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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/PutMSLLs"] [Date "2024.12.06"] [White "iduenasmyk"] [Black "ivanov_dfs"] [Result "0-1"] [GameId "PutMSLLs"] [UTCDate "2024.12.06"] [UTCTime "13:00:43"] [WhiteElo "1362"] [BlackElo "1258"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+287"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "A06"] [Opening "Zukertort Opening: Reversed Mexican Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.6] } 1... d5 { [%eval 0.7] } 2. Nc3? { (0.70 → -0.66) Mistake. d4 was best. } { [%eval -0.66] } { A06 Zukertort Opening: Reversed Mexican Defense } (2. d4 Bf5 3. c4 e6 4. cxd5 exd5 5. Nc3 Nf6 6. Bf4 Bd6) 2... Kd7?? { (-0.66 → 2.71) Blunder. d4 was best. } { [%eval 2.71] } (2... d4 3. e4 c5 4. Bc4 Nc6 5. Ne2 e5 6. d3 Be6 7. Bxe6) 3. e4 { [%eval 2.56] } 3... dxe4?! { (2.56 → 3.51) Inaccuracy. e6 was best. } { [%eval 3.51] } (3... e6 4. d4 c6 5. Bf4 Nf6 6. e5 Ng8 7. h4 h6 8. Qd2 Ke8 9. O-O-O) 4. d4?? { (3.51 → 1.06) Blunder. Ne5+ was best. } { [%eval 1.06] } (4. Ne5+ Ke8) 4... Nf6?? { (1.06 → 4.76) Blunder. exf3 was best. } { [%eval 4.76] } (4... exf3 5. Qxf3 Ke8 6. Bf4 c6 7. d5 Nf6 8. Kd2 Qb6 9. Qe3 cxd5 10. Qxb6) 5. Kd2?? { (4.76 → 1.16) Blunder. Ne5+ was best. } { [%eval 1.16] } (5. Ne5+ Ke8 6. Bc4 e6 7. Ke2 Nbd7 8. Bg5 Nb6 9. Bb3 Be7 10. Bxf6 gxf6) 5... e6?? { (1.16 → 5.46) Blunder. exf3 was best. } { [%eval 5.46] } (5... exf3 6. Qxf3) 6. Ne5+ { [%eval 4.46] } 6... Kd6?? { (4.46 → 16.28) Blunder. Ke8 was best. } { [%eval 16.28] } (6... Ke8 7. Ke3) 7. Nxf7+ { [%eval 16.34] } 7... Ke7 { [%eval 17.0] } 8. Nxh8?? { (17.00 → 3.20) Blunder. Nxd8 was best. } { [%eval 3.2] } (8. Nxd8) 8... Qxd4+ { [%eval 3.55] } 9. Bd3?? { (3.55 → -23.07) Blunder. Ke1 was best. } { [%eval -23.07] } (9. Ke1 Qxd1+) 9... g6?? { (-23.07 → -0.84) Blunder. Kd6 was best. } { [%eval -0.84] } (9... Kd6 10. Nf7+ Kc5 11. Qg1 exd3 12. Ke1 Ne4 13. b4+ Kc4 14. cxd3+ Qxd3) 10. Nb5? { (-0.84 → -2.57) Mistake. Ke2 was best. } { [%eval -2.57] } (10. Ke2 exd3+) 10... Qxf2+?? { (-2.57 → -0.53) Blunder. Qd5 was best. } { [%eval -0.53] } (10... Qd5) 11. Qe2 { [%eval -2.77] } 11... Qxe2+?? { (-2.77 → 0.92) Blunder. Qf5 was best. } { [%eval 0.92] } (11... Qf5) 12. Kxe2?! { (0.92 → 0.00) Inaccuracy. Bxe2 was best. } { [%eval 0.0] } (12. Bxe2 Nc6) 12... Bg7?? { (0.00 → 9.94) Blunder. exd3+ was best. } { [%eval 9.94] } (12... exd3+ 13. Kxd3 e5 14. Re1 Bf5+ 15. Kc4 Be6+ 16. Kd3) 13. Ke3?? { (9.94 → 2.69) Blunder. Bg5 was best. } { [%eval 2.69] } (13. Bg5 e5) 13... Nc6 { [%eval 2.78] } 14. Bxe4 { [%eval 1.42] } 14... a6?? { (1.42 → 6.56) Blunder. Nd5+ was best. } { [%eval 6.56] } (14... Nd5+ 15. Kd3 Ncb4+ 16. Ke2 Bd7 17. Bg5+ Bf6 18. Bxf6+ Kxf6 19. Nf7) 15. h4?? { (6.56 → -3.63) Blunder. Bxc6 was best. } { [%eval -3.63] } (15. Bxc6 e5 16. Nxc7 Bf5 17. Nxa8 bxc6 18. c4 Bxh8 19. Nc7 Kd6 20. Rd1+ Kxc7) 15... Bxh8?? { (-3.63 → 0.45) Blunder. axb5 was best. } { [%eval 0.45] } (15... axb5 16. Bxc6 Ra4 17. b3 Ng4+ 18. Kf3 Ne5+ 19. Ke3 Bh6+ 20. Kf2 bxc6 21. Bxh6) 16. g4?? { (0.45 → -11.42) Blunder. Bxc6 was best. } { [%eval -11.42] } (16. Bxc6 e5 17. Nxc7 bxc6 18. Nxa8 Bf5 19. Nc7 Kd6 20. c4 Nd5+ 21. Nxd5 cxd5) 16... axb5 { [%eval -8.55] } 17. g5? { (-8.55 → Mate in 3) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-3] } (17. Rd1 Ra4) 17... Kd6 { [%eval #-2] } 18. Kf4 { [%eval #-2] } 18... e5+?! { (Mate in 2 → -23.40) Lost forced checkmate sequence. Nd5+ was best. } { [%eval -23.4] } (18... Nd5+ 19. Bxd5 Kxd5#) 19. Ke3 { [%eval -19.39] } 19... Bf5? { (-19.39 → -5.78) Mistake. Nd5+ was best. } { [%eval -5.78] } (19... Nd5+) 20. gxf6 { [%eval -5.85] } 20... Bxf6 { [%eval -4.77] } 21. Rf1? { (-4.77 → -13.30) Mistake. c3 was best. } { [%eval -13.3] } (21. c3 Nd4) 21... Bxh4 { [%eval -10.03] } 22. Bd2?! { (-10.03 → Mate in 8) Checkmate is now unavoidable. c3 was best. } { [%eval #-8] } (22. c3 Ke6) 22... Bg5+ { [%eval -40.9] } 23. Kf3?! { (-40.90 → Mate in 4) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-4] } (23. Kd3 Ra4) 23... Ra4 { [%eval #-6] } 24. Bxg5 { [%eval #-2] } 24... Bxe4+ { [%eval #-1] } 25. Ke3 { [%eval #-1] } 25... Kd5# { Game ends by variant rule. } 0-1