FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/QuXp3z8E"]
[Date "2023.01.02"]
[Round "-"]
[White "Berlinthema"]
[Black "Nathanovic86"]
[Result "0-1"]
[GameId "QuXp3z8E"]
[UTCDate "2023.01.02"]
[UTCTime "12:40:17"]
[WhiteElo "1609"]
[BlackElo "2014"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Na3?? { (0.15 → -2.69) Blunder. e3 was best. } { [%eval -2.69] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6 { [%eval -1.78] } 2. h4? { (-1.78 → -3.83) Mistake. b3 was best. } { [%eval -3.83] } (2. b3 Bxa3 3. Bxa3 c5 4. Bxc5 Qa5 5. Bxa7 Qxa2 6. Rxa2 Rxa7) 2... Bxa3 { [%eval -4.31] } 3. bxa3 { [%eval -3.53] } 3... Qxh4 { [%eval -3.82] } 4. Rxh4 { [%eval -3.73] } 4... Na6?! { (-3.73 → -2.80) Inaccuracy. a5 was best. } { [%eval -2.8] } (4... a5 5. Rxh7 Rxh7 6. a4 c5 7. c3 b5 8. axb5 Ra7 9. Qb3 d6 10. Qxe6 fxe6 11. a4) 5. Rxh7 { [%eval -3.48] } 5... Rxh7 { [%eval -4.65] } 6. Nh3 { [%eval -4.53] } 6... Rxh3 { [%eval -3.87] } 7. gxh3 { [%eval -4.61] } 7... Nh6 { [%eval -3.62] } 8. e3?? { (-3.62 → Mate in 11) Checkmate is now unavoidable. c3 was best. } { [%eval #-11] } (8. c3 Nb8) 8... Nb4 { [%eval #-11] } 9. axb4 { [%eval #-10] } 9... c5 { [%eval #-10] } 10. bxc5 { [%eval #-9] } 10... d6 { [%eval #-9] } 11. cxd6 { [%eval #-8] } 11... b5 { [%eval #-8] } 12. Bxb5 { [%eval #-7] } 12... f5 { [%eval #-8] } 13. Bxe8 { [%eval #-7] } 13... Bd7 { [%eval #-7] } 14. Bxd7 { [%eval #-6] } 14... a5 { [%eval #-6] } 15. Bxe6 { [%eval #-5] } 15... Ng4?? { (Mate in 5 → 10.56) Lost forced checkmate sequence. f4 was best. } { [%eval 10.56] } (15... f4 16. exf4 Rc8 17. Bxc8 g5 18. fxg5 a4 19. gxh6 a3 20. Bxa3#) 16. Qxg4 { [%eval 9.14] } 16... fxg4 { [%eval 9.72] } 17. Bxg4 { [%eval 10.45] } 17... Rc8 { [%eval 8.52] } 18. Bxc8 { [%eval 9.62] } 18... a4 { [%eval 9.82] } 19. a3 { [%eval 10.61] } 19... g5 { [%eval 11.42] } 20. h4 { [%eval 11.47] } 20... gxh4 { [%eval 11.11] } 21. Bb7? { (11.11 → 5.00) Mistake. d7 was best. } { [%eval 5.0] } (21. d7 h3) 21... h3 { [%eval 4.92] } 22. Bg2?? { (4.92 → Mate in 5) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-5] } (22. Kd1 h2) 22... hxg2 { [%eval #-5] } 23. e4 { [%eval #-3] } 23... g1=K?? { (Mate in 3 → 1.35) Lost forced checkmate sequence. g1=Q was best. } { [%eval 1.35] } (23... g1=Q 24. Kd1 Qxd1 25. d7 Qxc1 26. Rxc1#) 24. Kd1 { [%eval 1.68] } 24... Kxf2 { [%eval 1.72] } 25. Ke2 { [%eval 1.68] } 25... Kxe2 { [%eval 1.59] } 26. Bb2 { [%eval 1.67] } 26... Kxd2 { [%eval 1.76] } 27. e5 { [%eval 1.74] } 27... Kxc2 { [%eval 1.53] } 28. Rf1 { [%eval 1.83] } 28... Kxb2 { [%eval 1.55] } 29. d7 { [%eval 1.81] } 29... Kxa3 { [%eval 1.95] } 30. d8=R { [%eval 1.45] } 30... Kb2?? { (1.45 → Mate in 10) Checkmate is now unavoidable. Kb4 was best. } { [%eval #10] } (30... Kb4 31. e6 a3 32. e7 a2 33. Rf6 Kb3 34. Rg6 Kb4 35. Rh6 a1=K 36. Rh7 Kb1 37. Rdh8) 31. Rc1?? { (Mate in 10 → 0.33) Lost forced checkmate sequence. Ra1 was best. } { [%eval 0.33] } (31. Ra1 Kxa1 32. e6 Kb2 33. e7 Kb1 34. Rc8 a3 35. Rc1 Kxc1 36. e8=Q Kb2 37. Qd7 Ka1) 31... Kxc1 { [%eval 0.05] } 32. Rd2?! { (0.05 → -0.90) Inaccuracy. e6 was best. } { [%eval -0.9] } (32. e6 a3) 32... Kxd2 { [%eval -0.93] } 33. e6 { [%eval -0.98] } 33... a3?! { (-0.98 → 0.00) Inaccuracy. Ke3 was best. } { [%eval 0.0] } (33... Ke3 34. e7) 34. e7 { [%eval 0.0] } 34... a2 { [%eval 0.0] } 35. e8=K?! { (0.00 → -0.88) Inaccuracy. e8=B was best. } { [%eval -0.88] } (35. e8=B Kc2 36. Bh5 Kd1 37. Bxd1 a1=B 38. Bc2 Bd4 39. Bb1 Be5 40. Bd3 Bd6 41. Be2 Bf4) 35... a1=B?! { (-0.88 → 0.00) Inaccuracy. Ke3 was best. } { [%eval 0.0] } (35... Ke3 36. Ke7 Kd4 37. Kf7 a1=R 38. Ke7 Ra4 39. Kd7 Ra3 40. Ke7 Ra1 41. Kf7 Kc5 42. Kf6) 36. Kd7 { [%eval 0.0] } 36... Ke3 { [%eval 0.0] } 37. Kc6 { [%eval 0.0] } 37... Kd3 { [%eval 0.0] } 38. Kb6 { [%eval 0.0] } 38... Bf6 { [%eval 0.0] } 39. Kc6 { [%eval 0.0] } 39... Bc3 { [%eval 0.0] } 40. Kb6 { White offers draw } { [%eval 0.0] } 40... Bg7 { [%eval 0.0] } 41. Ka5 { [%eval 0.0] } 41... Ke4 { [%eval 0.0] } 42. Kb5 { [%eval 0.0] } 42... Ke5 { [%eval 0.0] } 43. Kb4 { [%eval 0.0] } 43... Bh6 { [%eval 0.0] } 44. Kc3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kb3 was best. } { [%eval #-2] } (44. Kb3 Bf4 45. Kb2 Bh2 46. Kc2 Kd5 47. Kb3 Kc6 48. Kc3 Bc7 49. Kd3 Kd6 50. Ke3 Bd8) 44... Kd4 { [%eval #-2] } 45. Kxd4 { [%eval #-1] } 45... Be3 { [%eval #-1] } 46. Kxe3# { Game ends by variant rule. } 0-1
