "-"] [White "kaisaw"] [Black "knightsgobackwards"] [Result "0-1"] [GameId "SqMiAcpj"] [UTCDate "2021.09.22"] [UTCTime "04:30:08"] [WhiteElo "1769"] [BlackElo "1291"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+17"] [Variant "Standard"] [TimeControl "30+11"] [ECO "C28"] [Opening "Vienna Game: Stanley Variation, Three Knights Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.12] } 2. Bc4 { [%eval 0.0] } 2... Nf6 { [%eval 0.0] } 3. Nc3 { [%eval 0.0] } 3... Nc6 { [%eval 0.03] } { C28 Vienna Game: Stanley Variation, Three Knights Variation } 4. a3 { [%eval -0.44] } 4... Bc5 { [%eval 0.0] } 5. h3 { [%eval 0.0] } 5... d6 { [%eval 0.01] } 6. Nf3 { [%eval 0.0] } 6... O-O { [%eval -0.13] } 7. d3 { [%eval 0.0] } 7... Be6 { [%eval 0.0] } 8. Ba2 { [%eval -0.11] } 8... Qd7 { [%eval 0.08] } 9. O-O { [%eval 0.11] } 9... Bxh3?? { (0.11 → 2.86) Blunder. Bxa2 was best. } { [%eval 2.86] } (9... Bxa2 10. Rxa2) 10. gxh3 { [%eval 2.92] } 10... Qxh3 { [%eval 2.31] } 11. Nh2 { [%eval 2.39] } 11... Nd4 { [%eval 2.65] } 12. Be3?? { (2.65 → 0.00) Blunder. Kh1 was best. } { [%eval 0.0] } (12. Kh1) 12... Ng4?? { (0.00 → 7.88) Blunder. Nxc2 was best. } { [%eval 7.88] } (12... Nxc2 13. Qxc2 Ng4 14. Nxg4 Qxg4+ 15. Kh2 Qh4+ 16. Kg2 Qg4+) 13. Nxg4?? { (7.88 → -1.21) Blunder. Qxg4 was best. } { [%eval -1.21] } (13. Qxg4) 13... Nf3+ { [%eval -1.33] } 14. Qxf3 { [%eval -0.92] } 14... Qxf3 { [%eval -1.13] } 15. Nh2 { [%eval -1.35] } 15... Qf6 { [%eval -0.97] } 16. Bxc5 { [%eval -1.23] } 16... dxc5 { [%eval -0.71] } 17. Nd5?! { (-0.71 → -1.52) Inaccuracy. Rfe1 was best. } { [%eval -1.52] } (17. Rfe1 Qg5+) 17... Qd8? { (-1.52 → -0.35) Mistake. Qh4 was best. } { [%eval -0.35] } (17... Qh4 18. Ne3) 18. Kh1?! { (-0.35 → -1.39) Inaccuracy. Nf3 was best. } { [%eval -1.39] } (18. Nf3 Qd6 19. Rfe1 b5 20. Kf1 Rad8 21. Ke2 c4 22. dxc4 Kh8 23. Rad1 Qg6 24. cxb5 Qxe4+) 18... Re8?? { (-1.39 → 0.51) Blunder. b5 was best. } { [%eval 0.51] } (18... b5 19. Rg1) 19. Rg1 { [%eval 0.05] } 19... Re6 { [%eval 0.0] } 20. Ne3 { [%eval -0.08] } 20... Rh6 { [%eval 0.29] } 21. Rg2?! { (0.29 → -0.50) Inaccuracy. Rg3 was best. } { [%eval -0.5] } (21. Rg3) 21... Qh4?? { (-0.50 → 1.62) Blunder. Rh3 was best. } { [%eval 1.62] } (21... Rh3 22. Rf1) 22. Nf5 { [%eval 1.64] } 22... Qh5?? { (1.64 → 4.25) Blunder. Qf4 was best. } { [%eval 4.25] } (22... Qf4 23. Nxh6+) 23. Nxh6+?? { (4.25 → 1.64) Blunder. Nxg7 was best. } { [%eval 1.64] } (23. Nxg7) 23... Qxh6 { [%eval 1.72] } 24. Rag1 { [%eval 1.5] } 24... Rb8?! { (1.50 → 2.12) Inaccuracy. g6 was best. } { [%eval 2.12] } (24... g6 25. Rg3 Qd2 26. Nf3 Qxc2 27. Ng5 Kg7 28. Rf3 f6 29. Ne6+ Kh8 30. Rxf6 Qxd3 31. Ng5) 25. Rxg7+ { [%eval 2.04] } 25... Qxg7 { [%eval 2.12] } 26. Rxg7+ { [%eval 2.13] } 26... Kxg7 { [%eval 2.01] } 27. Ng4 { [%eval 2.02] } 27... Re8 { [%eval 2.25] } 28. Kg2 { [%eval 2.07] } 28... Kg6 { [%eval 2.3] } 29. Kg3 { [%eval 2.33] } 29... f6 { [%eval 2.9] } 30. Ne3 { [%eval 2.94] } 30... Rh8 { [%eval 3.52] } 31. Nf5 { [%eval 3.26] } 31... h5 { [%eval 3.51] } 32. Kh4 { [%eval 4.01] } 32... a5 { [%eval 3.61] } 33. Ng3 { [%eval 3.31] } 33... b6 { [%eval 3.69] } 34. Be6 { [%eval 3.28] } 34... b5 { [%eval 3.47] } 35. Bf5+ { [%eval 3.23] } 35... Kf7 { [%eval 3.26] } 36. Nxh5?? { (3.26 → 1.02) Blunder. Bd7 was best. } { [%eval 1.02] } (36. Bd7 b4 37. a4 c4 38. Bb5 c3 39. bxc3 bxc3 40. Ne2 Kg7 41. Nxc3 c6 42. Bc4 Kg6) 36... b4?! { (1.02 → 1.75) Inaccuracy. Ke7 was best. } { [%eval 1.75] } (36... Ke7 37. Bg4) 37. axb4 { [%eval 2.56] } 37... cxb4 { [%eval 2.63] } 38. Kg4?? { (2.63 → -7.09) Blunder. Bd7 was best. } { [%eval -7.09] } (38. Bd7) 38... a4 { [%eval -6.85] } 39. Ng3 { [%eval -8.05] } 39... a3 { [%eval -8.03] } 40. bxa3 { [%eval -8.0] } 40... bxa3 { [%eval -8.23] } { Black wins on time. } 0-1