FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/RBhFSmHg"]
[Date "2025.08.23"]
[Round "-"]
[White "hall03"]
[Black "MiladLouak0"]
[Result "1-0"]
[GameId "RBhFSmHg"]
[UTCDate "2025.08.23"]
[UTCTime "11:02:47"]
[WhiteElo "2213"]
[BlackElo "2109"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... c5? { (2.49 → 4.24) Mistake. b5 was best. } { [%eval 4.24] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6?! { (4.24 → 3.12) Inaccuracy. b4 was best. } { [%eval 3.12] } (2. b4 cxb4 3. Ba6 Nxa6 4. g3 Nb8 5. d3 b3 6. cxb3 g5) 2... Nxa6 { [%eval 3.7] } 3. b4 { [%eval 4.13] } 3... cxb4 { [%eval 4.28] } 4. d3?? { (4.28 → 0.28) Blunder. Na3 was best. } { [%eval 0.28] } (4. Na3 bxa3 5. Bxa3 Nb4 6. Bxb4 e6 7. Bxf8 Kxf8 8. Qc1 Ne7) 4... Rb8?? { (0.28 → 9.80) Blunder. Qc7 was best. } { [%eval 9.8] } (4... Qc7 5. Nc3 Qxc3 6. Ne2 Qxe1 7. Rxe1 b3 8. cxb3 Nb4 9. Rf1) 5. Nc3 { [%eval 0.96] } 5... bxc3 { [%eval 10.31] } 6. Bb2 { [%eval 0.74] } 6... cxb2 { [%eval 10.43] } 7. Qf3?? { (10.43 → -0.90) Blunder. Qd2 was best. } { [%eval -0.9] } (7. Qd2 bxa1=Q 8. Qc1 Qxc1 9. Kd1 Qxe3 10. fxe3 Nc7 11. Nh3 Ne6) 7... bxa1=Q { [%eval -0.98] } 8. Qxf7 { [%eval -2.99] } 8... Qxe1 { [%eval -2.77] } 9. Qxe8 { [%eval -2.99] } 9... Qxf2?! { (-2.99 → -2.29) Inaccuracy. Qxe8 was best. } { [%eval -2.29] } (9... Qxe8 10. Ne2) 10. Qxf8? { (-2.29 → -3.87) Mistake. Qxe7 was best. } { [%eval -3.87] } (10. Qxe7) 10... Qfxf8 { [%eval -2.81] } 11. Nf3?? { (-2.81 → -6.45) Blunder. Ne2 was best. } { [%eval -6.45] } (11. Ne2) 11... Qxf3 { [%eval -6.38] } 12. gxf3 { [%eval -6.21] } 12... e5? { (-6.21 → -3.53) Mistake. Nh6 was best. } { [%eval -3.53] } (12... Nh6) 13. e4?? { (-3.53 → -8.28) Blunder. Rf1 was best. } { [%eval -8.28] } (13. Rf1) 13... Ne7?? { (-8.28 → Mate in 11) Checkmate is now unavoidable. Qh4 was best. } { [%eval #11] } (13... Qh4) 14. f4?? { (Mate in 11 → -7.76) Lost forced checkmate sequence. d4 was best. } { [%eval -7.76] } (14. d4 exd4 15. e5 Nc7 16. f4 g5 17. fxg5 d3 18. cxd3 Nc6 19. e6 Nxe6) 14... exf4 { [%eval -7.08] } 15. e5 { [%eval -7.51] } 15... Nc7?? { (-7.51 → Mate in 6) Checkmate is now unavoidable. Qf8 was best. } { [%eval #6] } (15... Qf8 16. e6) 16. e6 { [%eval #6] } 16... Nxe6 { [%eval #5] } 17. d4 { [%eval #5] } 17... Nxd4 { [%eval #4] } 18. Re1 { [%eval #4] } 18... Nxc2 { [%eval #3] } 19. Rxe7 { [%eval #3] } 19... Qxe7 { [%eval #2] } 20. h4 { [%eval #2] } 20... Qxh4 { [%eval #1] } 21. a3 { [%eval #1] } 21... Nxa3# { Game ends by variant rule. } 1-0
