- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/QdLDVJMd"] [Date "2022.10.22"] [Round "-"] [White "heheheheheheheheh"] [Black "MhikV"] [Result "1-0"] [GameId "QdLDVJMd"] [UTCDate "2022.10.22"] [UTCTime "07:37:13"] [WhiteElo "1078"] [BlackElo "1114"] [WhiteRatingDiff "+31"] [BlackRatingDiff "-6"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A03"] [Opening "Bird Opening: Dutch Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. f4 { [%eval -0.31] } 1... d5 { [%eval -0.16] } { A03 Bird Opening: Dutch Variation } 2. e3 { [%eval -0.42] } 2... e6 { [%eval -0.24] } 3. Nf3 { [%eval -0.22] } 3... Bd6 { [%eval -0.15] } 4. Be2 { [%eval -0.4] } 4... Nc6?! { (-0.40 → 0.48) Inaccuracy. c5 was best. } { [%eval 0.48] } (4... c5 5. O-O Ne7 6. d3 O-O 7. e4 f6 8. c3 Nd7 9. Be3) 5. O-O?! { (0.48 → -0.48) Inaccuracy. b3 was best. } { [%eval -0.48] } (5. b3 d4 6. O-O dxe3 7. dxe3 Nf6 8. Na3 O-O 9. Nc4 Bc5) 5... b6?! { (-0.48 → 0.40) Inaccuracy. Nf6 was best. } { [%eval 0.4] } (5... Nf6 6. c4 O-O 7. Nc3 dxc4 8. Bxc4 e5 9. d4 exd4 10. exd4) 6. d4?! { (0.40 → -0.18) Inaccuracy. b3 was best. } { [%eval -0.18] } (6. b3 Nf6 7. c4 O-O 8. Bb2 Bb7 9. Nc3 a6 10. Rc1 Ne7 11. cxd5 exd5 12. Na4 Ng6) 6... Bb7 { [%eval -0.12] } 7. a3 { [%eval -0.22] } 7... Nf6 { [%eval -0.12] } 8. b4 { [%eval -0.37] } 8... Ne4?! { (-0.37 → 0.25) Inaccuracy. Ne7 was best. } { [%eval 0.25] } (8... Ne7 9. Nc3) 9. Nc3?? { (0.25 → -7.46) Blunder. c4 was best. } { [%eval -7.46] } (9. c4 dxc4) 9... Nxc3 { [%eval -7.1] } 10. Qd3 { [%eval -7.52] } 10... Nxe2+ { [%eval -7.37] } 11. Qxe2 { [%eval -7.28] } 11... Ne7 { [%eval -6.93] } 12. e4 { [%eval -7.88] } 12... dxe4 { [%eval -7.95] } 13. Ne5 { [%eval -9.05] } 13... Bxe5 { [%eval -7.86] } 14. fxe5 { [%eval -9.02] } 14... O-O { [%eval -7.97] } 15. Qg4 { [%eval -14.28] } 15... Qxd4+ { [%eval -13.01] } 16. Kh1 { [%eval -15.0] } 16... Ng6 { [%eval -9.87] } 17. h4 { [%eval -14.43] } 17... Qxa1 { [%eval -14.33] } 18. h5 { [%eval -15.13] } 18... Qxe5 { [%eval -13.43] } 19. hxg6 { [%eval -13.01] } 19... fxg6 { [%eval -14.35] } 20. Rxf8+ { [%eval -17.04] } 20... Rxf8 { [%eval -14.27] } 21. Qd1?! { (-14.27 → Mate in 7) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-7] } (21. Kg1 e3 22. Qe2 Rf2 23. Qxf2 exf2+ 24. Kxf2 Qc3 25. Bh6 Bd5 26. Ke2 Qxc2+ 27. Ke3 Kf7) 21... Qg5?? { (Mate in 7 → 5.52) Lost forced checkmate sequence. e3 was best. } { [%eval 5.52] } (21... e3 22. Bxe3 Qxe3 23. Kh2 Qf2 24. Qg4 Rf4 25. Qxe6+ Kf8 26. Qe8+ Kxe8 27. Kh3 Qxg2#) 22. Qg1?? { (5.52 → Mate in 2) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #-2] } (22. Bxg5 h6 23. Be3 Bd5 24. a4 Kh7 25. Kg1 Bc4 26. Qd4 Rf1+ 27. Kh2 Ba2 28. Qe5 Rf7) 22... Qg3 { [%eval #-4] } 23. Qh2 { [%eval #-2] } 23... Rf7?? { (Mate in 2 → 5.33) Lost forced checkmate sequence. Rf1+ was best. } { [%eval 5.33] } (23... Rf1+ 24. Qg1 Qh4#) 24. Qxg3 { [%eval 5.4] } 24... Rf1+ { [%eval 5.8] } 25. Kh2 { [%eval 5.86] } 25... Rxc1 { [%eval 5.86] } 26. Qxc7 { [%eval 6.06] } 26... Rxc2 { [%eval 6.82] } 27. Qxc2 { [%eval 7.12] } 27... Ba6 { [%eval 8.17] } 28. Qc5?? { (8.17 → -11.74) Blunder. Qxe4 was best. } { [%eval -11.74] } (28. Qxe4 h6 29. Qa8+ Kh7 30. Qxa7 Bc4 31. Qxb6 e5 32. Kg1 e4 33. Qe3 Bd3 34. Qa7 g5) 28... Kf7?? { (-11.74 → 8.24) Blunder. bxc5 was best. } { [%eval 8.24] } (28... bxc5 29. bxc5 e3 30. Kg1 Bb5 31. c6 Bxc6 32. Kf1 Kf7 33. Ke2 e5 34. Kf1 Ke6 35. Ke1) 29. Qc7+ { [%eval 7.76] } { White wins on time. } 1-0