- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/PoaOXwXb"] [Date "2025.03.07"] [White "sasmithavasith"] [Black "BlakeDoyle"] [Result "1-0"] [GameId "PoaOXwXb"] [UTCDate "2025.03.07"] [UTCTime "13:55:27"] [WhiteElo "1143"] [BlackElo "1655"] [WhiteRatingDiff "+227"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... h5? { (-1.29 → 0.28) Mistake. Nh6 was best. } { [%eval 0.28] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. g4 { [%eval 0.98] } 2... hxg4 { [%eval 0.26] } 3. hxg4 { [%eval -0.02] } 3... Rxh1 { [%eval 0.0] } 4. e4?! { (0.00 → -1.07) Inaccuracy. d3 was best. } { [%eval -1.07] } (4. d3) 4... Rxg1 { [%eval -1.21] } 5. b4?? { (-1.21 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (5. Ba6 Rxe1 6. Qxe1 bxa6 7. Nc3 f5 8. exf5 d5 9. Nxd5 Qxd5 10. Qxe7 Bxe7) 5... Rxg4?? { (Mate in 15 → -1.12) Lost forced checkmate sequence. Rxf1 was best. } { [%eval -1.12] } (5... Rxf1 6. Kxf1 c5 7. bxc5 f5 8. gxf5 g6 9. fxg6 Kf7 10. gxf7 a5 11. fxg8=Q) 6. Qxg4 { [%eval -1.94] } 6... g6?? { (-1.94 → Mate in 18) Checkmate is now unavoidable. c5 was best. } { [%eval #18] } (6... c5 7. bxc5) 7. Qxg6 { [%eval #17] } 7... fxg6 { [%eval #16] } 8. Ba6 { [%eval #16] } 8... bxa6 { [%eval #15] } 9. b5 { [%eval #15] } 9... axb5 { [%eval #14] } 10. c4 { [%eval #14] } 10... bxc4 { [%eval #13] } 11. d3 { [%eval #13] } 11... cxd3 { [%eval 8.03] } 12. Ke2?? { (8.03 → -5.53) Blunder. Bh6 was best. } { [%eval -5.53] } (12. Bh6) 12... dxe2 { [%eval -5.07] } 13. Bh6 { [%eval -4.53] } 13... Nxh6 { [%eval -4.65] } 14. Nd2 { [%eval -5.84] } 14... Nf5?? { (-5.84 → Mate in 7) Checkmate is now unavoidable. e1=K was best. } { [%eval #7] } (14... e1=K 15. Rxe1) 15. exf5 { [%eval #7] } 15... gxf5 { [%eval #6] } 16. Ne4 { [%eval #6] } 16... fxe4 { [%eval #5] } 17. f3 { [%eval #5] } 17... exf3 { [%eval #4] } 18. Rf1 { [%eval #4] } 18... exf1=B { [%eval #3] } 19. a4 { [%eval #3] } 19... Bb5 { [%eval #2] } 20. axb5 { [%eval #2] } 20... Ba6 { [%eval #1] } 21. bxa6 { [%eval #1] } 21... Nxa6# { Game ends by variant rule. } 1-0