FEN
[Event "rated Three-check game"]
[Site "https://lichess.org/QwRz2Vla"]
[Date "2016.07.27"]
[White "groupe"]
[Black "Nallekarhu"]
[Result "1-0"]
[GameId "QwRz2Vla"]
[UTCDate "2016.07.27"]
[UTCTime "18:31:50"]
[WhiteElo "1888"]
[BlackElo "2084"]
[WhiteRatingDiff "+28"]
[BlackRatingDiff "-19"]
[Variant "Three-check"]
[TimeControl "300+5"]
[ECO "C00"]
[Opening "French Defense: Banzai-Leong Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.75] } 1... e6 { [%eval 0.74] } 2. b4? { (0.74 → -0.67) Mistake. Nc3 was best. } { [%eval -0.67] } { C00 French Defense: Banzai-Leong Gambit } (2. Nc3 Nf6 3. e5 Nd5 4. Nf3 Nxc3 5. dxc3 Nc6 6. Qd2 d5 7. Be2 h6 8. O-O Bd7) 2... Bxb4 { [%eval -0.15] } 3. c3 { [%eval -0.2] } 3... Ba5 { [%eval -0.22] } 4. Nf3 { [%eval -0.15] } 4... Nc6?! { (-0.15 → 0.48) Inaccuracy. Nf6 was best. } { [%eval 0.48] } (4... Nf6 5. Qc2 Nc6 6. Bb5 a6 7. Bxc6 bxc6 8. d4 Bb7 9. Bg5 h6 10. Bxf6 Qxf6 11. Nbd2) 5. Na3?! { (0.48 → -0.59) Inaccuracy. d4 was best. } { [%eval -0.59] } (5. d4 Nf6 6. Bd3 d5 7. exd5 Qxd5 8. O-O Bd7 9. Qc2 Qh5 10. Bg5 Ne7 11. Nbd2 O-O) 5... Nf6 { [%eval -0.57] } 6. Bd3 { [%eval -0.65] } 6... Bb6 { [%eval -0.8] } 7. Qe2 { [%eval -1.13] } 7... Ng4?! { (-1.13 → -0.16) Inaccuracy. e5 was best. } { [%eval -0.16] } (7... e5 8. Nc4 O-O 9. Nxb6 axb6 10. h3 h6 11. Bb5 d6 12. Bb2 Re8 13. O-O Bd7 14. d3) 8. O-O { [%eval -0.1] } 8... Qf6 { [%eval 0.15] } 9. Nc4 { [%eval 0.06] } 9... Bxf2+?! { (0.06 → 0.67) Inaccuracy. Bc5 was best. } { [%eval 0.67] } (9... Bc5 10. Ba3 Bxa3 11. Nxa3 a6 12. Nc4 d6 13. e5 Ngxe5 14. Ncxe5 dxe5 15. h3 h5 16. Rfe1) 10. Rxf2 { [%eval 0.56] } 10... Nxf2 { [%eval 0.41] } 11. Qxf2 { [%eval 0.7] } 11... b5 { [%eval 1.25] } 12. e5 { [%eval 0.11] } 12... Qe7?? { (0.11 → 7.50) Blunder. Qf4 was best. } { [%eval 7.5] } (12... Qf4 13. g3) 13. Ba3 { [%eval 6.57] } 13... Qd8?? { (6.57 → Mate in 7) Checkmate is now unavoidable. b4 was best. } { [%eval #7] } (13... b4 14. cxb4 Bb7 15. b5 Nb4 16. Nd6+ cxd6 17. Bxb4 f5 18. exf6 gxf6 19. Qg3 f5 20. Re1) 14. Nd6+ { [%eval #6] } 14... cxd6 { [%eval 10.22] } 15. Bxd6 { [%eval 7.97] } 15... Qb6?! { (7.97 → 22.38) Inaccuracy. Rf8 was best. } { [%eval 22.38] } (15... Rf8 16. Bxf8 Bb7 17. Bc5 Qc7 18. Qh4 h6 19. Be4 Ba6 20. d4 b4 21. cxb4 Be2 22. Rc1) 16. Nd4 { [%eval 16.46] } 16... Nd8?! { (16.46 → Mate in 6) Checkmate is now unavoidable. Rf8 was best. } { [%eval #6] } (16... Rf8 17. Bxb5 Qxd4 18. cxd4 Bb7 19. Bxf8 O-O-O 20. Qxf7 h6 21. Qxg7 a6 22. Ba4 Kb8 23. Bd6+) 17. Rf1 { [%eval #6] } 17... f6 { [%eval #4] } 18. Be7?! { (Mate in 4 → 17.17) Lost forced checkmate sequence. exf6 was best. } { [%eval 17.17] } (18. exf6 Nf7 19. fxg7 Qxd4 20. gxh8=Q+ Nxh8 21. Bg6+) 18... Nf7?! { (17.17 → Mate in 6) Checkmate is now unavoidable. f5 was best. } { [%eval #6] } (18... f5 19. Bxd8) 19. exf6 { [%eval #6] } 19... g6 { [%eval #6] } 20. Kh1?! { (Mate in 6 → 15.39) Lost forced checkmate sequence. Nxb5 was best. } { [%eval 15.39] } (20. Nxb5 Qc6 21. Nd6+ Qxd6 22. Bb5 Qc6 23. Bxc6 dxc6 24. Qd4 Bd7 25. Qxd7+) 20... Bb7 { [%eval 9.67] } 21. Nf3?? { (9.67 → 1.49) Blunder. Bxb5 was best. } { [%eval 1.49] } (21. Bxb5 Rd8 22. Bxd8 Qd6 23. Kg1 O-O 24. Be7 Qd5 25. Bxf8 e5 26. Bg7 h5 27. Re1 Kh7) 21... Qxf2 { [%eval 1.57] } 22. Rxf2 { [%eval 1.23] } 22... a6 { [%eval 0.91] } 23. Kg1 { [%eval 0.48] } 23... Bxf3?! { (0.48 → 1.61) Inaccuracy. Rc8 was best. } { [%eval 1.61] } (23... Rc8 24. Ng5 Rc7 25. h4 Rc4 26. Bxc4 bxc4 27. Rf4 Nxg5 28. hxg5 Kf7 29. Rxc4 Bc6 30. Rd4) 24. Rxf3 { [%eval 0.91] } 24... Rc8?! { (0.91 → 1.88) Inaccuracy. d5 was best. } { [%eval 1.88] } (24... d5 25. a4 Kd7 26. Rf4 Rhb8 27. Rh4 h6 28. Rd4 Nd6 29. Bxg6 Rg8 30. f7 Rgf8 31. Bxf8) 25. h4 { [%eval 1.5] } 25... Rg8?? { (1.50 → 4.04) Blunder. Rc6 was best. } { [%eval 4.04] } (25... Rc6 26. a4) 26. g4?? { (4.04 → 0.00) Blunder. Re3 was best. } { [%eval 0.0] } (26. Re3 Rc7 27. Bb4 Kd8 28. Be7+ Kc8 29. a4 g5 30. Bxh7 Rh8 31. Be4 d5 32. Bg6 Nd8) 26... b4?? { (0.00 → Mate in 9) Checkmate is now unavoidable. d5 was best. } { [%eval #9] } (26... d5 27. g5 Kd7 28. Be2 Rc4 29. Bxc4 bxc4 30. Ba3 Rb8 31. Rf1 e5 32. Kf2 Ke6 33. Rg1) 27. Bxb4 { [%eval #8] } 27... Rc6 { [%eval 9.13] } 28. Bc2 { [%eval 6.95] } 28... a5?! { (6.95 → 13.70) Inaccuracy. Rc4 was best. } { [%eval 13.7] } (28... Rc4 29. d4) 29. Bxa5 { [%eval 9.51] } 29... Ra6? { (9.51 → Mate in 9) Checkmate is now unavoidable. Rc4 was best. } { [%eval #9] } (29... Rc4 30. d4 Rh8 31. Re3 Kf8 32. Bb4+ Kg8 33. Ba4 h5 34. Bxd7 Rxb4 35. cxb4 Kh7 36. Bxe6) 30. Bb4?? { (Mate in 9 → 5.01) Lost forced checkmate sequence. Re3 was best. } { [%eval 5.01] } (30. Re3 Rh8 31. Ba4 Kf8 32. Bb4+ Kg8 33. Rd3 Ra7 34. Rxd7 Rxd7 35. Bxd7 h5 36. Bxe6 Kh7) 30... Rxa2?! { (5.01 → 7.22) Inaccuracy. g5 was best. } { [%eval 7.22] } (30... g5 31. h5) 31. Bd1?? { (7.22 → -2.03) Blunder. Rf1 was best. } { [%eval -2.03] } (31. Rf1) 31... Rxd2?? { (-2.03 → 6.59) Blunder. g5 was best. } { [%eval 6.59] } (31... g5 32. h5 Rf8 33. d4 Nh6 34. Bxf8 Kxf8 35. Rf1 Ra3 36. d5 Rxc3 37. Rf3 Rc1 38. Rf1) 32. Ba4 { [%eval 5.4] } 32... Rd1+?? { (5.40 → Mate in 4) Checkmate is now unavoidable. Rf8 was best. } { [%eval #4] } (32... Rf8 33. g5 Rd1+ 34. Bxd1 Ne5 35. Kg2 Kf7 36. Bxf8 Kxf8 37. Rg3 Kf7 38. Kh3 Kf8 39. Kg2) 33. Bxd1 { [%eval #3] } 33... Ne5 { [%eval #3] } 34. f7+ { [%eval #2] } 34... Nxf7 { [%eval #2] } 35. Ba4 { [%eval #1] } 35... Ne5 { [%eval #1] } 36. Bxd7+ { Game ends by variant rule. } 1-0