FEN
[Event "rated bullet game"]
[Site "https://lichess.org/SgHezitj"]
[Date "2024.07.07"]
[Round "-"]
[White "TK2013lam"]
[Black "humam9865"]
[Result "1-0"]
[GameId "SgHezitj"]
[UTCDate "2024.07.07"]
[UTCTime "13:18:15"]
[WhiteElo "1500"]
[BlackElo "1728"]
[WhiteRatingDiff "+480"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Normal"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.15] } 2. Nf3 { [%eval 0.11] } 2... Nc6 { [%eval 0.19] } 3. Bc4 { [%eval 0.14] } 3... Nf6 { [%eval 0.17] } 4. d3 { [%eval 0.09] } 4... Bc5 { [%eval 0.15] } { C50 Italian Game: Giuoco Pianissimo, Normal } 5. Bg5 { [%eval -0.08] } 5... d6 { [%eval 0.0] } 6. Bxf6?! { (0.00 → -0.67) Inaccuracy. Bh4 was best. } { [%eval -0.67] } (6. Bh4 a6 7. c3 h6 8. Nbd2 Qe7 9. O-O g5 10. Bg3 Ba7) 6... Qxf6 { [%eval -0.65] } 7. Nc3 { [%eval -0.69] } 7... O-O?! { (-0.69 → -0.08) Inaccuracy. Ne7 was best. } { [%eval -0.08] } (7... Ne7 8. Na4 Bg4 9. Nxc5 dxc5 10. h3 Bxf3 11. Qxf3 Qxf3 12. gxf3) 8. Nd5 { [%eval -0.16] } 8... Qd8 { [%eval -0.2] } 9. O-O { [%eval -0.18] } 9... Ne7 { [%eval -0.02] } 10. Re1 { [%eval -0.44] } 10... Nxd5 { [%eval -0.48] } 11. exd5 { [%eval -0.84] } 11... Bg4 { [%eval -0.81] } 12. c3 { [%eval -0.74] } 12... Qf6 { [%eval -0.66] } 13. Qe2 { [%eval -0.83] } 13... Rfe8 { [%eval -0.42] } 14. h3 { [%eval -0.6] } 14... Bh5 { [%eval -0.31] } 15. Qe4 { [%eval -0.41] } 15... h6 { [%eval -0.11] } 16. Rad1?! { (-0.11 → -0.73) Inaccuracy. a4 was best. } { [%eval -0.73] } (16. a4 a5 17. Bb5 Rf8 18. Qh4 Qf5 19. Nh2 Bg6 20. Rad1 Qh5 21. Qc4) 16... Bxf3?! { (-0.73 → -0.16) Inaccuracy. a6 was best. } { [%eval -0.16] } (16... a6 17. a4) 17. Qxf3 { [%eval -0.14] } 17... Qxf3 { [%eval -0.12] } 18. gxf3 { [%eval -0.21] } 18... a6 { [%eval -0.33] } 19. d4 { [%eval -0.33] } 19... exd4 { [%eval -0.38] } 20. Rxe8+ { [%eval -0.39] } 20... Rxe8 { [%eval -0.5] } 21. cxd4 { [%eval -0.43] } 21... Bb6 { [%eval -0.4] } 22. Bb3?? { (-0.40 → -2.86) Blunder. b4 was best. } { [%eval -2.86] } (22. b4 g6) 22... Re2 { [%eval -2.85] } 23. Kf1 { [%eval -3.04] } 23... Rxb2 { [%eval -3.08] } 24. Kg2 { [%eval -3.22] } 24... Rd2?? { (-3.22 → 4.17) Blunder. Ba5 was best. } { [%eval 4.17] } (24... Ba5 25. Rc1 Kf8 26. f4 b5 27. Rc2 Rb1 28. Re2 Bb6 29. Bc2 Rb2 30. Bd3) 25. Rxd2 { [%eval 4.17] } 25... c6 { [%eval 5.07] } 26. dxc6 { [%eval 5.0] } 26... bxc6 { [%eval 5.01] } 27. Re2 { [%eval 5.01] } 27... Bxd4 { [%eval 5.01] } 28. Re7 { [%eval 4.95] } 28... Kh7 { [%eval 5.19] } 29. Rc7 { [%eval 5.01] } 29... c5 { [%eval 5.11] } 30. Rc6 { [%eval 4.97] } 30... Be5 { [%eval 5.12] } 31. Rxa6 { [%eval 5.19] } 31... f6 { [%eval 5.3] } 32. Ra7 { [%eval 5.15] } 32... Kg6 { [%eval 5.3] } 33. Bc2+ { [%eval 5.12] } 33... Kg5?? { (5.12 → Mate in 4) Checkmate is now unavoidable. f5 was best. } { [%eval #4] } (33... f5 34. f4 Bxf4 35. Kf3 Kf6 36. Kxf4 g5+ 37. Ke3 d5 38. Kd2 c4 39. Bd1) 34. a4?? { (Mate in 4 → 5.34) Lost forced checkmate sequence. Rxg7+ was best. } { [%eval 5.34] } (34. Rxg7+ Kh5 35. Rg4 f5 36. Bxf5 c4 37. Bg6#) 34... Kh4 { [%eval 6.43] } 35. a5 { [%eval 5.77] } 35... g5?? { (5.77 → Mate in 14) Checkmate is now unavoidable. f5 was best. } { [%eval #14] } (35... f5 36. a6 c4 37. Rxg7 Bd4 38. f4 c3 39. a7 Bxa7 40. Rxa7 d5 41. Rh7) 36. a6? { (Mate in 14 → 8.64) Lost forced checkmate sequence. Rh7 was best. } { [%eval 8.64] } (36. Rh7 g4 37. fxg4 f5 38. a6 Kg5 39. a7 Kf6 40. a8=Q Bg3 41. Qf8+ Ke5) 36... Kh5? { (8.64 → Mate in 8) Checkmate is now unavoidable. g4 was best. } { [%eval #8] } (36... g4 37. fxg4 f5 38. Rh7 Bd4 39. a7 fxg4 40. Rxh6+ Kg5 41. Rg6+ Kf4 42. Rxg4+) 37. Ra8? { (Mate in 8 → 7.23) Lost forced checkmate sequence. Rh7 was best. } { [%eval 7.23] } (37. Rh7 f5 38. a7 g4 39. hxg4+ Kg5 40. a8=Q Bg7 41. Qd5 Kf6 42. Qxf5+ Ke7) 37... Kh4? { (7.23 → Mate in 9) Checkmate is now unavoidable. c4 was best. } { [%eval #9] } (37... c4 38. a7 f5 39. Rc8 g4 40. fxg4+ fxg4 41. hxg4+ Kh4 42. a8=Q Bc3) 38. Rh8 { [%eval #9] } 38... Kh5 { [%eval #7] } 39. Bd1? { (Mate in 7 → 8.95) Lost forced checkmate sequence. a7 was best. } { [%eval 8.95] } (39. a7 f5 40. a8=Q Bxh8 41. Qf8 Kg6 42. Bxf5+ Kh5 43. Qf7+ Kh4 44. Bg4 d5) 39... Kh4? { (8.95 → Mate in 1) Checkmate is now unavoidable. Kg6 was best. } { [%eval #1] } (39... Kg6 40. a7 f5 41. Rg8+ Bg7 42. a8=Q Kf6 43. Qd8+ Ke5 44. Qe7+ Kd5 45. Rxg7) 40. Rxh6# { White wins by checkmate. } 1-0
