- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/Rcigh5wR"] [Date "2025.11.29"] [Round "-"] [White "SHUNDRIYR"] [Black "sgchess2023"] [Result "0-1"] [GameId "Rcigh5wR"] [UTCDate "2025.11.29"] [UTCTime "10:06:28"] [WhiteElo "1314"] [BlackElo "1869"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+0"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nc3 { [%eval 3.32] } 2... Nh6 { [%eval 3.89] } 3. h3?? { (3.89 → 1.10) Blunder. g4 was best. } { [%eval 1.1] } (3. g4 c6 4. d4 e6 5. e4 f5 6. Nh4 Bd6 7. e5 Na6) 3... c6?? { (1.10 → 9.42) Blunder. Ng4 was best. } { [%eval 9.42] } (3... Ng4 4. hxg4 c6 5. e4 g6 6. d4 Bh6 7. Qg4 e6 8. Be3) 4. d4?? { (9.42 → 0.00) Blunder. Ne5 was best. } { [%eval 0.0] } (4. Ne5 fxe5 5. d4 e6 6. Bg5 Qf6 7. Bxf6 Bb4 8. e3 O-O) 4... Ng4 { [%eval 0.0] } 5. hxg4 { [%eval 0.0] } 5... d5 { [%eval 0.0] } 6. g4?? { (0.00 → -2.38) Blunder. e4 was best. } { [%eval -2.38] } (6. e4 Bg4 7. f3 Na6 8. b4 e6 9. fxg4 g6 10. Bxa6 Bh6) 6... g5?? { (-2.38 → 2.28) Blunder. e5 was best. } { [%eval 2.28] } (6... e5 7. Nb5 cxb5 8. e4 Bd7 9. a4 h5 10. gxh5 Bb4+ 11. c3 Bg4 12. f3) 7. Rxh7?? { (2.28 → -1.99) Blunder. e4 was best. } { [%eval -1.99] } (7. e4 b5 8. exd5 e5 9. Ne4 Bd6 10. d5 Na6 11. Nc5 Bxc5 12. Be3 Nb4) 7... Qc7? { (-1.99 → -0.66) Mistake. e5 was best. } { [%eval -0.66] } (7... e5 8. Nb5) 8. Qd3 { [%eval -0.69] } 8... Qh2 { [%eval -0.69] } 9. Kd1 { [%eval -0.67] } 9... f5 { [%eval -1.24] } 10. gxf5 { [%eval -1.07] } 10... Bf5?? { (-1.07 → 0.93) Blunder. Qh7 was best. } { [%eval 0.93] } (10... Qh7 11. Nb1 e5 12. Qg6+ Qxg6 13. e4 Bh3 14. b4 Nd7 15. b5 O-O-O 16. Bxh3) 11. Qxf5?? { (0.93 → -42.09) Blunder. Bxg5 was best. } { [%eval -42.09] } (11. Bxg5) 11... Na6 { [%eval -18.06] } 12. a3?! { (-18.06 → Mate in 6) Checkmate is now unavoidable. b4 was best. } { [%eval #-6] } (12. b4 e5) 12... Nb4 { [%eval #-5] } 13. axb4 { [%eval #-5] } 13... e5?! { (Mate in 5 → -15.68) Lost forced checkmate sequence. Qh7 was best. } { [%eval -15.68] } (13... Qh7 14. e4 dxe4 15. Bd3 Qh1+ 16. Bf1 Qe4 17. c4 Qe2#) 14. Rxa7?! { (-15.68 → Mate in 6) Checkmate is now unavoidable. b4 was best. } { [%eval #-6] } (14. b4 Qh7) 14... Bb4 { [%eval #-5] } 15. c3 { [%eval #-5] } 15... Qh7 { [%eval #-4] } 16. e4 { [%eval #-4] } 16... dxe4 { [%eval #-3] } 17. Bh3 { [%eval #-2] } 17... Qc2+ { [%eval #-1] } 18. Ke1 { [%eval #-1] } 18... Qxf2# { Game ends by variant rule. } 0-1