FEN
[Event "rated Racing Kings game"]
[Site "https://lichess.org/SJ09PFZa"]
[Date "2024.10.30"]
[White "spy_fox"]
[Black "nataniel123"]
[Result "1-0"]
[GameId "SJ09PFZa"]
[UTCDate "2024.10.30"]
[UTCTime "15:35:52"]
[WhiteElo "1797"]
[BlackElo "2191"]
[WhiteRatingDiff "+17"]
[BlackRatingDiff "-11"]
[Variant "Racing Kings"]
[TimeControl "0+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kg3 { [%eval 0.0] } 1... Nxf2?! { (0.00 → 0.78) Inaccuracy. Kb3 was best. } { [%eval 0.78] } (1... Kb3 2. Bd4 Be4 3. Kf4 Kc4 4. Qh6 Qa6 5. Rg6 Bxg6 6. Rxg6) 2. Kf4?! { (0.78 → -0.26) Inaccuracy. Rxf2 was best. } { [%eval -0.26] } (2. Rxf2 Ka3 3. Kf4 Rb6 4. Nxc1 Be4 5. Qh5 Rxc1 6. Ke3 Kb4) 2... Nxh1 { [%eval -0.7] } 3. Ke5 { [%eval -0.26] } 3... Ne4 { [%eval 0.0] } 4. Nxc2 { [%eval 0.0] } 4... Kb3 { [%eval 0.0] } 5. Rg4?! { (0.00 → -0.69) Inaccuracy. Nc3 was best. } { [%eval -0.69] } (5. Nc3 Kxc3 6. Nxa1 Rb6 7. Kxe4 Kb4 8. Nb3 Rxb3 9. Rc2 Rb1) 5... Kc4 { [%eval -0.84] } 6. Nxa1 { [%eval -0.73] } 6... Rxa1?! { (-0.73 → 0.13) Inaccuracy. Kc5 was best. } { [%eval 0.13] } (6... Kc5 7. Rg7 Nhg3 8. Nxg3 Rb7 9. Rg6 R1b6 10. Nf5 Bg5 11. R1xg5 Nxg5 12. Rxg5) 7. Ke6? { (0.13 → -1.05) Mistake. Rg7 was best. } { [%eval -1.05] } (7. Rg7 Rb6) 7... Rb7 { [%eval -1.06] } 8. Bg2 { [%eval -1.45] } 8... Nf2 { [%eval -0.92] } 9. Bxe4 { [%eval -1.23] } 9... Nxe4 { [%eval -1.42] } 10. Rg7?? { (-1.42 → -5.18) Blunder. Rg5 was best. } { [%eval -5.18] } (10. Rg5 Bxg5) 10... Kb5 { [%eval -4.46] } 11. Re7 { [%eval -4.86] } 11... Nd6 { [%eval -4.91] } 12. Nxc1?! { (-4.91 → -6.50) Inaccuracy. Rd7 was best. } { [%eval -6.5] } (12. Rd7 Kb6) 12... Kc6?? { (-6.50 → 0.00) Blunder. Kb6 was best. } { [%eval 0.0] } (12... Kb6) 13. Rg8 { [%eval -0.46] } 13... Rxc1 { [%eval 0.0] } 14. Kf6 { [%eval 0.0] } 14... Rh1?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Rg1 was best. } { [%eval #3] } (14... Rg1 15. Rxg1 Rc7 16. Rg8 Kb7 17. Kg7 Nc8 18. Kf8 Kb8) 15. Kg7 { [%eval #2] } 15... Rc7 { [%eval #1] } 16. Rb8?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Kf8# was best. } { [%eval 0.0] } (16. Kf8#) 16... Rc8 { [%eval 0.0] } 17. Re8 { [%eval 0.0] } 17... Rxe8?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kc7 was best. } { [%eval #2] } (17... Kc7 18. Ra8 Kb7 19. Kf8 Kxa8) 18. Rxe8 { [%eval #1] } 18... Kd7 { [%eval #1] } 19. Kf8# { Game ends by variant rule. } 1-0