FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/PgaQ9CzN"]
[Date "2025.04.01"]
[White "shivadevpradeep"]
[Black "Glebshilo"]
[Result "0-1"]
[GameId "PgaQ9CzN"]
[UTCDate "2025.04.01"]
[UTCTime "14:56:28"]
[WhiteElo "980"]
[BlackElo "711"]
[WhiteRatingDiff "-167"]
[BlackRatingDiff "+63"]
[Variant "Antichess"]
[TimeControl "180+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. Ba6?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Bxf2 6. Qxh7 Rxh7) 2... bxa6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. b4 Nxb4 4. Qh5 Nxa2 5. Rxa2 Qh4 6. Rxa7 Rxa7 7. Qxh7) 3. e5?? { (Mate in 14 → 0.32) Lost forced checkmate sequence. b4 was best. } { [%eval 0.32] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxh7 Rxh7 7. f4 Bxf4) 3... Ba3 { [%eval -0.82] } 4. bxa3?! { (-0.82 → -1.92) Inaccuracy. Nxa3 was best. } { [%eval -1.92] } (4. Nxa3 a5 5. Qh5 Qh4 6. Qxh4 h6 7. Qxh6 Nxh6 8. g4 Nxg4 9. f3 Nxh2) 4... Qh4?? { (-1.92 → 0.53) Blunder. a5 was best. } { [%eval 0.53] } (4... a5 5. Qh5 Qg5 6. Qxf7 Kxf7 7. a4 Qxd2 8. Kxd2 Ba6 9. c4 Bxc4 10. Nc3) 5. Qg4? { (0.53 → -1.06) Mistake. Nc3 was best. } { [%eval -1.06] } (5. Nc3 Qxh2) 5... Qxh2?? { (-1.06 → 0.61) Blunder. Qxg4 was best. } { [%eval 0.61] } (5... Qxg4 6. Nc3 Qxg2 7. Nge2 Qxh2 8. Rxh2 a5 9. Rxh7 Rxh7 10. a4 Ba6 11. f4) 6. Qxg7 { [%eval 0.38] } 6... Qxg2 { [%eval 0.22] } 7. Qxh8 { [%eval 0.38] } 7... Qxf2?? { (0.38 → 2.25) Blunder. Qxg1 was best. } { [%eval 2.25] } (7... Qxg1 8. Qxh7 Qxh1 9. Qxg8 Qxe1 10. Qxf7 Qxe5 11. Qxe6 Qxe6 12. c4 Qxc4 13. a4) 8. Qxg8?? { (2.25 → -0.51) Blunder. Qxh7 was best. } { [%eval -0.51] } (8. Qxh7) 8... Qxd2 { [%eval -2.59] } 9. Qxe8?? { (-2.59 → Mate in 20) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #-20] } (9. Rxh7 Qxc1) 9... Qxc2 { [%eval #-20] } 10. Qxf7 { [%eval #-13] } 10... Qxa2?? { (Mate in 13 → 4.79) Lost forced checkmate sequence. Qxb1 was best. } { [%eval 4.79] } (10... Qxb1 11. Rxh7 Qxc1 12. Qxe6 Qxa3 13. Qxd7 Nxd7 14. Rxd7 Qxa2 15. Rxc7 Qxa1 16. Rxa7) 11. Qxh7?? { (4.79 → Mate in 10) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-10] } (11. Rxa2) 11... Qxa3 { [%eval #-10] } 12. Qxd7 { [%eval #-9] } 12... Qxc1?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Bxd7 was best. } { [%eval #7] } (12... Bxd7 13. Nxa3 a5 14. Bf4 Bb5 15. Nxb5 Nd7 16. Nxa7 Rxa7 17. Rxa5 Nxe5 18. Rxe5) 13. Qxc8 { [%eval #7] } 13... Qxb1 { [%eval #6] } 14. Qxe6?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #-6] } (14. Qxc7 Qxa1 15. Qxb8 Rxb8 16. Rh2 Qxe1 17. Nh3 Qxe5 18. Nf2 Qxh2 19. Nh3 Qxh3#) 14... Qxa1 { [%eval #-14] } 15. Qxa6 { [%eval #-13] } 15... Qxe1 { [%eval #-14] } 16. Qxa7 { [%eval -1.98] } 16... Qxg1 { [%eval #-12] } 17. Rxg1 { [%eval #-11] } 17... Rxa7 { [%eval -1.93] } 18. e6?? { (-1.93 → Mate in 3) Checkmate is now unavoidable. Rg5 was best. } { [%eval #-3] } (18. Rg5 Na6) 18... Ra1 { [%eval #-3] } 19. Rxa1 { [%eval #-2] } 19... Na6 { [%eval #-2] } 20. Rxa6 { [%eval #-1] } 20... c6 { [%eval #-1] } 21. Rxc6# { Game ends by variant rule. } 0-1