- Blind mode tutorial
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[Event "Atomic Revolution #2"] [Site "https://lichess.org/So8a3Y0i"] [Date "2022.11.27"] [White "mlnchess"] [Black "uzcoder"] [Result "0-1"] [GameId "So8a3Y0i"] [UTCDate "2022.11.27"] [UTCTime "00:02:22"] [WhiteElo "1239"] [BlackElo "1416"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+20"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.4] } 1... f6 { [%eval 2.23] } 2. e3? { (2.23 → 0.75) Mistake. Nc3 was best. } { [%eval 0.75] } (2. Nc3 Nh6 3. g4 c6 4. d4 e6 5. e4 f5 6. Nh4 Ba3) 2... Nh6?? { (0.75 → Mate in 4) Checkmate is now unavoidable. e6 was best. } { [%eval #4] } (2... e6 3. Nd4 f5 4. Qh5+ g6 5. Nb5 Qh4 6. Qxh4 a6 7. Nxc7) 3. Bc4?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Ne5 was best. } { [%eval #-2] } (3. Ne5 fxe5 4. Qh5+ g6 5. Qg5 a6 6. Qxe7#) 3... d5?? { (Mate in 2 → -1.12) Lost forced checkmate sequence. Ng4 was best. } { [%eval -1.12] } (3... Ng4 4. Rf1 Nxf2#) 4. Bb5+? { (-1.12 → -2.89) Mistake. Ng5 was best. } { [%eval -2.89] } (4. Ng5) 4... c6 { [%eval -3.46] } 5. g4?! { (-3.46 → -5.31) Inaccuracy. Ne5 was best. } { [%eval -5.31] } (5. Ne5 Ng4 6. Nxg4 e5 7. h3 Na6 8. Bxa6 Qa5 9. b4 Qa4 10. Qh5+ g6 11. Nc3 d4) 5... Bxg4 { [%eval -4.72] } 6. Qh5+?! { (-4.72 → -6.91) Inaccuracy. Be2 was best. } { [%eval -6.91] } (6. Be2 g6 7. d4 e5 8. c3 f5 9. h4 e4 10. Na3 b5 11. Nc4 Ng4 12. Bxg4 bxc4) 6... g6 { [%eval -6.7] } 7. Qh3?! { (-6.70 → -13.99) Inaccuracy. b3 was best. } { [%eval -13.99] } (7. b3 Na6) 7... Ng4 { [%eval -14.04] } 8. f4 { [%eval -20.26] } 8... h5 { [%eval -8.17] } 9. Qf1 { [%eval -8.44] } 9... cxb5?? { (-8.44 → -3.27) Blunder. e5 was best. } { [%eval -3.27] } (9... e5) 10. h3?! { (-3.27 → -4.23) Inaccuracy. Qb5+ was best. } { [%eval -4.23] } (10. Qb5+ Nc6 11. Qc5 Qd6 12. h3 Nb4 13. Qb5+ Qc6 14. e4 dxe4 15. Qxb7 Nf2 16. b3 e5) 10... Qa5?! { (-4.23 → -3.05) Inaccuracy. a6 was best. } { [%eval -3.05] } (10... a6 11. hxg4 e6 12. Nc3 Bb4 13. b3 d4 14. Qb5+ axb5 15. Nb5 O-O 16. Ba3 Kh8 17. Nd6) 11. c3?? { (-3.05 → -7.00) Blunder. Nc3 was best. } { [%eval -7.0] } (11. Nc3 Nh2 12. Qb5+ Qxb5 13. Nb5 Nc6 14. Nxa7 d4 15. d3 Nf3+ 16. Kf1 Nh2+ 17. Ke1 e6) 11... Nf2 { [%eval -7.25] } 12. b4?! { (-7.25 → -18.43) Inaccuracy. Qb5+ was best. } { [%eval -18.43] } (12. Qb5+ Qxb5) 12... Qc7?? { (-18.43 → 5.00) Blunder. Nd3+ was best. } { [%eval 5.0] } (12... Nd3+) 13. Qb5+ { [%eval 5.28] } 13... Nc6 { [%eval 5.37] } 14. Qxb7 { [%eval 5.58] } 14... Ne4 { [%eval 7.23] } 15. d4 { [%eval 7.01] } 15... g5 { [%eval 7.19] } 16. Na3 { [%eval 7.26] } 16... gxf4?! { (7.26 → 20.35) Inaccuracy. e6 was best. } { [%eval 20.35] } (16... e6) 17. Nb5 { [%eval 16.14] } 17... Rg8 { [%eval 16.44] } 18. Nc7+ { [%eval 16.53] } 18... Kd7 { [%eval 16.54] } 19. Ne6?? { (16.54 → 0.00) Blunder. Rg1 was best. } { [%eval 0.0] } (19. Rg1) 19... Bh6?? { (0.00 → 22.00) Blunder. Rg2 was best. } { [%eval 22.0] } (19... Rg2 20. Nc5+ Kc7 21. e4 Re2+ 22. Kf1 Rf2+ 23. Ke1 Re2+ 24. Kf1) 20. Nf8+ { [%eval 16.34] } 20... Kc8 { [%eval 16.63] } 21. Ba3?? { (16.63 → Mate in 6) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-6] } (21. Rg1) 21... Rg2 { [%eval #-5] } 22. O-O-O { [%eval #-2] } 22... Rc2+ { [%eval #-1] } 23. Kb1 { [%eval #-1] } 23... Rxa2# { Game ends by variant rule. } 0-1