FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/Ro0qKiRE"]
[Date "2021.01.28"]
[White "Minature"]
[Black "Python-Chess"]
[Result "1-0"]
[GameId "Ro0qKiRE"]
[UTCDate "2021.01.28"]
[UTCTime "13:17:13"]
[WhiteElo "1784"]
[BlackElo "1513"]
[WhiteRatingDiff "+7"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.03] } 2. Ba6 { [%eval 0.91] } 2... bxa6?? { (0.91 → 3.94) Blunder. Nxa6 was best. } { [%eval 3.94] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. b4?! { (3.94 → 2.90) Inaccuracy. a4 was best. } { [%eval 2.9] } (3. a4 Ba3 4. Nxa3 a5 5. b4 axb4 6. a5 bxa3 7. Rxa3 Qg5) 3... Bxb4 { [%eval 3.63] } 4. Qf3?? { (3.63 → 0.00) Blunder. Qh5 was best. } { [%eval 0.0] } (4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 Qh4 8. Rxh4 a5) 4... Bxd2 { [%eval 0.54] } 5. Qxa8?? { (0.54 → -2.25) Blunder. Qxf7 was best. } { [%eval -2.25] } (5. Qxf7 Kxf7 6. Kxd2 Nc6 7. Ne2 a5 8. Kc3 Nd4 9. Nxd4 Qh4) 5... Bxe1 { [%eval -1.74] } 6. Qxb8?? { (-1.74 → -4.83) Blunder. Qxa7 was best. } { [%eval -4.83] } (6. Qxa7 Bxf2) 6... Bxf2 { [%eval -5.52] } 7. Qxc8?! { (-5.52 → -7.53) Inaccuracy. Qxa7 was best. } { [%eval -7.53] } (7. Qxa7) 7... Qxc8?? { (-7.53 → -0.01) Blunder. Bxe3 was best. } { [%eval -0.01] } (7... Bxe3) 8. Nd2?? { (-0.01 → -5.14) Blunder. Ba3 was best. } { [%eval -5.14] } (8. Ba3 Bxg1 9. Rxg1 Ke7 10. Bxe7 Nxe7 11. Rd1 Qb7 12. Rxd7 Qxg2 13. Rxe7 Qxc2 14. Rxf7 Qxb1) 8... Bxg1 { [%eval -4.63] } 9. Rxg1 { [%eval -5.36] } 9... e5?! { (-5.36 → -3.53) Inaccuracy. c5 was best. } { [%eval -3.53] } (9... c5 10. a4 e5 11. Nb1 a5 12. Re1 Kd8 13. Ra3 Ne7 14. Rh1 Ke8 15. Re1 Nc6 16. Rb3) 10. Ba3?? { (-3.53 → Mate in 13) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-13] } (10. Ne4) 10... Kf8?? { (Mate in 13 → -1.70) Lost forced checkmate sequence. e4 was best. } { [%eval -1.7] } (10... e4 11. Nxe4 d6 12. Nxd6 cxd6 13. Bxd6 Qxc2 14. Bc5 Qxa2 15. Bxa7 Qxa1 16. Rxa1 Nf6 17. Rxa6) 11. Bxf8 { [%eval -3.11] } 11... Qxf8 { [%eval -3.27] } 12. Rae1?? { (-3.27 → Mate in 10) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-10] } (12. Nb1 c5) 12... Ne7?? { (Mate in 10 → -5.55) Lost forced checkmate sequence. e4 was best. } { [%eval -5.55] } (12... e4 13. Nxe4 Qc5 14. Nxc5 Ne7 15. Nxa6 h6 16. Nxc7 Re8 17. Nxe8 a5 18. Nxg7 Nf5 19. Nxf5) 13. g4?? { (-5.55 → Mate in 9) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-9] } (13. Nf1 Qc8) 13... Nf5 { [%eval #-9] } 14. gxf5 { [%eval #-8] } 14... Qa8 { [%eval #-8] } 15. Rxg7 { [%eval #-7] } 15... Qb8?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. h6 was best. } { [%eval #6] } (15... h6 16. Rxf7 a5 17. Rxd7 a6 18. Rxc7 Qe4 19. Nxe4 Rh7 20. Rxh7 a4 21. Rxh6 a3 22. Rxa6#) 16. Rxh7 { [%eval #6] } 16... Rxh7 { [%eval #5] } 17. f6 { [%eval #5] } 17... Rxh2 { [%eval #4] } 18. e4 { [%eval #4] } 18... Rxd2 { [%eval #3] } 19. Rf1 { [%eval #3] } 19... Rxc2 { [%eval #2] } 20. Re1 { [%eval #2] } 20... Rxa2 { [%eval #1] } 21. Rb1 { [%eval #1] } 21... Qxb1# { Game ends by variant rule. } 1-0