FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/SeF4AS6l"]
[Date "2025.06.15"]
[Round "-"]
[White "hari6114"]
[Black "Chessking_023"]
[Result "0-1"]
[GameId "SeF4AS6l"]
[UTCDate "2025.06.15"]
[UTCTime "09:03:31"]
[WhiteElo "1344"]
[BlackElo "1583"]
[WhiteRatingDiff "-44"]
[BlackRatingDiff "+5"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f4?? { (0.15 → -14.58) Blunder. e3 was best. } { [%eval -14.58] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (-14.58 → Mate in 15) Checkmate is now unavoidable. e5 was best. } { [%eval #15] } (1... e5 2. fxe5 Ba3 3. bxa3 Qh4 4. Nf3 Qxh2 5. Nxh2 Na6 6. e6) 2. Nf3?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. f5 was best. } { [%eval #-17] } (2. f5 exf5 3. g4 fxg4 4. b4 Bxb4 5. Bg2 Bxd2 6. Bxb7 Bxe1) 2... e5?? { (Mate in 17 → -1.84) Lost forced checkmate sequence. Qh4 was best. } { [%eval -1.84] } (2... Qh4 3. Nxh4 g5 4. fxg5 Nf6 5. gxf6 Bg7 6. fxg7 e5 7. gxh8=Q) 3. fxe5 { [%eval -1.71] } 3... Ba3 { [%eval -1.82] } 4. bxa3 { [%eval -2.4] } 4... Qh4?! { (-2.40 → -1.38) Inaccuracy. g5 was best. } { [%eval -1.38] } (4... g5 5. Nxg5) 5. Nxh4 { [%eval -0.78] } 5... f5? { (-0.78 → 0.68) Mistake. Ne7 was best. } { [%eval 0.68] } (5... Ne7 6. e6) 6. Nxf5?? { (0.68 → Mate in 10) Checkmate is now unavoidable. exf6 was best. } { [%eval #-10] } (6. exf6 gxf6 7. Nf3 Kf7 8. c3 Ke6 9. Qa4 Ke5 10. Nxe5 fxe5 11. Qxa7 Rxa7) 6... d5 { [%eval #-11] } 7. exd6 { [%eval #-10] } 7... cxd6 { [%eval #-10] } 8. Nxd6 { [%eval #-9] } 8... Na6?? { (Mate in 9 → Mate in 14) Lost forced checkmate sequence. b6 was best. } { [%eval #14] } (8... b6 9. Nxc8 a5 10. Nxb6 Na6 11. Nxa8 Nc7 12. Nxc7 g6 13. Nxe8 Nf6 14. Nxf6) 9. Nxe8?? { (Mate in 14 → Mate in 8) Lost forced checkmate sequence. Nxb7 was best. } { [%eval #-8] } (9. Nxb7 Bxb7 10. g3 Bxh1 11. Bg2 Bxg2 12. e4 Bxe4 13. Qh5 Bxc2 14. Qxh7 Rxh7) 9... Nb4 { [%eval #-9] } 10. Nxg7 { [%eval #-8] } 10... Nxc2 { [%eval #-8] } 11. Qxc2 { [%eval #-7] } 11... Bh3 { [%eval #-7] } 12. gxh3 { [%eval #-6] } 12... Rc8 { [%eval #-6] } 13. Qxc8 { [%eval #-5] } 13... Nf6 { [%eval #-5] } 14. Qxh8 { [%eval #-4] } 14... Nd7?? { (Mate in 4 → -3.20) Lost forced checkmate sequence. Nd5 was best. } { [%eval -3.2] } (14... Nd5 15. Qxh7 Nb4 16. axb4 a5 17. bxa5 b5 18. axb6#) 15. Qxh7 { [%eval -4.28] } 15... Nc5?? { (-4.28 → 6.07) Blunder. a5 was best. } { [%eval 6.07] } (15... a5 16. Bb2 Nf6 17. Bxf6 a4 18. Bg5 b5 19. Nc3 b4 20. Nxa4 bxa3 21. Nb2) 16. Qc2?? { (6.07 → Mate in 3) Checkmate is now unavoidable. Qe4 was best. } { [%eval #-3] } (16. Qe4) 16... Nb3 { [%eval #-5] } 17. Qxb3 { [%eval #-2] } 17... a5 { [%eval #-3] } 18. Qxb7 { [%eval #-2] } 18... a4 { [%eval #-2] } 19. Qa6# { Game ends by variant rule. } 0-1
