FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/QgSoTmYf"]
[Date "2025.12.05"]
[White "HombreMaduro"]
[Black "janus_the_best"]
[Result "0-1"]
[GameId "QgSoTmYf"]
[UTCDate "2025.12.05"]
[UTCTime "15:11:09"]
[WhiteElo "1995"]
[BlackElo "1252"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+70"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. c4 { [%eval 0.71] } 4... Qxd2?? { (0.71 → Mate in 13) Checkmate is now unavoidable. Bxc4 was best. } { [%eval #13] } (4... Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2 Qxd2 9. Kxd2) 5. Bxd2 { [%eval #13] } 5... Bxc4 { [%eval #12] } 6. Qf3?? { (Mate in 12 → -6.71) Lost forced checkmate sequence. Qa4 was best. } { [%eval -6.71] } (6. Qa4 Bxa2 7. Qxe8 Bxb1 8. Rxa7 Rxa7 9. Qxe7 Bxe7 10. e4 Bxe4) 6... Bxa2 { [%eval -4.64] } 7. Qxf7?? { (-4.64 → Mate in 11) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-11] } (7. Rxa2 a5) 7... Kxf7 { [%eval #-11] } 8. Rxa2 { [%eval #-10] } 8... a5 { [%eval #-10] } 9. Rxa5 { [%eval #-8] } 9... Rxa5 { [%eval #-8] } 10. Bxa5 { [%eval #-7] } 10... Nc6 { [%eval #-9] } 11. Bxc7 { [%eval #-8] } 11... Na5?? { (Mate in 8 → 2.94) Lost forced checkmate sequence. Ne5 was best. } { [%eval 2.94] } (11... Ne5 12. Bxe5 g6 13. Bxh8 e5 14. Bxe5 Bd6 15. Bxd6 Kf8 16. Bxf8 Nh6 17. Bxh6) 12. Bxa5 { [%eval 3.14] } 12... g5 { [%eval 3.94] } 13. Ne2 { [%eval 3.36] } 13... g4?! { (3.36 → 5.04) Inaccuracy. Ke6 was best. } { [%eval 5.04] } (13... Ke6 14. Kd2) 14. g3 { [%eval 5.94] } 14... Bh6 { [%eval 6.99] } 15. Rg1? { (6.99 → 3.53) Mistake. Kd2 was best. } { [%eval 3.53] } (15. Kd2) 15... Bxe3 { [%eval 4.47] } 16. fxe3 { [%eval 6.32] } 16... h5?? { (6.32 → Mate in 10) Checkmate is now unavoidable. Kf6 was best. } { [%eval #10] } (16... Kf6 17. Rg2) 17. h3?? { (Mate in 10 → 2.98) Lost forced checkmate sequence. Kf2 was best. } { [%eval 2.98] } (17. Kf2 Rh7 18. Kf3 gxf3 19. Rc1 fxe2 20. g4 hxg4 21. Nd2 Rxh2 22. Rf1 exf1=K) 17... gxh3 { [%eval 2.37] } 18. Rg2?! { (2.37 → 1.38) Inaccuracy. Kf2 was best. } { [%eval 1.38] } (18. Kf2 Ke8) 18... hxg2 { [%eval 1.24] } 19. Kf1?? { (1.24 → -2.18) Blunder. Ng1 was best. } { [%eval -2.18] } (19. Ng1 Kg6) 19... gxf1=N?? { (-2.18 → Mate in 6) Checkmate is now unavoidable. gxf1=B was best. } { [%eval #6] } (19... gxf1=B 20. Nd2 Bxe2 21. Nc4 Bxc4 22. b3 Bxb3 23. e4 Kg6 24. e5 Bc2 25. Bd2) 20. b3?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. g4 was best. } { [%eval #-6] } (20. g4 hxg4 21. Nf4 Nxe3 22. Nh5 Rxh5 23. Na3 Rxa5 24. Nb5 Rxb5 25. b4 Rxb4#) 20... Nxg3 { [%eval #-6] } 21. Nxg3 { [%eval #-5] } 21... Nh6 { [%eval #-5] } 22. Nxh5 { [%eval #-4] } 22... Rd8 { [%eval #-4] } 23. Bxd8 { [%eval #-3] } 23... Kf6?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. Kg8 was best. } { [%eval #13] } (23... Kg8 24. Bxe7 Kg7 25. Nxg7 Nf5 26. Nxf5#) 24. Bxe7?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Nxf6 was best. } { [%eval #-9] } (24. Nxf6 exf6 25. Bxf6 Nf7 26. Bg5 Nxg5 27. e4 Nxe4 28. Nc3 Nxc3 29. b4 Nd1) 24... Kxe7 { [%eval #-9] } 25. Nf6 { [%eval #-8] } 25... Kxf6 { [%eval #-8] } 26. Nc3 { [%eval #-6] } 26... Nf7 { [%eval #-6] } 27. b4 { [%eval #-5] } 27... Ke7 { [%eval #-7] } 28. b5 { [%eval #-5] } 28... Kd8 { [%eval #-6] } 29. Na4 { [%eval #-4] } 29... Nh8 { [%eval #-9] } 30. e4 { [%eval #-8] } 30... Kc8?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Ng6 was best. } { [%eval 0.0] } (30... Ng6 31. e5 Nxe5 32. b6 Nc6 33. b7 Ne7 34. b8=B Kc7 35. Bxc7 Nc8 36. Bd6) 31. b6?? { (0.00 → Mate in 9) Checkmate is now unavoidable. e5 was best. } { [%eval #-9] } (31. e5 Kd7 32. Nc3 Kc7 33. b6 Kxb6 34. Ne2 Kc6 35. Ng3 Kc7 36. Ne2 Kc6) 31... Kc7 { [%eval #-9] } 32. bxc7 { [%eval #-8] } 32... Nf7?! { (Mate in 8 → -40.78) Lost forced checkmate sequence. Ng6 was best. } { [%eval -40.78] } (32... Ng6 33. e5 Nxe5 34. Nc3 Nc6 35. c8=B Nb8 36. Bd7 Nxd7 37. Nd1 Nf6 38. Nb2) 33. e5?! { (-40.78 → Mate in 7) Checkmate is now unavoidable. c8=B was best. } { [%eval #-7] } (33. c8=B) 33... Nxe5 { [%eval #-7] } 34. c8=N { [%eval #-5] } 34... Ng6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Nc4 was best. } { [%eval 0.0] } (34... Nc4 35. Nb2 Nxb2 36. Ne7 Nc4 37. Ng8 Ne3 38. Nh6 Nf5 39. Nxf5#) 35. Nc3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ncb6 was best. } { [%eval #-1] } (35. Ncb6 Nh4 36. Nd5 Nf5 37. Ndc3 Ng7 38. Nb2 Ne6 39. Nbd1 Nf8 40. Nd5 Nd7) 35... Nf8?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ne7 was best. } { [%eval 0.0] } (35... Ne7 36. Nxe7#) 36. Nd6 { [%eval 0.0] } 36... Nh7 { [%eval 0.0] } 37. Nf5 { [%eval 0.0] } 37... Nf8 { [%eval 0.0] } 38. Ne7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Nd1 was best. } { [%eval #-1] } (38. Nd1 Ne6 39. Ne7 Ng5 40. Ne3 Ne4 41. Nc6 Nc5 42. Ne7 Nb3 43. Ng8 Nc1) 38... Nh7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ng6 was best. } { [%eval 0.0] } (38... Ng6 39. Nxg6#) 39. Ng6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Nf5 was best. } { [%eval #-1] } (39. Nf5 Nf8 40. Ne3 Nd7 41. Nf5) 39... Ng5?? { (Mate in 1 → Mate in 6) Lost forced checkmate sequence. Nf8 was best. } { [%eval #6] } (39... Nf8 40. Nxf8#) 40. Nf8?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Ne4 was best. } { [%eval #-1] } (40. Ne4 Nxe4 41. Ne5 Nc3 42. Nc4 Ne2 43. Ne3 Nc1 44. Nc2 Nd3 45. Nb4 Nxb4#) 40... Ne6 { [%eval #-1] } 41. Nxe6# { Game ends by variant rule. } 0-1
