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[Event "rated blitz game"] [Site "https://lichess.org/S4TpazJt"] [Date "2022.10.26"] [Round "-"] [White "Barsa1393"] [Black "ns_1007"] [Result "0-1"] [GameId "S4TpazJt"] [UTCDate "2022.10.26"] [UTCTime "16:08:12"] [WhiteElo "617"] [BlackElo "712"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+7"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.32] } 3. Nc3 { [%eval 0.17] } 3... Nf6 { [%eval 0.13] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.21] } 5. d3 { [%eval 0.11] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... h6 { [%eval 0.13] } 6. Be3 { [%eval 0.09] } 6... d6?! { (0.09 → 0.98) Inaccuracy. Bxe3 was best. } { [%eval 0.98] } (6... Bxe3 7. fxe3 d6 8. Nd5 Nxd5 9. Bxd5 O-O 10. O-O a5 11. d4) 7. Bxc5 { [%eval 0.87] } 7... dxc5 { [%eval 1.24] } 8. O-O?! { (1.24 → 0.16) Inaccuracy. Bb5 was best. } { [%eval 0.16] } (8. Bb5 Bg4 9. h3 Bxf3 10. Qxf3 O-O 11. Bxc6 bxc6 12. O-O Qd4) 8... O-O { [%eval 0.32] } 9. Nb5? { (0.32 → -0.91) Mistake. a4 was best. } { [%eval -0.91] } (9. a4) 9... a6 { [%eval -0.86] } 10. Nc3 { [%eval -0.87] } 10... b5 { [%eval -0.83] } 11. Bb3 { [%eval -0.85] } 11... Nd4?? { (-0.85 → 1.25) Blunder. Bg4 was best. } { [%eval 1.25] } (11... Bg4) 12. Bd5?? { (1.25 → -2.51) Blunder. Nxe5 was best. } { [%eval -2.51] } (12. Nxe5 Bb7) 12... Nxd5 { [%eval -2.22] } 13. exd5? { (-2.22 → -4.35) Mistake. Nxd5 was best. } { [%eval -4.35] } (13. Nxd5 Bg4 14. Ne3 Bxf3 15. gxf3 Qh4 16. c3 Ne6 17. Kh1 Rad8 18. Rg1 g6 19. Qf1 Qf6) 13... Nxf3+?? { (-4.35 → -0.05) Blunder. Bg4 was best. } { [%eval -0.05] } (13... Bg4 14. Re1 Bxf3 15. gxf3 b4 16. Ne4 Qxd5 17. c3 Ne6 18. Qb3 Rfd8 19. Rad1 a5 20. Qc4) 14. Qxf3 { [%eval -0.07] } 14... b4 { [%eval -0.2] } 15. Na4 { [%eval -0.13] } 15... Bb7 { [%eval -0.16] } 16. c4 { [%eval -0.11] } 16... Re8?? { (-0.11 → 2.96) Blunder. bxc3 was best. } { [%eval 2.96] } (16... bxc3 17. Nxc3 Qd6 18. Rac1 Rae8 19. Qe3 f5 20. Rfe1 f4 21. Qf3 Re6 22. Qe4 Rd8 23. Qf5) 17. Rae1?! { (2.96 → 1.83) Inaccuracy. Nxc5 was best. } { [%eval 1.83] } (17. Nxc5) 17... c6?! { (1.83 → 2.59) Inaccuracy. Qd6 was best. } { [%eval 2.59] } (17... Qd6 18. Qe3) 18. Qf5?? { (2.59 → -0.37) Blunder. Nxc5 was best. } { [%eval -0.37] } (18. Nxc5 Qb6 19. Nxb7 Qxb7 20. dxc6 Qc7 21. d4 exd4 22. Rxe8+ Rxe8 23. Rd1 Re6 24. b3 Rxc6) 18... cxd5 { [%eval 0.0] } 19. Rxe5? { (0.00 → -1.67) Mistake. Nxc5 was best. } { [%eval -1.67] } (19. Nxc5 Bc6 20. Rxe5 Qd6 21. Rxe8+ Rxe8 22. Nb3 dxc4 23. dxc4 Re5 24. Qc2 Be4 25. Qc1 Qg6) 19... dxc4? { (-1.67 → 0.00) Mistake. Qd6 was best. } { [%eval 0.0] } (19... Qd6) 20. Rxc5?? { (0.00 → -8.39) Blunder. Rxe8+ was best. } { [%eval -8.39] } (20. Rxe8+ Qxe8 21. Nxc5 Bc6 22. dxc4 Qe2 23. Qf4 Rc8 24. Qd4 Bxg2 25. Kxg2 Rxc5 26. Qxc5 Qg4+) 20... cxd3 { [%eval -7.62] } 21. Rd1 { [%eval -12.93] } 21... d2 { [%eval -12.29] } 22. Rc2?! { (-12.29 → Mate in 2) Checkmate is now unavoidable. Qb1 was best. } { [%eval #-2] } (22. Qb1 Qd4 23. Kf1 Be4 24. Qa1 Bd3+ 25. Kg1 Re2 26. Rf1 Rae8 27. Rcc1 dxc1=Q 28. Qxc1 Bb5) 22... Be4? { (Mate in 2 → -9.31) Lost forced checkmate sequence. Re1+ was best. } { [%eval -9.31] } (22... Re1+ 23. Rxe1 dxe1=Q#) 23. Rcxd2 { [%eval -9.45] } 23... Bxf5 { [%eval -9.84] } 24. Rxd8 { [%eval -9.37] } 24... Raxd8 { [%eval -9.88] } 25. Rxd8 { [%eval -9.55] } 25... Rxd8 { [%eval -9.68] } 26. Nb6? { (-9.68 → Mate in 1) Checkmate is now unavoidable. f3 was best. } { [%eval #-1] } (26. f3 Rd2 27. a3 Rxb2 28. Nxb2 bxa3 29. Na4 a2 30. Nc5 a1=Q+ 31. Kf2 Qd4+ 32. Ke2 Qxc5) 26... Rd1# { Black wins by checkmate. } 0-1