FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/SWSZt0uV"]
[Date "2021.10.14"]
[Round "-"]
[White "tmac44swish"]
[Black "nogirosta"]
[Result "1-0"]
[GameId "SWSZt0uV"]
[UTCDate "2021.10.14"]
[UTCTime "16:23:15"]
[WhiteElo "987"]
[BlackElo "1172"]
[WhiteRatingDiff "+189"]
[BlackRatingDiff "-31"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?? { (0.15 → -4.20) Blunder. g3 was best. } { [%eval -4.2] } (1. g3 c5) 1... e6?? { (-4.20 → Mate in 17) Checkmate is now unavoidable. Nh6 was best. } { [%eval #17] } (1... Nh6 2. g3 g6 3. f3 Ng4 4. fxg4 b6 5. b3 d6 6. h4) 2. Na3?? { (Mate in 17 → Mate in 18) Lost forced checkmate sequence. b4 was best. } { [%eval #-18] } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Bxg1) 2... Bxa3 { [%eval #-17] } 3. bxa3 { [%eval #-16] } 3... Nh6?? { (Mate in 16 → -2.70) Lost forced checkmate sequence. Qe7 was best. } { [%eval -2.7] } (3... Qe7 4. f4 Qxa3 5. Bxa3 Kf8 6. Bxf8 Nf6 7. Bxg7 a5 8. Bxf6 Rd8 9. Bxd8 h5 10. Bxc7) 4. Bb2?? { (-2.70 → Mate in 13) Checkmate is now unavoidable. f3 was best. } { [%eval #-13] } (4. f3 Na6) 4... f5 { [%eval #-13] } 5. Bxg7 { [%eval #-12] } 5... Nf7?? { (Mate in 12 → -0.90) Lost forced checkmate sequence. Rg8 was best. } { [%eval -0.9] } (5... Rg8 6. Bxh6 Rxg2 7. Bxg2 b5 8. Bxa8 Bb7 9. Bxb7 Qg5 10. Bxg5 h6 11. Bxh6 f4 12. Bxf4) 6. Bxh8 { [%eval -1.17] } 6... Nxh8 { [%eval -1.0] } 7. g4?? { (-1.00 → Mate in 12) Checkmate is now unavoidable. c4 was best. } { [%eval #-12] } (7. c4 Qf6 8. Qa4 Qxa1 9. Qxd7 Qxe1 10. Qxe8 Qxe2 11. Qxh8 Qxf2 12. Qxc8 Qxg1 13. Qxb7 Qxf1) 7... fxg4 { [%eval #-12] } 8. hxg4 { [%eval #-11] } 8... Qh4 { [%eval #-11] } 9. Rxh4 { [%eval #-10] } 9... Nf7?? { (Mate in 10 → -0.49) Lost forced checkmate sequence. h6 was best. } { [%eval -0.49] } (9... h6 10. Rxh6 e5 11. Rxh8 a5 12. Rxe8 Ra6 13. Rxc8 d5 14. Rxb8 a4 15. Rxb7 Re6 16. Rxc7) 10. Rxh7 { [%eval -0.37] } 10... Kf8 { [%eval 0.1] } 11. Rxf7 { [%eval 0.47] } 11... Kxf7 { [%eval 0.22] } 12. Rb1 { [%eval 0.2] } 12... b6 { [%eval 0.63] } 13. Rxb6 { [%eval 0.36] } 13... cxb6 { [%eval 0.56] } 14. Nf3? { (0.56 → -0.76) Mistake. d3 was best. } { [%eval -0.76] } (14. d3 Na6 15. a4 Nc7 16. a5 bxa5 17. Kd2 Ne8 18. Kc3 Nd6 19. Qa1 a4 20. Qe1 Ke7) 14... e5 { [%eval 0.0] } 15. Nxe5 { [%eval 0.0] } 15... d6?? { (0.00 → 5.89) Blunder. Ke6 was best. } { [%eval 5.89] } (15... Ke6 16. Nxd7) 16. Nxf7 { [%eval 2.0] } 16... Bxg4 { [%eval 3.24] } 17. Nxd6 { [%eval 2.02] } 17... Bxe2 { [%eval 2.94] } 18. Bxe2?? { (2.94 → Mate in 4) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-4] } (18. Kxe2) 18... b5?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. Na6 was best. } { [%eval #14] } (18... Na6 19. Bxa6 Re8 20. Nxe8 b5 21. Bxb5 a6 22. Bxa6#) 19. Nxb5 { [%eval #14] } 19... Na6 { [%eval #8] } 20. Nxa7 { [%eval #8] } 20... Rxa7 { [%eval #7] } 21. Bxa6 { [%eval #7] } 21... Rxa6 { [%eval #6] } 22. c4 { [%eval #7] } 22... Rxa3 { [%eval #6] } 23. d4 { [%eval #6] } 23... Rxa2 { [%eval #5] } 24. Qc2 { [%eval #5] } 24... Rxc2 { [%eval #4] } 25. f4 { [%eval #4] } 25... Rxc4 { [%eval #3] } 26. Kf2 { [%eval #3] } 26... Rxd4 { [%eval #2] } 27. Kf1 { [%eval #2] } 27... Rxf4 { [%eval #1] } 28. Kf2 { [%eval #1] } 28... Rxf2# { Game ends by variant rule. } 1-0
