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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Q5mq0qYc"] [Date "2025.08.20"] [White "GoShmad"] [Black "hysava71"] [Result "0-1"] [GameId "Q5mq0qYc"] [UTCDate "2025.08.20"] [UTCTime "13:17:06"] [WhiteElo "1528"] [BlackElo "1091"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+35"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -4.99] } 2. Nxe5 { [%eval -3.7] } 2... Qe7?? { (-3.70 → -0.54) Blunder. Bd6 was best. } { [%eval -0.54] } (2... Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. g4 Rh3 7. Bxh3) 3. Nxd7 { [%eval 0.42] } 3... Qxe2?? { (0.42 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #14] } (3... Nxd7 4. Nc3 Qxe2 5. Qxe2 Bd6 6. Qxe8 Bxh2 7. Rxh2 Nf8 8. Rxh7) 4. Qxe2?? { (Mate in 14 → 3.71) Lost forced checkmate sequence. Bxe2 was best. } { [%eval 3.71] } (4. Bxe2 Nxd7 5. Ba6 bxa6 6. b4 Bxb4 7. Qe2 Bxd2 8. Qxe8 Bxc1 9. Qxd7 Bxd7) 4... Nxd7 { [%eval 3.5] } 5. Qxe8 { [%eval 2.2] } 5... Ne5?? { (2.20 → Mate in 12) Checkmate is now unavoidable. Nb8 was best. } { [%eval #12] } (5... Nb8 6. Qxf7) 6. Qxc8 { [%eval #12] } 6... Rxc8 { [%eval #11] } 7. Bc4 { [%eval #12] } 7... Nxc4 { [%eval #11] } 8. d4?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (8. b4 Bxb4 9. d3 Bxe1 10. dxc4 Bxf2 11. Rg1 Bxg1 12. a3 Bxh2 13. g3 Bxg3) 8... Nxb2 { [%eval #-10] } 9. Bxb2 { [%eval #-9] } 9... Ba3 { [%eval #-10] } 10. Bxa3 { [%eval #-9] } 10... c5?? { (Mate in 9 → 4.41) Lost forced checkmate sequence. Rf8 was best. } { [%eval 4.41] } (10... Rf8 11. Bxf8 Nf6 12. Bxg7 Ng4 13. Bxh8 Nxh2 14. Rxh2 a5 15. Rxh7 a4 16. Rxf7) 11. Bxc5 { [%eval 3.72] } 11... Rxc5 { [%eval 4.07] } 12. dxc5 { [%eval 3.75] } 12... b6? { (3.75 → 6.17) Mistake. f6 was best. } { [%eval 6.17] } (12... f6 13. c6) 13. cxb6 { [%eval 6.0] } 13... axb6 { [%eval 5.38] } 14. Kd2 { [%eval 4.84] } 14... Ne7 { [%eval 5.49] } 15. Ke1?! { (5.49 → 4.31) Inaccuracy. Kd3 was best. } { [%eval 4.31] } (15. Kd3 b5 16. Nd2 b4 17. Nb3 Nc6 18. Rad1 h6 19. Ke3 Na5 20. Nxa5 Rd8) 15... f6 { [%eval 4.37] } 16. Kf1 { [%eval 3.87] } 16... Nf5? { (3.87 → 6.69) Mistake. b5 was best. } { [%eval 6.69] } (16... b5 17. Nd2) 17. g3 { [%eval 6.17] } 17... Nxg3 { [%eval 6.9] } 18. fxg3 { [%eval 6.15] } 18... h5?? { (6.15 → Mate in 11) Checkmate is now unavoidable. Rb8 was best. } { [%eval #11] } (18... Rb8 19. Nd2) 19. g4 { [%eval #11] } 19... hxg4 { [%eval #10] } 20. h3?? { (Mate in 10 → 4.72) Lost forced checkmate sequence. Rg1 was best. } { [%eval 4.72] } (20. Rg1 Rxh2 21. Rxg4 Rxc2 22. Rxg7 Rxa2 23. Rxa2 b5 24. Rg3 f5 25. Ra4 bxa4) 20... Rxh3 { [%eval 4.67] } 21. Rxh3 { [%eval 5.97] } 21... gxh3 { [%eval 3.83] } 22. Kg2? { (3.83 → 2.21) Mistake. Nd2 was best. } { [%eval 2.21] } (22. Nd2) 22... hxg2 { [%eval 2.04] } 23. a3?! { (2.04 → 1.30) Inaccuracy. a4 was best. } { [%eval 1.3] } (23. a4 g1=K) 23... f5 { [%eval 1.15] } 24. c3? { (1.15 → 0.00) Mistake. a4 was best. } { [%eval 0.0] } (24. a4 f4 25. c4 f3 26. c5 bxc5 27. a5 g5 28. a6 c4 29. Nc3 g4) 24... b5? { (0.00 → 1.25) Mistake. f4 was best. } { [%eval 1.25] } (24... f4 25. a4) 25. c4 { [%eval 1.47] } 25... bxc4 { [%eval 1.53] } 26. a4 { [%eval 1.26] } 26... c3 { [%eval 1.17] } 27. Nxc3 { [%eval 2.15] } 27... g1=Q?! { (2.15 → 2.99) Inaccuracy. f4 was best. } { [%eval 2.99] } (27... f4 28. a5) 28. Rxg1 { [%eval 1.93] } 28... g5?? { (1.93 → Mate in 26) Checkmate is now unavoidable. f4 was best. } { [%eval #26] } (28... f4 29. Rxg7 f3 30. a5 f2 31. a6 f1=K 32. Ne2 Kxe2 33. a7 Ke3 34. Rh7) 29. Rxg5 { [%eval 2.02] } 29... f4 { [%eval 1.93] } 30. Rg3?? { (1.93 → Mate in 7) Checkmate is now unavoidable. a5 was best. } { [%eval #-7] } (30. a5 f3 31. Rh5 f2 32. Ne2 f1=K 33. Ng1 Kxg1 34. Rc5 Kf2 35. a6 Ke3) 30... fxg3 { [%eval #-7] } 31. a5 { [%eval #-6] } 31... g2 { [%eval #-6] } 32. Ne4 { [%eval #-4] } 32... g1=Q { [%eval #-4] } 33. Nf2 { [%eval #-3] } 33... Qxf2 { [%eval #-3] } 34. a6 { [%eval #-2] } 34... Qf8 { [%eval #-2] } 35. a7 { [%eval #-1] } 35... Qb8 { [%eval #-1] } 36. axb8=R# { Game ends by variant rule. } 0-1