FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/S9BC7GZ2"]
[Date "2024.06.26"]
[White "Griff5645"]
[Black "luizeduardo070907"]
[Result "0-1"]
[GameId "S9BC7GZ2"]
[UTCDate "2024.06.26"]
[UTCTime "23:03:57"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "-242"]
[BlackRatingDiff "+246"]
[Variant "Antichess"]
[TimeControl "180+4"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... e6 { [%eval 0.25] } 2. b4 { [%eval 0.2] } 2... Bxb4 { [%eval 0.25] } 3. d3?? { (0.25 → -1.67) Blunder. a4 was best. } { [%eval -1.67] } (3. a4 Bxd2 4. Bxd2 Qh4 5. Ba6 Nxa6 6. Qf3 Qxf2 7. Kxf2 Nb4) 3... Bxe1 { [%eval -1.49] } 4. Qxe1 { [%eval -1.33] } 4... a5 { [%eval -1.54] } 5. Qxa5 { [%eval -1.38] } 5... Rxa5 { [%eval -0.71] } 6. Ba3?? { (-0.71 → Mate in 13) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-13] } (6. Nd2 Rxa2) 6... Rxa3 { [%eval #-13] } 7. Nxa3 { [%eval #-12] } 7... b5 { [%eval #-12] } 8. Nxb5 { [%eval #-11] } 8... Qe7 { [%eval #-11] } 9. Nxc7 { [%eval #-10] } 9... h5?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Qc5 was best. } { [%eval #12] } (9... Qc5 10. Nxe8 Qxc2 11. Nxg7 Qxf2 12. Nxe6 Qxf1 13. Rxf1 dxe6 14. Rxf7 Bb7 15. Rxh7) 10. Nxe6?? { (Mate in 12 → -0.38) Lost forced checkmate sequence. Nxe8 was best. } { [%eval -0.38] } (10. Nxe8 Qxe8 11. g4 hxg4 12. Nf3 Rxh2 13. Rxh2 gxf3 14. Be2 fxe2 15. Rd1 exd1=N) 10... Qxe6 { [%eval 1.1] } 11. g4?? { (1.10 → -7.27) Blunder. a4 was best. } { [%eval -7.27] } (11. a4 Qxe3) 11... Qxa2?? { (-7.27 → -0.51) Blunder. Qxg4 was best. } { [%eval -0.51] } (11... Qxg4) 12. gxh5?! { (-0.51 → -1.23) Inaccuracy. Rxa2 was best. } { [%eval -1.23] } (12. Rxa2 hxg4) 12... Qxa1?? { (-1.23 → Mate in 8) Checkmate is now unavoidable. Rxh5 was best. } { [%eval #8] } (12... Rxh5) 13. c3 { [%eval #9] } 13... Qxf1 { Black offers draw } { [%eval #8] } 14. h6?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-9] } (14. Ne2 Qxf2 15. Ra1 Qxe2 16. h3 Rxh5 17. Ra4 Rxh3 18. Ra1 Qxd3 19. e4 Qxc3) 14... Rxh6?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Qxd3 was best. } { [%eval #7] } (14... Qxd3 15. hxg7 Rxh2 16. Rxh2 Qxe3 17. fxe3 Nh6 18. Rxh6 d6 19. Rxd6 f6 20. Rxf6) 15. h4?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-9] } (15. Nf3 Rxh2 16. Nxh2 Qxf2 17. Nf3 Qxf3 18. d4 Qxe3 19. c4 Qxd4 20. c5 Qxc5) 15... Qxg1 { [%eval #-9] } 16. Rxg1 { [%eval #-8] } 16... Rxh4 { [%eval #-8] } 17. Rxg7 { [%eval #-7] } 17... Na6 { [%eval #-12] } 18. Rxf7 { [%eval #-11] } 18... Kxf7 { [%eval #-11] } 19. e4 { [%eval #-9] } 19... Rxe4 { [%eval #-9] } 20. dxe4 { [%eval #-8] } 20... Nb4 { [%eval #-8] } 21. cxb4 { [%eval #-7] } 21... Nh6 { [%eval #-9] } 22. e5 { [%eval #-8] } 22... d6 { [%eval #-8] } 23. exd6 { [%eval #-7] } 23... Ke7 { [%eval #-7] } 24. dxe7 { [%eval #-6] } 24... Nf7 { [%eval #-6] } 25. f3 { [%eval #-2] } 25... Nd8 { [%eval #-2] } 26. exd8=B { [%eval #-1] } 26... Bg4 { [%eval #-1] } 27. fxg4# { Game ends by variant rule. } 0-1